// ############################################################################### // ### M E T H O D S // ############################################################################### #region Methods /// <summary> Draw the image in the indicated window, using the indicated graphics context. </summary> /// <param name="window"> The window to draw the pitmap on. <see cref="System.IntPtr"/> </param> /// <param name="gc"> The crapchics context to use for drawing. <see cref="System.IntPtr"/> </param> /// <param name="destX"> The x coordinate, which is relative to the origin of the window and is the coordinate of the subimage. <see cref="TInt"/> </param> /// <param name="destY"> The y coordinate, which is relative to the origin of the window and is the coordinate of the subimage. <see cref="TInt"/> </param> private void DrawUnfinished(IntPtr window, IntPtr gc, TInt dstX, TInt dstY) { // This is an alternative drawing approach, but i didn't get it working. IntPtr clipPixmap = X11lib.XCreatePixmap(_display, window, (TUint)_width, (TUint)_height, (TUint)_clipDepth); IntPtr clipGc = X11lib.XCreateGC(_display, clipPixmap, (TUlong)0, IntPtr.Zero); X11lib.XPutImage(_display, clipPixmap, clipGc, _transpXImage, (TInt)0, (TInt)0, (TInt)0, (TInt)0, (TUint)_width, (TUint)_height); X11lib.XSetFunction(_display, gc, X11lib.XGCFunction.GXand); X11lib.XSetBackground(_display, gc, (TPixel)1); X11lib.XSetForeground(_display, gc, (TPixel)0); X11lib.XCopyPlane(_display, clipPixmap, window, gc, (TInt)0, (TInt)0, (TUint)_width, (TUint)_height, (TInt)dstX, (TInt)dstY, (TUlong)1); }