Пример #1
0
        /// <summary>
        /// Convert a <see cref="Color" /> value to an equivalent <see cref="HSBColor" /> value.
        /// </summary>
        /// <remarks>
        /// This method is based on code from http://www.cs.rit.edu/~ncs/color/ by Eugene Vishnevsky.
        /// </remarks>
        /// <param name="rgbColor">The <see cref="Color" /> struct to be converted</param>
        /// <returns>An equivalent <see cref="HSBColor" /> struct</returns>
        public static HSBColor FromRGB(Color rgbColor)
        {
            double r = (double)rgbColor.R / 255.0;
            double g = (double)rgbColor.G / 255.0;
            double b = (double)rgbColor.B / 255.0;

            double min = Math.Min(Math.Min(r, g), b);
            double max = Math.Max(Math.Max(r, g), b);

            HSBColor hsbColor = new HSBColor(rgbColor.A, 0, 0, 0);

            hsbColor.B = (byte)(max * 255.0 + 0.5);

            double delta = max - min;

            if (max != 0.0)
            {
                hsbColor.S = (byte)(delta / max * 255.0 + 0.5);
            }
            else
            {
                hsbColor.S = 0;
                hsbColor.H = 0;
                return(hsbColor);
            }

            double h;

            if (r == max)
            {
                h = (g - b) / delta;                            // between yellow & magenta
            }
            else if (g == max)
            {
                h = 2 + (b - r) / delta;                        // between cyan & yellow
            }
            else
            {
                h = 4 + (r - g) / delta;                        // between magenta & cyan
            }
            hsbColor.H = (byte)(h * 42.5);
            if (hsbColor.H < 0)
            {
                hsbColor.H += 255;
            }

            return(hsbColor);
        }
Пример #2
0
        /// <summary>
        /// Convert an <see cref="HSBColor" /> value to an equivalent <see cref="Color" /> value.
        /// </summary>
        /// <remarks>
        /// This method is based on code from http://www.cs.rit.edu/~ncs/color/ by Eugene Vishnevsky.
        /// </remarks>
        /// <param name="hsbColor">The <see cref="HSBColor" /> struct to be converted</param>
        /// <returns>An equivalent <see cref="Color" /> struct, compatible with the GDI+ library</returns>
        public static Color ToRGB(HSBColor hsbColor)
        {
            Color rgbColor = Color.Black;

            // Determine which sector of the color wheel contains this hue
            // hsbColor.H ranges from 0 to 255, and there are 6 sectors, so 42.5 per sector
            int sector = (int)Math.Floor((double)hsbColor.H / 42.5);
            // Calculate where the hue lies within the sector for interpolation purpose
            double fraction = (double)hsbColor.H / 42.5 - (double)sector;

            double sFrac = (double)hsbColor.S / 255.0;
            byte   p     = (byte)(((double)hsbColor.B * (1.0 - sFrac)) + 0.5);
            byte   q     = (byte)(((double)hsbColor.B * (1.0 - sFrac * fraction)) + 0.5);
            byte   t     = (byte)(((double)hsbColor.B * (1.0 - sFrac * (1.0 - fraction))) + 0.5);


            switch (sector)
            {
            case 0:                                     // red - yellow
                rgbColor = Color.FromArgb(hsbColor.A, hsbColor.B, t, p);
                break;

            case 1:                                     // yellow - green
                rgbColor = Color.FromArgb(hsbColor.A, q, hsbColor.B, p);
                break;

            case 2:                                     // green - cyan
                rgbColor = Color.FromArgb(hsbColor.A, p, hsbColor.B, t);
                break;

            case 3:                                     // cyan - blue
                rgbColor = Color.FromArgb(hsbColor.A, p, q, hsbColor.B);
                break;

            case 4:                                     // blue - magenta
                rgbColor = Color.FromArgb(hsbColor.A, t, p, hsbColor.B);
                break;

            case 5:
            default:                                    // magenta - red
                rgbColor = Color.FromArgb(hsbColor.A, hsbColor.B, p, q);
                break;
            }

            return(rgbColor);
        }
Пример #3
0
        /// <summary>
        /// Convert an <see cref="HSBColor" /> value to an equivalent <see cref="Color" /> value.
        /// </summary>
        /// <remarks>
        /// This method is based on code from http://www.cs.rit.edu/~ncs/color/ by Eugene Vishnevsky.
        /// </remarks>
        /// <param name="hsbColor">The <see cref="HSBColor" /> struct to be converted</param>
        /// <returns>An equivalent <see cref="Color" /> struct, compatible with the GDI+ library</returns>
        public static Color ToRGB( HSBColor hsbColor )
        {
            Color rgbColor = Color.Black;

            // Determine which sector of the color wheel contains this hue
            // hsbColor.H ranges from 0 to 255, and there are 6 sectors, so 42.5 per sector
            int sector = (int) Math.Floor( (double) hsbColor.H / 42.5 );
            // Calculate where the hue lies within the sector for interpolation purpose
            double fraction = (double) hsbColor.H / 42.5 - (double) sector;

            double sFrac = (double) hsbColor.S / 255.0;
            byte p = (byte) (( (double) hsbColor.B * ( 1.0 - sFrac ) ) + 0.5);
            byte q = (byte) (( (double) hsbColor.B * ( 1.0 - sFrac * fraction ) ) + 0.5);
            byte t = (byte) (( (double) hsbColor.B * ( 1.0 - sFrac * ( 1.0 - fraction ) ) ) + 0.5);

            switch( sector )
            {
                case 0:			// red - yellow
                    rgbColor = Color.FromArgb( hsbColor.A, hsbColor.B, t, p );
                    break;
                case 1:			// yellow - green
                    rgbColor = Color.FromArgb( hsbColor.A, q, hsbColor.B, p );
                    break;
                case 2:			// green - cyan
                    rgbColor = Color.FromArgb( hsbColor.A, p, hsbColor.B, t );
                    break;
                case 3:			// cyan - blue
                    rgbColor = Color.FromArgb( hsbColor.A, p, q, hsbColor.B );
                    break;
                case 4:			// blue - magenta
                    rgbColor = Color.FromArgb( hsbColor.A, t, p, hsbColor.B );
                    break;
                case 5:
                default:		// magenta - red
                    rgbColor = Color.FromArgb( hsbColor.A, hsbColor.B, p, q );
                    break;
            }

            return rgbColor;
        }
Пример #4
0
        /// <summary>
        /// Convert a <see cref="Color" /> value to an equivalent <see cref="HSBColor" /> value.
        /// </summary>
        /// <remarks>
        /// This method is based on code from http://www.cs.rit.edu/~ncs/color/ by Eugene Vishnevsky.
        /// </remarks>
        /// <param name="rgbColor">The <see cref="Color" /> struct to be converted</param>
        /// <returns>An equivalent <see cref="HSBColor" /> struct</returns>
        public static HSBColor FromRGB( Color rgbColor )
        {
            double r = (double) rgbColor.R / 255.0;
            double g = (double) rgbColor.G / 255.0;
            double b = (double) rgbColor.B / 255.0;

            double min = Math.Min( Math.Min( r, g ), b );
            double max = Math.Max( Math.Max( r, g ), b );

            HSBColor hsbColor = new HSBColor( rgbColor.A, 0, 0, 0 );

            hsbColor.B = (byte) ( max * 255.0 + 0.5 );

            double delta = max - min;

            if ( max != 0.0 )
            {
                hsbColor.S = (byte) ( delta / max * 255.0 + 0.5 );
            }
            else
            {
                hsbColor.S = 0;
                hsbColor.H = 0;
                return hsbColor;
            }

            double h;
            if ( r == max )
                h = ( g - b ) / delta;		// between yellow & magenta
            else if ( g == max )
                h = 2 + ( b - r ) / delta;	// between cyan & yellow
            else
                h = 4 + ( r - g ) / delta;	// between magenta & cyan

            hsbColor.H = (byte) ( h * 42.5 );
            if ( hsbColor.H < 0 )
                hsbColor.H += 255;

            return hsbColor;
        }