Пример #1
0
 public static void Pop()
 {
     if (stackTgt.Count == 0) return;
     Target = stackTgt.Last();
     drawOffset = stackOffset.Last();
     stackTgt.RemoveAt(stackTgt.Count - 1);
     stackOffset.RemoveAt(stackOffset.Count - 1);
 }
Пример #2
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 public virtual void OnDrag(InputState input, int button, PxVector deltaFrame, PxVector deltaStart)
 {
 }
Пример #3
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 //EVENTS
 public virtual bool InterceptMouse(PxVector mousePos)
 {
     return false;
 }
Пример #4
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 public override bool OnScroll(int scroll)
 {
     Size += new PxVector(0, scroll * 4);
     td.Text = "Size: " + Size.Y;
     return true;
 }
Пример #5
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 public override void OnDrag(InputState input, int button, PxVector deltaFrame, PxVector deltaStart)
 {
     Position += deltaFrame;
 }
Пример #6
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 public override bool InterceptMouse(PxVector mousePos)
 {
     return true;
 }
Пример #7
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 public virtual PxVector WindowToClientSize(PxVector inp)
 {
     return inp;
 }
Пример #8
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 public virtual PxVector ClientToWindowSize(PxVector inp)
 {
     return inp;
 }
Пример #9
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 public static void PushSwap(RenderTarget2D target, PxVector offset)
 {
     Push(); Target = target; drawOffset = offset;
 }
Пример #10
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        public void ProcessInputEvents(InputState input, bool mouseOver)
        {
            if (UIManager.dragForm == null) {
                {
                    var swap = mouseOverLastFrame;
                    mouseOverLastFrame = mouseOverThisFrame;
                    mouseOverThisFrame = swap;
                    mouseOverThisFrame.Clear();
                }
                if (mouseOver) frame.Dive((ctl) => ctl.ScreenRect.Contains(input.MousePosition), (ctl) => ctl.InterceptMouse(input.MousePosition - ctl.ScreenRect.Position), (ctl) => mouseOverThisFrame.Add(ctl));

                foreach (UIControl ctl in mouseOverLastFrame) if (!mouseOverThisFrame.Contains(ctl)) ctl.OnMouseLeave(input);
                foreach (UIControl ctl in mouseOverThisFrame) if (!mouseOverLastFrame.Contains(ctl)) ctl.OnMouseEnter(input);

                for (int i = 0; i < 3; i++) {
                    foreach (UIControl ctl in mouseOverThisFrame) {
                        if (input.MouseReleased(i)) ctl.OnMouseUp(input, i);
                        if (input.MousePressed(i)) {
                            ctl.OnMouseDown(input, i);
                            if (ctl.IsDraggable(i)) {
                                UIManager.dragForm = this;
                                dragControl = ctl;
                                dragStart = dragLast = input.MousePosition;
                                dragButton = i;
                                // todo: maybe abort rest of non-drag phase?
                            }
                        }
                    }
                }

                // set kb focus
                if (mouseOver && input.MousePressed(0)) {
                    UIControl focus = mouseOverThisFrame.Count == 0 ? window : mouseOverThisFrame.Last();
                    while (focus != null) {
                        if (focus.CanTakeKeyboardFocus(input)) break;
                        focus = focus.Parent;
                    }
                    keyboardFocus = focus;
                }

                if (input.scrollWheel != 0) foreach (UIControl ctl in mouseOverThisFrame) {
                    if (ctl.OnScroll(input.scrollWheel)) break;
                    else if (ctl == mouseOverThisFrame.Last()) {
                        UIControl ctc = ctl.Parent;
                        while (ctc != null) {
                            if (ctc.OnScroll(input.scrollWheel)) break;
                            ctc = ctc.Parent;
                        }
                    }
                }

            }
            else if (UIManager.dragForm == this) {
                if (input.MouseReleased(dragButton)) {
                    dragControl.OnMouseUp(input, dragButton);
                    dragControl = null; // don't hold an old ref
                    UIManager.dragForm = null; // and of course
                }
                else if (input.MousePosition != dragLast) {
                    dragControl.OnDrag(input, dragButton, input.MousePosition - dragLast, input.MousePosition - dragStart);
                    dragLast = input.MousePosition;
                }
            }

            if (Focused) { // keyboard
                if (keyboardFocus == null) keyboardFocus = window;
                UIControl focus = keyboardFocus;

                while (focus != null && input.pressedQueue.Count > 0) {
                    focus.OnKeyDown(input);
                    focus = focus.Parent;
                }
            }
        }
Пример #11
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 public override void AddOffset(PxVector offset)
 {
     DrawBatch.drawOffset += offset;
 }
Пример #12
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 public WindowBase()
 {
     MinimumSize = new PxVector(160, 160);
     MaximumSize = new PxVector(99999, 99999);
 }