ToString() публичный Метод

Outputs the message as a string.
public ToString ( ) : string
Результат string
Пример #1
0
        /// <summary>
        /// Process a message that is categorised as being a numeric reply in the RFC documents.
        /// </summary>
        /// <param name="message">The message to process.</param>
        private void ProcessNumericReply(Message message)
        {
            Reply reply = (Reply)int.Parse(message.Command);
            Action<IRCTabPage> appendMessage = (IRCTabPage tabPage) =>
            {
                MessageTypeAttribute attributes = IRCMarshal.GetReplyAttributes(reply);
                MessageType messageType = attributes.MessageType;
                GlobalSettings settings = GlobalSettings.Instance;
                string source = attributes.Source;

                string content;
                if (attributes.OutputAction == null)
                {
                    content = message.ToString(attributes.OutputFormat, attributes.ParameterDelimiter, attributes.RemoveFirstParameter);
                }
                else
                {
                    content = attributes.OutputAction.Invoke(message);
                }

                if (settings.DebugMode == GlobalSettings.Boolean.Yes)
                {
                    tabPage.AppendMessage(reply.ToString(), "[RAW]", message.ToString(), MessageType.WarningMessage);
                }

                tabPage.AppendMessage(reply.ToString(), source, content, messageType);
            };

            // If we are retrieving list replies we need to populate the channel browser
            if (reply == Reply.RPL_LISTSTART)
            {
                this.parent.InvokeAction(() => this.ChannelBrowser.BeginRefresh(true));
                return;
            }
            else if (reply == Reply.RPL_LIST)
            {
                this.ChannelBrowser.AddChannel(message);
                return;
            }
            else if (reply == Reply.RPL_LISTEND)
            {
                this.parent.InvokeAction(() => this.ChannelBrowser.FlushChannels());
                return;
            }

            // If we are still awaiting the UserHost reply (i.e. we are awaiting confirmation of the full userhost
            // prefix that we will use to determine the max PRIVMSG lengths) then cache it in the marshal for future
            // reference.
            if (this.AwaitingUserHostMessage && reply == Reply.RPL_USERHOST)
            {
                this.fullUserHost = message.TrailingParameter;
                this.AwaitingUserHostMessage = false;

                // Execute any auto commands.
                if (!this.hasExecutedAutoCommands && this.AutoCommands.Count > 0)
                {
                    for (int i = 0; i < this.AutoCommands.Count; i++)
                    {
                        MessageParseResult parseResult = MessageFactory.CreateFromUserInput(this.AutoCommands[i], null);
                        if (parseResult.Success)
                        {
                            this.Send(this.ServerTab, parseResult.IRCMessage);
                        }
                    }

                    this.hasExecutedAutoCommands = true;
                }

                if (this.reconnecting)
                {
                    // Pause the thread for a second to give time for any authentication to
                    // take place and then rejoin the channels.
                    System.Threading.Thread.Sleep(1000);
                    this.Channels.ForEach(i =>
                    {
                        if (i.TabPage.TabType == IRCTabType.Channel)
                        {
                            this.Send(this.ServerTab, new JoinMessage(i.Name));
                        }
                    });

                    this.reconnecting = false;
                }

                return;
            }

            // If the user has received a new hidden host then we need to re-evaluate
            // their full user host mask that will be seen by other clients.
            if (reply == Reply.RPL_HOSTHIDDEN)
            {
                this.AwaitingUserHostMessage = true;
                this.Send(this.ServerTab, new UserHostMessage(new string[] { this.connection.Nickname }));
            }

            // If we have a names reply or an end of names reply, then we need to check the channel
            // it is in regards to exists in our channel list, and if it does check to see if it
            // is awaiting a reply from a names request (i.e. it is wanting to refresh the user list).
            //
            // If this is indeed the case, we need to force it through to that channel rather than
            // following the default procedure of going to the selected tab.
            if ((reply == Reply.RPL_NAMREPLY) || (reply == Reply.RPL_ENDOFNAMES))
            {
                string target = string.Empty;
                if (reply == Reply.RPL_NAMREPLY)
                {
                    target = message.Parameters[2];
                }
                else
                {
                    target = message.Parameters[1];
                }

                IRCChannel channel = this.channels.Find(i => i.Name.Equals(target, StringComparison.OrdinalIgnoreCase));
                if (channel != null && channel.ExpectingNamesMessage)
                {
                    channel.HandleReply(message);
                    return;
                }
            }

            // If the currently selected tab belongs to the channel list for this connection
            // AND we aren't awaiting a mode message (i.e. connecting to the server)
            // then marshal the message to the owning channel, otherwise default to the server tab
            this.TabHost.InvokeAction(() =>
                {
                    IRCChannel selectedChannel = this.Channels.Find(i => this.TabHost.SelectedTab.Equals(i.TabPage));
                    if ((selectedChannel != null) && (!this.AwaitingModeMessage))
                    {
                        selectedChannel.HandleReply(message);
                    }
                    else
                    {
                        appendMessage.Invoke(this.ServerTab);
                    }
                });

            // If a nick in use message comes through, we need to revert the nick against the connection
            // back to the previously assigned nick (if there is one).
            // If there wasn't one, then we'll append an underscore to the current one and resend the nick message
            // we couldn't possibly get stuck in a loop, right?
            if (reply == Reply.ERR_NICKNAMEINUSE)
            {
                if (this.previousNickName.Equals(this.Connection.Nickname, StringComparison.OrdinalIgnoreCase))
                {
                    this.previousNickName = string.Format("{0}_", this.previousNickName);
                    this.connection.Nickname = this.previousNickName;
                    this.Send(this.ServerTab, new NickMessage(this.previousNickName));
                }
                else
                {
                    if (!this.AwaitingModeMessage)
                    {
                        this.Connection.Nickname = this.previousNickName;
                    }
                    else
                    {
                        this.previousNickName = string.Format("{0}_", this.connection.Nickname);
                        this.connection.Nickname = this.previousNickName;
                        this.Send(this.ServerTab, new NickMessage(this.previousNickName));
                    }
                }
            }
        }
Пример #2
0
        /// <summary>
        /// Do any channel level processing required for the reply.
        /// </summary>
        /// <param name="message">The reply message to process.</param>
        public void HandleReply(Message message)
        {
            Reply reply = (Reply)int.Parse(message.Command);
            MessageTypeAttribute attributes = IRCMarshal.GetReplyAttributes(reply);
            MessageType messageType = attributes.MessageType;
            GlobalSettings settings = GlobalSettings.Instance;
            string source = attributes.Source;

            string content;
            if (attributes.OutputAction == null)
            {
                content = message.ToString(attributes.OutputFormat, attributes.ParameterDelimiter, attributes.RemoveFirstParameter);
            }
            else
            {
                content = attributes.OutputAction.Invoke(message);
            }

            if (this.expectingNamesMessage && reply == Reply.RPL_NAMREPLY)
            {
                this.PopulateChannelNamesFromMessage(message);
            }
            else if (this.expectingNamesMessage && reply == Reply.RPL_ENDOFNAMES)
            {
                this.expectingNamesMessage = false;
                if (this.namesPopulated != null)
                {
                    this.namesPopulated.Invoke(this, this.users);
                }
            }
            else
            {
                if (settings.DebugMode == GlobalSettings.Boolean.Yes)
                {
                    this.tabPage.AppendMessage(reply.ToString(), "[RAW]", message.ToString(), MessageType.WarningMessage);
                }

                this.tabPage.AppendMessage(reply.ToString(), source, content, messageType);
            }
        }
Пример #3
0
        /// <summary>
        /// Sends the message to the associated server.
        /// </summary>
        /// <param name="sender">The source tab page.</param>
        /// <param name="message">The message to send.</param>
        public void Send(IRCTabPage sender, Message message)
        {
            message = MessageFactory.AssimilateMessage(message);
            if (this.Connection.IsConnected)
            {
                if ((message is PrivMsgMessage) || (message is NoticeMessage))
                {
                    IRCTabPage tabPage = null;
                    string source = this.Connection.Nickname;

                    if (message is PrivMsgMessage)
                    {
                        IRCChannel channel = this.Channels.Find(i => i.Name.Equals(message.Target, StringComparison.OrdinalIgnoreCase));
                        if (channel == null)
                        {
                            channel = this.CreateChannel(message.Target, true);
                        }

                        tabPage = channel.TabPage;
                    }
                    else
                    {
                        source = string.Format("to({0})", message.Target);
                        tabPage = sender;
                    }

                    tabPage.AppendMessage(message.Command, source, message.Content, message.Type);
                }
                else if (message is JoinMessage)
                {
                    IRCChannel channel = this.Channels.Find(i => i.Name.Equals(message.Parameters[0], StringComparison.OrdinalIgnoreCase));
                    if (channel == null)
                    {
                        channel = this.CreateChannel(message.Parameters[0], true);
                    }
                    else
                    {
                        // If we're already in the channel, just switch tabs.
                        this.TabHost.InvokeAction(() => this.TabHost.SelectedTab = channel.TabPage);
                    }
                }
                else if (message is NickMessage)
                {
                    this.previousNickName = this.connection.Nickname;
                    this.connection.Nickname = (message as NickMessage).NewNickname;
                }

                if (message is QuitMessage)
                {
                    this.disconnecting = true;
                }

                this.Connection.Send(message.ToString());
            }

            if (message is QuitMessage)
            {
                this.Dispose();
            }
        }
Пример #4
0
        /// <summary>
        /// Do any channel level processing required for the message.
        /// </summary>
        /// <param name="message">The message to process.</param>
        public void HandleMessage(Message message)
        {
            Action namesRequest = () =>
            {
                if (!this.expectingNamesMessage)
                {
                    this.users.Clear();
                    this.expectingNamesMessage = true;
                    this.marshal.Send(this.TabPage, new NamesMessage(this.Name));
                }
            };

            if (message is JoinMessage)
            {
                namesRequest.Invoke();
            }
            else if (message is PartMessage)
            {
                PartMessage partMessage = message as PartMessage;
                if (partMessage.NickName.Equals(this.marshal.Connection.Nickname, StringComparison.OrdinalIgnoreCase))
                {
                    this.Dispose();
                    return;
                }
                else
                {
                    IRCUser user = this.users.Find(i => i.NickName.Equals(partMessage.NickName, StringComparison.OrdinalIgnoreCase));
                    this.TabPage.RemoveUserFromList(user);
                    this.users.Remove(user);
                }
            }
            else if (message is KickMessage)
            {
                KickMessage kickMessage = message as KickMessage;
                IRCUser user = this.users.Find(i => i.NickName.Equals(kickMessage.NickName, StringComparison.OrdinalIgnoreCase));
                this.TabPage.RemoveUserFromList(user);
                this.users.Remove(user);
            }
            else if (message is NickMessage)
            {
                NickMessage nickMessage = message as NickMessage;
                IRCUser user = this.users.Find(i => i.NickName.Equals(nickMessage.OldNickname, StringComparison.OrdinalIgnoreCase));
                if (user != null)
                {
                    this.TabPage.RemoveUserFromList(user);
                    user.NickName = nickMessage.NewNickname;
                    this.TabPage.AddUserToList(user, true);
                }
                else
                {
                    return;
                }
            }
            else if (message is QuitMessage)
            {
                QuitMessage quitMessage = message as QuitMessage;
                IRCUser user = this.users.Find(i => i.NickName.Equals(quitMessage.NickName, StringComparison.OrdinalIgnoreCase));
                if (user != null)
                {
                    this.TabPage.RemoveUserFromList(user);
                    this.users.Remove(user);
                }
                else
                {
                    return;
                }
            }
            else if (message is ModeMessage)
            {
                namesRequest.Invoke();
            }

            GlobalSettings settings = GlobalSettings.Instance;
            if (settings.DebugMode == GlobalSettings.Boolean.Yes)
            {
                this.TabPage.AppendMessage(message.Command, "[RAW]", message.ToString(), MessageType.WarningMessage);
            }

            this.TabPage.AppendMessage(message.Command, message.Source, message.Content, message.Type);
        }