Пример #1
0
        /// <summary>
        /// Disposes the control.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (this.swapChainRT != null && !this.swapChainRT.IsDisposed)
            {
                this.swapChainRT.Dispose();
                this.swapChainRT = null;
            }

            if (this.graphicsDeviceService != null)
            {
                this.graphicsDeviceService.Release(disposing);
                this.graphicsDeviceService = null;
            }

            base.Dispose(disposing);
        }
Пример #2
0
        /// <summary>
        /// Initializes the control.
        /// </summary>
        protected override void OnCreateControl()
        {
            // Don't initialize the graphics device if we are running in the designer.
            if (!DesignMode)
            {
                graphicsDeviceService = GraphicsDeviceService.AddRef(Handle,
                                                                     ClientSize.Width,
                                                                     ClientSize.Height);

                // Register the service, so components like ContentManager can find it.
                services.AddService <IGraphicsDeviceService>(graphicsDeviceService);

                // Give derived classes a chance to initialize themselves.
                Initialize();
            }

            base.OnCreateControl();
        }