public static bool AreEqualToTolerance(DoubleVector3 _vectorA, DoubleVector3 _vectorB, double _tolerance)
 {
     if (
         EqualToTolerance(_vectorA.x, _vectorB.x, _tolerance) &&
         EqualToTolerance(_vectorA.y, _vectorB.y, _tolerance) &&
         EqualToTolerance(_vectorA.z, _vectorB.z, _tolerance)
         )
     {
         return(true);
     }
     return(false);
 }
Пример #2
0
        /// <summary>
        /// Converts an ECEF world position and a heading (direction you are facing) into a tangent basis
        /// at that point, which can further be used to make calculations in that tangent space.
        /// </summary>
        /// <param name="worldPointEcef">World position in the ECEF system.</param>
        /// <param name="absoluteHeadingDegrees">Absolute heading in degrees.</param>
        public static EcefTangentBasis EcefTangentBasisFromPointAndHeading(DoubleVector3 worldPointEcef, float absoluteHeadingDegrees)
        {
            var heading = new Vector3(0.0f, 1.0f, 0.0f);

            var tempBasis = new EcefTangentBasis();

            tempBasis.Set(worldPointEcef, heading);

            var up = tempBasis.Up;
            var q  = Quaternion.AngleAxis(absoluteHeadingDegrees, up);

            heading = q.RotatePoint(heading);

            var basis = new EcefTangentBasis();

            basis.Set(worldPointEcef, heading);
            return(basis);
        }
Пример #3
0
 /// <summary>
 /// Create a basis using a surface ECEF point and a vector heading.
 /// </summary>
 /// <param name="pointEcef">Point on the surface of the earth in ECEF</param>
 /// <param name="heading">A vector pointing along the forward direction</param>
 public EcefTangentBasis(DoubleVector3 pointEcef, Vector3 heading)
 {
     Set(pointEcef, heading);
 }
Пример #4
0
 /// <summary>
 /// Calculate a new tangent plane using the stored forward vector.
 /// </summary>
 /// <param name="pointEcef">The point on the surface of the earth in ECEF.</param>
 public void SetPoint(DoubleVector3 pointEcef)
 {
     Set(pointEcef, m_basisForward);
 }
Пример #5
0
 /// <summary>
 /// Calculate a new tangent plane and set its parameters in the tangent basis.
 /// </summary>
 /// <param name="pointEcef">The point on the surface of the earth in ECEF.</param>
 /// <param name="heading">A vector pointing along the forward direction.</param>
 public void Set(DoubleVector3 pointEcef, Vector3 heading)
 {
     CalculateTangentBasisVectorsFromPointAndHeading(pointEcef, heading, out m_basisRight, out m_basisUp, out m_basisForward);
     m_pointEcef = pointEcef;
 }
 public static Vector3 ToSingleVector(this DoubleVector3 _vector)
 {
     return(new Vector3((float)_vector.x, (float)_vector.y, (float)_vector.z));
 }