public void DrawTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value SpriteBatch sb = null; // TODO: Initialize to an appropriate value target.Draw(sb); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void BoundBoxTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value Rectangle actual; actual = target.BoundBox; Assert.Inconclusive("Verify the correctness of this test method."); }
public void OnMouseOffTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value target.OnMouseOff(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UpdateTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value GameTime theTime = null; // TODO: Initialize to an appropriate value target.Update(theTime); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UIC_InitializeTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value bool bind = false; // TODO: Initialize to an appropriate value target.UIC_Initialize(bind); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UIComponentConstructorTest() { UIComponent target = new UIComponent(); Assert.Inconclusive("TODO: Implement code to verify target"); }
public void SetOnMouseOverTest() { UIComponent target = new UIComponent(); // TODO: Initialize to an appropriate value Action a = null; // TODO: Initialize to an appropriate value target.SetOnMouseOver(a); Assert.Inconclusive("A method that does not return a value cannot be verified."); }