private IEnumerator EndRoutine() { MusicManager.Play(MusicTrack.None); yield return(new WaitForSeconds(1.75f)); MusicManager.Play(MusicTrack.Results); TransitionManager.ToScene(3); }
public void Play(int count) { if (acceptInput) { acceptInput = false; sx.target = sy.target = 0; Game.Initialize(count); TransitionManager.ToScene(1); } }
private void Update() { // If all the beetles are ready, transition to the race scene if (!isDone && beetles.All(b => b.IsReady)) { isDone = true; foreach (CustomizeBeetle b in beetles) { b.BlockInput(); } MusicManager.Play(MusicTrack.None); TransitionManager.ToScene(2); } }
/*public Text labels; * public Text results; * * private void Awake() * { * float[] times = Settings.loseTimes; * * string l = ""; * string r = ""; * for (int i = 0; i < times.Length; i++) * { * l += string.Format("Beetle {0}:\n", i + 1); * * if (times[i] == -1) * r += "Winner!\n"; * else * r += string.Format("{0:.00} s\n", times[i]); * } * * Labels.text = l; * Results.text = r; * }*/ public void ToScene(int index) { MusicManager.Play(MusicTrack.None); TransitionManager.ToScene(index); }