internal virtual void RefreshPainter(Painter painter) { if (painter == null) { return; } painter.Refresh(); }
protected virtual void CheckRefreshChart() { if (m_RefreshChart) { m_Painter.Refresh(); m_RefreshChart = false; } }
internal override void RefreshPainter(Painter painter) { base.RefreshPainter(painter); if (painter != null && painter.type == Painter.Type.Serie) { m_PainterTop.Refresh(); } }
public void RefreshTopPainter() { m_PainterTop.Refresh(); }