public static bool FilterByMag(Star star, params string[] pars) { try { return star.Vmag > double.Parse(pars[0]) && star.Vmag < double.Parse(pars[1]); } catch (Exception ex) { } return true; }
private static Star ReadFromLine(string line) { length = 0; foreach (int ii in data_length) length += ii; if (line.Length < length) { StringBuilder sb = new StringBuilder(); sb.Append(' ', length - line.Length); line += sb.ToString(); } Star star = new Star(); string s; int i = 0; int index = 0; s = line.Substring(0, data_length[i]); star.HR = int.Parse(s); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.Name = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.DM = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.HD); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.SAO); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.FK5); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.IRflag = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.r_IRflag = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.Multiple = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.ADS = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.ADScomp = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.VarID = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RAh1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RAm1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.RAs1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.DEsigned1900 = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.DEd1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.DEm1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.DEs1900); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RAh); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RAm); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.RAs); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.DEsigned = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.DEd); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.DEm); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.DEs); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.GLON); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.GLAT); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.Vmag); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.n_Vmag = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.u_Vmag = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.BV); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.uBV = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.UB); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.uUb = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.RI); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.nRI = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.SpType = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.nSpType = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.pmRA); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.pmDE); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.nParallax = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.Parallax = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RadVel); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.nRadVel = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.lRotVel = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.RotVel); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.uRotVel = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.Dmag); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); float.TryParse(s, out star.Sep); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.MultID = s; ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); int.TryParse(s, out star.MultCnt); ++i; s = line.Substring(index += data_length[i - 1], data_length[i]); star.NoteFlag = s; return star; }