override public void CallDestroyOnComponents() { SpellsEngine.Destroy(); StatsEngine.Destroy(); }
override public void CallInitOnComponents() { SpellsEngine.Init(); StatsEngine.Init(); }
override public void CallCreateOnComponents() { SpellsEngine.Create(); StatsEngine.Create(); }
public static void RaiseEvent(StatsEngine stats, SpellsEngine spellsEngine, RitualEventsDef events, RitualTokenDef token) { }