private void ConfirmButton_Click(object sender, RoutedEventArgs e) { World_Map.MainWindow map = new World_Map.MainWindow(heroes); this.NavigationService.Navigate(map); }
private async void ConfirmButton_Click(object sender, RoutedEventArgs e) { if (Checker()) { World_Map.MainWindow map = new World_Map.MainWindow(heroes, music, main); this.NavigationService.Navigate(map); } else { MessageLabel.Content = "Create 5 Characters then click Confirm to continue."; MessageLabel.Visibility = Visibility.Visible; await Task.Delay(2000); MessageLabel.Visibility = Visibility.Hidden; } }
private void ConfirmButton_Click(object sender, RoutedEventArgs e) { World_Map.MainWindow map = new World_Map.MainWindow(heroes, music, main); this.NavigationService.Navigate(map); }