Пример #1
0
        /// <summary>
        /// 更新初始化所需资源
        /// </summary>
        void StartupResUpdate(bool isOverVersion)
        {
            OnStageChange(EState.RES_UPDATE);

            ResUpdate update = new ResUpdate();

            update.Start(Runtime.Ins.setting.startupResGroups, StartMainPrefab, OnUpdateStartupResGroups);
        }
Пример #2
0
        /// <summary>
        /// 更新初始化所需资源
        /// </summary>
        void StartupResUpdate(bool isOverVersion)
        {
            OnStageChange(EState.RES_UPDATE);

            ResUpdate update = new ResUpdate();

            update.Start(Runtime.Ins.setting.startupResGroups, RunScripts, OnUpdateStartupResGroups, onError);
        }