Пример #1
0
        public GameStateServerMessage(GameState state) : this()
        {
            var ps  = state.GetPlayers();
            var cnt = ps.Length;

            PlayerStateData = new PlayerStateData[cnt];
            for (var i = 0; i < cnt; i++)
            {
                PlayerStateData[i] = new PlayerStateData(ps[i]);
            }
        }
Пример #2
0
 public PlayerJoinedServerMessage(Player p) : this()
 {
     PlayerStateData = new PlayerStateData(p);
 }
Пример #3
0
 public PlayerRespawnServerMessage(Player respawnPlayer) : this()
 {
     PlayerStateData = new PlayerStateData(respawnPlayer);
 }