Пример #1
0
        public void AddLabel(AbstractGuiLabel label)
        {
            _labels.Add(label);

            if (label is SpriterGuiLabel)
            {
                _game.SpriteBatchManager.UILabels.Add(label);
            }
        }
Пример #2
0
 public void RemoveLabel(AbstractGuiLabel label)
 {
     _game.SpriteBatchManager.UILabels.Remove(label);
     _labels.Remove(label);
 }