/// <summary>
 /// Constructor.
 /// </summary>
 /// <param name="name"></param>
 /// <param name="priority"></param>
 /// <param name="profile"></param>
 protected BaseMixedRealitySpatialMeshObserver(string name, uint priority, BaseMixedRealitySpatialMeshObserverProfile profile)
     : base(name, priority, profile)
 {
     MeshPhysicsLayerOverride   = profile.MeshPhysicsLayerOverride;
     MeshLevelOfDetail          = profile.MeshLevelOfDetail;
     MeshTrianglesPerCubicMeter = profile.MeshTrianglesPerCubicMeter;
     MeshRecalculateNormals     = profile.MeshRecalculateNormals;
     MeshDisplayOption          = profile.MeshDisplayOption;
     MeshVisibleMaterial        = profile.MeshVisibleMaterial;
     MeshOcclusionMaterial      = profile.MeshOcclusionMaterial;
     ObservationExtents         = profile.ObservationExtents;
     IsStationaryObserver       = profile.IsStationaryObserver;
     spatialMeshObjectPool      = new Stack <SpatialMeshObject>();
 }
Пример #2
0
        /// <inheritdoc />
        protected BaseMixedRealitySpatialMeshObserver(string name, uint priority, BaseMixedRealitySpatialMeshObserverProfile profile, IMixedRealitySpatialAwarenessSystem parentService)
            : base(name, priority, profile, parentService)
        {
            if (profile.IsNull())
            {
                profile = MixedRealityToolkit.Instance.ActiveProfile.SpatialAwarenessProfile.GlobalMeshObserverProfile;
            }

            if (profile.IsNull())
            {
                throw new ArgumentNullException($"Missing a {profile.GetType().Name} profile for {name}");
            }

            MeshLevelOfDetail      = profile.MeshLevelOfDetail;
            MeshRecalculateNormals = profile.MeshRecalculateNormals;
            meshDisplayOption      = MixedRealityToolkit.SpatialAwarenessSystem.SpatialMeshVisibility;
            MeshVisibleMaterial    = profile.MeshVisibleMaterial;
            MeshOcclusionMaterial  = profile.MeshOcclusionMaterial;
            ObservationExtents     = profile.ObservationExtents;
            IsStationaryObserver   = profile.IsStationaryObserver;
            var additionalComponents = profile.AdditionalComponents;

            meshObjectPrefab      = profile.MeshObjectPrefab;
            spatialMeshObjectPool = new Stack <SpatialMeshObject>();

            if (additionalComponents != null)
            {
                requiredMeshComponents    = new Type[additionalComponents.Length + 3];
                requiredMeshComponents[0] = typeof(MeshFilter);
                requiredMeshComponents[1] = typeof(MeshRenderer);
                requiredMeshComponents[2] = typeof(MeshCollider);

                for (int i = 3; i < additionalComponents.Length; i++)
                {
                    var component = additionalComponents[i - 3].Type;
                    Debug.Assert(component != null);
                    requiredMeshComponents[i] = component;
                }
            }
            else
            {
                requiredMeshComponents = new[]
                {
                    typeof(MeshFilter),
                    typeof(MeshRenderer),
                    typeof(MeshCollider)
                };
            }
        }
Пример #3
0
        /// <summary>
        /// Constructor.
        /// </summary>
        /// <param name="name"></param>
        /// <param name="priority"></param>
        /// <param name="profile"></param>
        protected BaseMixedRealitySpatialMeshObserver(string name, uint priority, BaseMixedRealitySpatialMeshObserverProfile profile)
            : base(name, priority, profile)
        {
            MeshPhysicsLayerOverride   = profile.MeshPhysicsLayerOverride;
            MeshLevelOfDetail          = profile.MeshLevelOfDetail;
            MeshTrianglesPerCubicMeter = profile.MeshTrianglesPerCubicMeter;
            MeshRecalculateNormals     = profile.MeshRecalculateNormals;
            meshDisplayOption          = MixedRealityToolkit.SpatialAwarenessSystem.SpatialMeshVisibility;
            MeshVisibleMaterial        = profile.MeshVisibleMaterial;
            MeshOcclusionMaterial      = profile.MeshOcclusionMaterial;
            ObservationExtents         = profile.ObservationExtents;
            IsStationaryObserver       = profile.IsStationaryObserver;
            var additionalComponents = profile.AdditionalComponents;

            meshObjectPrefab      = profile.MeshObjectPrefab;
            spatialMeshObjectPool = new Stack <SpatialMeshObject>();

            if (additionalComponents != null)
            {
                requiredMeshComponents    = new Type[additionalComponents.Length + 3];
                requiredMeshComponents[0] = typeof(MeshFilter);
                requiredMeshComponents[1] = typeof(MeshRenderer);
                requiredMeshComponents[2] = typeof(MeshCollider);

                for (int i = 3; i < additionalComponents.Length; i++)
                {
                    var component = additionalComponents[i - 3].Type;
                    Debug.Assert(component != null);
                    requiredMeshComponents[i] = component;
                }
            }
            else
            {
                requiredMeshComponents = new[]
                {
                    typeof(MeshFilter),
                    typeof(MeshRenderer),
                    typeof(MeshCollider)
                };
            }
        }