internal UltMode GetUltMode() { switch (YasuoMenu.getBoxItem(YasuoMenu.ComboA, "Combo.UltMode")) { case 0: return(UltMode.Health); case 1: return(UltMode.Priority); case 2: return(UltMode.EnemiesHit); } return(UltMode.Priority); }
internal static HitChance GetHitChance(string search) { var hitchance = YasuoMenu.getBoxItem(YasuoMenu.MiscA, "Hitchance.Q"); switch (hitchance) { case 0: return(HitChance.Low); case 1: return(HitChance.Medium); case 2: return(HitChance.High); case 3: return(HitChance.VeryHigh); } return(HitChance.Medium); }