Пример #1
0
        private void AcceptCallback(IAsyncResult ar)
        {
            this.AcceptDone.Set();
            Socket           asyncState = (Socket)ar.AsyncState;
            ClientConnection connection = new ClientConnection();

            connection.ConnectionSocket = asyncState.EndAccept(ar);
            Console.WriteLine("Accepting new connection (socket " + connection.ConnectionSocket.Handle.ToString() + ")");
            lock (ServerBase.AuthCores)
            {
                Core core = (Core)ServerBase.AuthCores[0];
                foreach (Core core2 in ServerBase.AuthCores)
                {
                    if (core2.ConnectedClients.Count <= core.ConnectedClients.Count)
                    {
                        core = core2;
                    }
                }
                connection.CoreID = core.CoreID;
                core.NewClients.Add(connection);
            }
            try
            {
                ByteArrayBuilderV2 data = new ByteArrayBuilderV2();
                data.Add((uint)0xdeadbabe);
                connection.Send(OpCodes.SMSG_AUTH_CHALLENGE, data);
                connection.ConnectionSocket.BeginReceive(connection.Buffer, 0, connection.Buffer.Length, SocketFlags.None, new AsyncCallback(connection.ReadCallback), connection);
            }
            catch (SocketException exception)
            {
                Console.WriteLine(exception);
            }
        }
Пример #2
0
 public void CancelLogout(ClientConnection Client)
 {
     this.pack.Clear();
     Client.LogoutTimer = null;
     this.pack.Add((byte)0);
     this.pack.Add((uint)0);
     Client.Send(OpCodes.SMSG_LOGOUT_CANCEL_ACK, this.pack);
 }
Пример #3
0
 public void SendWelcome(ClientConnection Client, string msg)
 {
     this.pack.Clear();
     this.pack.Add((byte)10);
     this.pack.Add((uint)0);
     this.pack.Add(Client.PlayerBase.guid);
     this.pack.Add((uint)(msg.Length + 1));
     this.pack.Add(msg);
     this.pack.Add((byte)0);
     Client.Send(OpCodes.SMSG_MESSAGECHAT, this.pack);
 }
Пример #4
0
        public void Login(ClientConnection Client, ulong guid)
        {
            ByteArrayBuilderV2 data = new ByteArrayBuilderV2();

            foreach (CharacterBase base2 in Client.Characters)
            {
                if (base2.guid == guid)
                {
                    Client.PlayerBase = base2;
                }
            }
            if (Client.PlayerBase == null)
            {
                Client.Disconnect();
            }
            else
            {
                lock (StaticCore.RealmDbManager)
                {
                    StaticCore.RealmDbManager.Write("UPDATE realms SET onlineplayers=onlineplayers+1 WHERE id='" + StaticCore.RealmID.ToString() + "'");
                }
                Client.PlayerBase.ObjectsInRange = new Hashtable();
                Client.Send(OpCodes.SMSG_ACCOUNT_DATA_MD5, new byte[80]);
                data.Add(Client.PlayerBase.tutorialflags);
                Client.Send(OpCodes.SMSG_TUTORIAL_FLAGS, data);
                data.Clear();
                data.Add(this.GetTimeStamp());
                data.Add((float)0.017f);
                Client.Send(OpCodes.SMSG_LOGIN_SETTIMESPEED, data);
                Client.PlayerBase.PowerType = Client.PlayerBase.GetPowerType();
                Client.PlayerBase.BaseObject.Create(Client.PlayerBase, Client);
                UpdateBuilder builder = new UpdateBuilder();
                builder.AddObject(Client.PlayerBase.BaseObject);
                builder.CreateUpdate(Client.PlayerBase.guid);
                Client.Send(OpCodes.SMSG_UPDATE_OBJECT, builder.GetUpdate());
                Client.Send(OpCodes.SMSG_MOVE_UNLOCK_MOVEMENT, new byte[4]);
                new ChatHandler().SendWelcome(Client, "Welcome to Scarabeus Server (alpha)\nEnjoy your stay!");
            }
        }
Пример #5
0
 public void LogoutRequest(int Time, ClientConnection Client)
 {
     this.pack.Clear();
     if ((Time <= 0) || (Client.User.GMLevel > 0))
     {
         this.pack.Add((byte)0);
         this.pack.Add((uint)0);
         Client.Send(OpCodes.SMSG_LOGOUT_COMPLETE, this.pack);
         Console.WriteLine(Client.PlayerBase.name + " logged out");
         lock (StaticCore.RealmDbManager)
         {
             StaticCore.RealmDbManager.Write("UPDATE realms SET onlineplayers=onlineplayers-1 WHERE id='" + StaticCore.RealmID.ToString() + "'");
         }
     }
     else
     {
         this.pack.Add((byte)0);
         this.pack.Add((uint)0);
         Client.Send(OpCodes.SMSG_LOGOUT_RESPONSE, this.pack);
         Client.LogoutTimer = new Timer();
         Client.LogoutTimer.SetTimeOut(Time);
         Console.WriteLine(string.Concat(new object[] { Client.PlayerBase.name, " logout requested (", Time, ")" }));
     }
 }
Пример #6
0
 public void Run(ClientConnection Client)
 {
     if ((Client.LogoutTimer != null) && Client.LogoutTimer.IsExpired())
     {
         ByteArrayBuilderV2 data = new ByteArrayBuilderV2();
         data.Add((byte)0);
         data.Add((uint)0);
         Client.Send(OpCodes.SMSG_LOGOUT_COMPLETE, data);
         Console.WriteLine(Client.PlayerBase.name + " logged out");
         Client.LogoutTimer = null;
         lock (StaticCore.RealmDbManager)
         {
             StaticCore.RealmDbManager.Write("UPDATE realms SET onlineplayers=onlineplayers-1 WHERE id='" + StaticCore.RealmID.ToString() + "'");
         }
     }
 }
Пример #7
0
        private void PacketHandle(ClientConnection Client)
        {
            this.Timer.Run(Client);
            if (Client.Data.Length > 1)
            {
                OpCodes oP = Client.GetOP(Client.Data);
                Console.WriteLine(oP.ToString());
                this.OutPacket.Clear();
                Client.Data.Seek(6);
                switch (oP)
                {
                case OpCodes.CMSG_CHAR_CREATE:
                {
                    CHAR_CREATE_Handler handler2 = new CHAR_CREATE_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_CREATE, handler2.CreateCharacter(Client.Data, Client, this.DbManager));
                    break;
                }

                case OpCodes.CMSG_CHAR_ENUM:
                {
                    CHAR_ENUM_Handler handler = new CHAR_ENUM_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_ENUM, handler.CreateList(Client, this.DbManager));
                    break;
                }

                case OpCodes.CMSG_CHAR_DELETE:
                {
                    CHAR_DELETE_Handler handler3 = new CHAR_DELETE_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_DELETE, handler3.DeleteCharacter(Client.Data, Client, this.DbManager));
                    break;
                }

                case OpCodes.CMSG_PLAYER_LOGIN:
                {
                    ulong      num4;
                    EnterWorld world = new EnterWorld();
                    Client.Data.Get(out num4);
                    this.DbManager.Write("UPDATE characters SET online=1 WHERE guid='" + num4.ToString() + "'");
                    world.Login(Client, num4);
                    break;
                }

                case OpCodes.MSG_NULL_ACTION:
                    Client.Disconnect();
                    break;

                case OpCodes.CMSG_TUTORIAL_FLAG:
                    uint num6;
                    Client.Data.Get(out num6);
                    this.DbManager.Write("UPDATE characters SET tutorialflags='" + num6.ToString() + "' WHERE guid='" + Client.PlayerBase.guid.ToString() + "'");
                    break;

                case OpCodes.CMSG_TUTORIAL_CLEAR:
                {
                    string[] strArray = new string[] { "UPDATE characters SET tutorialflags='", uint.MaxValue.ToString(), "' WHERE guid='", Client.PlayerBase.guid.ToString(), "'" };
                    this.DbManager.Write(string.Concat(strArray));
                    break;
                }

                case OpCodes.CMSG_TUTORIAL_RESET:
                    this.DbManager.Write("UPDATE characters SET tutorialflags=0 WHERE guid='" + Client.PlayerBase.guid.ToString() + "'");
                    break;

                case OpCodes.CMSG_QUERY_TIME:
                    this.OutPacket.Add((uint)0);
                    Client.Send(OpCodes.SMSG_QUERY_TIME_RESPONSE, this.OutPacket);
                    break;

                case OpCodes.CMSG_PLAYER_LOGOUT:
                    this.logout = new LogoutHandler();
                    this.logout.LogoutRequest(0, Client);
                    break;

                case OpCodes.CMSG_LOGOUT_REQUEST:
                    this.logout = new LogoutHandler();
                    this.logout.LogoutRequest(0x4e20, Client);
                    break;

                case OpCodes.CMSG_LOGOUT_CANCEL:
                    this.logout.CancelLogout(Client);
                    break;

                case OpCodes.CMSG_NAME_QUERY:
                    ulong num5;
                    Client.Data.Get(out num5);
                    if (num5 != Client.PlayerBase.guid)
                    {
                        this.MySqlReader = this.DbManager.Read("SELECT name, race, class, gender FROM characters WHERE guid='" + num5.ToString() + "'");
                        if (!this.MySqlReader.Read())
                        {
                            this.MySqlReader.Close();
                        }
                        else
                        {
                            this.OutPacket.Add(num5);
                            this.OutPacket.Add(this.MySqlReader[0].ToString());
                            this.OutPacket.Add((byte)0);
                            this.OutPacket.Add((uint)this.MySqlReader.GetByte(1));
                            this.OutPacket.Add((uint)this.MySqlReader.GetByte(3));
                            this.OutPacket.Add((uint)this.MySqlReader.GetByte(2));
                            this.MySqlReader.Close();
                            Client.Send(OpCodes.SMSG_NAME_QUERY_RESPONSE, this.OutPacket);
                        }
                    }
                    else
                    {
                        this.OutPacket.Add(Client.PlayerBase.guid);
                        this.OutPacket.Add(Client.PlayerBase.name);
                        this.OutPacket.Add((byte)0);
                        this.OutPacket.Add((uint)Client.PlayerBase.race);
                        this.OutPacket.Add((uint)Client.PlayerBase.gender);
                        this.OutPacket.Add((uint)Client.PlayerBase.class_);
                        Client.Send(OpCodes.SMSG_NAME_QUERY_RESPONSE, this.OutPacket);
                    }
                    break;

                case OpCodes.CMSG_MESSAGECHAT:
                case OpCodes.CMSG_UPDATE_ACCOUNT_DATA:
                case OpCodes.CMSG_GMTICKET_GETTICKET:
                case OpCodes.CMSG_SET_ACTIVE_MOVER:
                case OpCodes.CMSG_MEETINGSTONE_INFO:
                case OpCodes.CMSG_MOVE_TIME_SKIPPED:
                case OpCodes.CMSG_BATTLEFIELD_STATUS:
                    break;

                case OpCodes.CMSG_PING:
                    uint num3;
                    Client.Data.Get(out num3);
                    this.OutPacket.Add(num3);
                    Client.Send(OpCodes.SMSG_PONG, this.OutPacket);
                    break;

                case OpCodes.CMSG_AUTH_SESSION:
                {
                    uint            num;
                    uint            num2;
                    DatabaseManager manager;
                    Client.Data.Get(out num);
                    Client.Data.Seek(4);
                    Client.Data.Get(out Client.User.Name);
                    Client.User.Name = Client.User.Name.ToLower();
                    Client.User.Hash = new byte[40];
                    Client.Data.Get(out num2);
                    byte[] array = Client.Data.GetArray(20);
                    lock ((manager = StaticCore.RealmDbManager))
                    {
                        this.MySqlReader = StaticCore.RealmDbManager.Read("SELECT sessionkey, level FROM accounts WHERE name='" + Client.User.Name + "'");
                    }
                    if (!this.MySqlReader.Read())
                    {
                        Client.Disconnect();
                        this.MySqlReader.Close();
                    }
                    else
                    {
                        this.MySqlReader.GetBytes(0, (long)0, Client.User.Hash, 0, 40);
                        Client.User.GMLevel = this.MySqlReader.GetInt32(1);
                        this.MySqlReader.Close();
                        lock ((manager = StaticCore.RealmDbManager))
                        {
                            StaticCore.RealmDbManager.Write("UPDATE accounts SET inworld=1, lastrealmid='" + StaticCore.RealmID.ToString() + "' WHERE name='" + Client.User.Name + "'");
                        }
                        SHA1 sha = new SHA1CryptoServiceProvider();
                        ByteArrayBuilderV2 rv = new ByteArrayBuilderV2();
                        rv.Add(Encoding.ASCII.GetBytes(Client.User.Name.ToUpper()));
                        rv.Add((uint)0);
                        rv.Add(num2);
                        rv.Add((uint)0xdeadbabe);
                        rv.Add(Client.User.Hash);
                        if (!WorldServer.Utils.IsSameByteArray(sha.ComputeHash((byte[])rv), array))
                        {
                            this.OutPacket.Add((byte)13);
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                        else if (num != 0x16f3)
                        {
                            this.OutPacket.Add((byte)13);
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                        else
                        {
                            this.OutPacket.Add((byte)12);
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                    }
                    break;
                }

                case OpCodes.CMSG_REQUEST_RAID_INFO:
                    this.OutPacket.Add((uint)0);
                    Client.Send(OpCodes.SMSG_RAID_INSTANCE_INFO, this.OutPacket);
                    break;

                default:
                    Console.WriteLine("unhandled OpCode (" + oP.ToString() + ")");
                    break;
                }
                Client.MRE.Set();
            }
        }
Пример #8
0
        private void PacketHandle(ClientConnection Client)
        {
            ArrayList list = new ArrayList();

            lock (Client.Packets)
            {
                foreach (ByteArrayBuilderV2 rv in Client.Packets)
                {
                    list.Add(rv);
                }
                Client.Packets.Clear();
            }
            foreach (ByteArrayBuilderV2 rv2 in list)
            {
                ulong num5;
                this.Timer.Run(Client);
                OpCodes oP = Client.GetOP(rv2);
                Console.WriteLine(oP.ToString());
                this.OutPacket.Clear();
                rv2.pos = 6;
                switch (oP)
                {
                case OpCodes.CMSG_PLAYER_LOGOUT:
                    this.logout = new LogoutHandler();
                    this.logout.LogoutRequest(0, Client);
                    goto Label_0E44;

                case OpCodes.CMSG_LOGOUT_REQUEST:
                    this.logout = new LogoutHandler();
                    this.logout.LogoutRequest(0x4e20, Client);
                    goto Label_0E44;

                case OpCodes.CMSG_LOGOUT_CANCEL:
                    this.logout.CancelLogout(Client);
                    goto Label_0E44;

                case OpCodes.CMSG_NAME_QUERY:
                    rv2.Get(out num5);
                    Console.WriteLine("name guid:{0}", num5);
                    if (num5 != Client.PlayerBase.guid)
                    {
                        break;
                    }
                    this.OutPacket.Add(Client.PlayerBase.guid);
                    this.OutPacket.Add(Client.PlayerBase.name);
                    this.OutPacket.Add((byte)0);
                    this.OutPacket.Add((uint)Client.PlayerBase.race);
                    this.OutPacket.Add((uint)Client.PlayerBase.gender);
                    this.OutPacket.Add((uint)Client.PlayerBase.class_);
                    Client.Send(OpCodes.SMSG_NAME_QUERY_RESPONSE, this.OutPacket);
                    goto Label_0E44;

                case OpCodes.CMSG_ITEM_QUERY_SINGLE:
                    ulong num9;
                    uint  num10;
                    rv2.Get(out num10);
                    rv2.Get(out num9);
                    Console.WriteLine("\nitem entry: " + num10.ToString() + " guid: " + num9.ToString());
                    this.OutPacket.Add(num10);
                    this.OutPacket.Add((uint)4);
                    this.OutPacket.Add((uint)1);
                    this.OutPacket.Add("Circle of Flame");
                    this.OutPacket.Add("qname");
                    this.OutPacket.Add("honorname");
                    this.OutPacket.Add("enchname");
                    this.OutPacket.Add((uint)0x6e6c);
                    this.OutPacket.Add((uint)4);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)100);
                    this.OutPacket.Add((uint)10);
                    this.OutPacket.Add((uint)1);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0x3b);
                    this.OutPacket.Add((uint)1);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)1);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add(new byte[0x48]);
                    this.OutPacket.Add((uint)7);
                    this.OutPacket.Add((uint)100);
                    this.OutPacket.Add(new byte[60]);
                    this.OutPacket.Add((uint)5);
                    this.OutPacket.Add((uint)10);
                    this.OutPacket.Add((uint)5);
                    this.OutPacket.Add((uint)20);
                    this.OutPacket.Add((uint)5);
                    this.OutPacket.Add((uint)50);
                    this.OutPacket.Add((uint)10);
                    this.OutPacket.Add(new byte[120]);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    this.OutPacket.Add((uint)0);
                    Client.Send(OpCodes.SMSG_ITEM_QUERY_SINGLE_RESPONSE, this.OutPacket);
                    goto Label_0E44;

                case OpCodes.CMSG_PLAYER_LOGIN:
                {
                    ulong      num4;
                    EnterWorld world = new EnterWorld();
                    rv2.Get(out num4);
                    Console.WriteLine("PlayerBase guid:{0}", num4);
                    this.DbManager.Write("UPDATE characters SET online=1 WHERE guid='" + num4.ToString() + "'");
                    world.Login(Client, num4);
                    goto Label_0E44;
                }

                case OpCodes.CMSG_CHAR_CREATE:
                {
                    CHAR_CREATE_Handler handler2 = new CHAR_CREATE_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_CREATE, handler2.CreateCharacter(rv2, Client, this.DbManager));
                    goto Label_0E44;
                }

                case OpCodes.CMSG_CHAR_ENUM:
                case OpCodes.CMSG_UNKNOWN_908:
                {
                    CHAR_ENUM_Handler handler = new CHAR_ENUM_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_ENUM, handler.CreateList(Client, this.DbManager));
                    goto Label_0E44;
                }

                case OpCodes.CMSG_CHAR_DELETE:
                {
                    CHAR_DELETE_Handler handler3 = new CHAR_DELETE_Handler();
                    Client.Send(OpCodes.SMSG_CHAR_DELETE, handler3.DeleteCharacter(rv2, Client, this.DbManager));
                    goto Label_0E44;
                }

                case OpCodes.MSG_NULL_ACTION:
                    Client.Disconnect();
                    goto Label_0E44;

                case OpCodes.MSG_MOVE_START_FORWARD:
                case OpCodes.MSG_MOVE_START_BACKWARD:
                case OpCodes.MSG_MOVE_STOP:
                case OpCodes.MSG_MOVE_START_STRAFE_LEFT:
                case OpCodes.MSG_MOVE_START_STRAFE_RIGHT:
                case OpCodes.MSG_MOVE_STOP_STRAFE:
                case OpCodes.MSG_MOVE_JUMP:
                case OpCodes.MSG_MOVE_START_TURN_LEFT:
                case OpCodes.MSG_MOVE_START_TURN_RIGHT:
                case OpCodes.MSG_MOVE_STOP_TURN:
                case OpCodes.MSG_MOVE_START_PITCH_UP:
                case OpCodes.MSG_MOVE_START_PITCH_DOWN:
                case OpCodes.MSG_MOVE_STOP_PITCH:
                case OpCodes.MSG_MOVE_SET_RUN_MODE:
                case OpCodes.MSG_MOVE_SET_WALK_MODE:
                case OpCodes.MSG_MOVE_START_SWIM:
                case OpCodes.MSG_MOVE_STOP_SWIM:
                case OpCodes.MSG_MOVE_SET_FACING:
                case OpCodes.MSG_MOVE_SET_PITCH:
                case OpCodes.MSG_MOVE_HEARTBEAT:
                    this.Movement.Move(Client, rv2);
                    goto Label_0E44;

                case OpCodes.CMSG_MESSAGECHAT:
                case OpCodes.CMSG_UPDATE_ACCOUNT_DATA:
                case OpCodes.CMSG_GMTICKET_GETTICKET:
                case OpCodes.CMSG_SET_ACTIVE_MOVER:
                case OpCodes.CMSG_MEETINGSTONE_INFO:
                case OpCodes.CMSG_MOVE_TIME_SKIPPED:
                case OpCodes.CMSG_BATTLEFIELD_STATUS:
                    goto Label_0E44;

                case OpCodes.CMSG_TUTORIAL_FLAG:
                    uint num6;
                    rv2.Get(out num6);
                    this.DbManager.Write("UPDATE characters SET tutorialflags='" + num6.ToString() + "' WHERE guid='" + Client.PlayerBase.guid.ToString() + "'");
                    goto Label_0E44;

                case OpCodes.CMSG_TUTORIAL_CLEAR:
                {
                    string[] strArray = new string[] { "UPDATE characters SET tutorialflags='", uint.MaxValue.ToString(), "' WHERE guid='", Client.PlayerBase.guid.ToString(), "'" };
                    this.DbManager.Write(string.Concat(strArray));
                    goto Label_0E44;
                }

                case OpCodes.CMSG_TUTORIAL_RESET:
                    this.DbManager.Write("UPDATE characters SET tutorialflags=0 WHERE guid='" + Client.PlayerBase.guid.ToString() + "'");
                    goto Label_0E44;

                case OpCodes.CMSG_PING:
                    uint num3;
                    rv2.Get(out num3);
                    this.OutPacket.Add(num3);
                    Client.Send(OpCodes.SMSG_PONG, this.OutPacket);
                    goto Label_0E44;

                case OpCodes.CMSG_AUTH_SESSION:
                {
                    uint            num;
                    uint            num2;
                    DatabaseManager manager;
                    rv2.Get(out num);
                    rv2.Seek(4);
                    rv2.Get(out Client.User.Name);
                    Client.User.Name = Client.User.Name.ToLower();
                    Client.User.Hash = new byte[40];
                    rv2.Get(out num2);
                    byte[] array = rv2.GetArray(20);
                    lock ((manager = StaticCore.RealmDbManager))
                    {
                        this.MySqlReader = StaticCore.RealmDbManager.Read("SELECT sessionkey, level, burning FROM accounts WHERE name='" + Client.User.Name + "'");
                    }
                    if (!this.MySqlReader.Read())
                    {
                        Client.Disconnect();
                        this.MySqlReader.Close();
                    }
                    else
                    {
                        this.MySqlReader.GetBytes(0, (long)0, Client.User.Hash, 0, 40);
                        Client.User.GMLevel   = this.MySqlReader.GetInt32(1);
                        Client.User.BCEnabled = this.MySqlReader.GetBoolean(2);
                        this.MySqlReader.Close();
                        lock ((manager = StaticCore.RealmDbManager))
                        {
                            StaticCore.RealmDbManager.Write("UPDATE accounts SET inworld=1, lastrealmid='" + StaticCore.RealmID.ToString() + "' WHERE name='" + Client.User.Name + "'");
                        }
                        SHA1 sha = new SHA1CryptoServiceProvider();
                        ByteArrayBuilderV2 rv3 = new ByteArrayBuilderV2();
                        rv3.Add(Encoding.ASCII.GetBytes(Client.User.Name.ToUpper()));
                        rv3.Add((uint)0);
                        rv3.Add(num2);
                        rv3.Add((uint)0xdeadbabe);
                        rv3.Add(Client.User.Hash);
                        if (!WorldServer.Utils.IsSameByteArray(sha.ComputeHash((byte[])rv3), array))
                        {
                            this.OutPacket.Add((byte)13);
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                        else if (num != 0x1992)
                        {
                            this.OutPacket.Add((byte)13);
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                        else
                        {
                            this.OutPacket.Add((byte)12);
                            this.OutPacket.Add((byte)0xb0);
                            this.OutPacket.Add((byte)9);
                            this.OutPacket.Add((byte)2);
                            this.OutPacket.Add((byte)0);
                            this.OutPacket.Add((byte)2);
                            this.OutPacket.Add((uint)0);
                            if (Client.User.BCEnabled)
                            {
                                this.OutPacket.Add((byte)1);
                            }
                            else
                            {
                                this.OutPacket.Add((byte)0);
                            }
                            Client.Send(OpCodes.SMSG_AUTH_RESPONSE, this.OutPacket);
                        }
                    }
                    goto Label_0E44;
                }

                case OpCodes.CMSG_SWAP_INV_ITEM:
                    byte num7;
                    byte num8;
                    rv2.Get(out num7);
                    rv2.Get(out num8);
                    Console.WriteLine("from: {0} to: {1}", num7, num8);
                    this.OutPacket.Add((byte)4);
                    this.OutPacket.Add((ulong)400);
                    this.OutPacket.Add((ulong)0);
                    this.OutPacket.Add((byte)0);
                    Client.Send(OpCodes.SMSG_INVENTORY_CHANGE_FAILURE, this.OutPacket);
                    goto Label_0E44;

                case OpCodes.CMSG_QUERY_TIME:
                    this.OutPacket.Add((uint)0);
                    Client.Send(OpCodes.SMSG_QUERY_TIME_RESPONSE, this.OutPacket);
                    goto Label_0E44;

                case OpCodes.CMSG_REQUEST_RAID_INFO:
                    this.OutPacket.Add((uint)0);
                    Client.Send(OpCodes.SMSG_RAID_INSTANCE_INFO, this.OutPacket);
                    goto Label_0E44;

                default:
                    WorldServer.Utils.konzol((byte[])rv2);
                    Console.WriteLine("unhandled OpCode (" + oP.ToString() + ")");
                    goto Label_0E44;
                }
                this.MySqlReader = this.DbManager.Read("SELECT name, race, class, gender FROM characters WHERE guid='" + num5.ToString() + "'");
                if (!this.MySqlReader.Read())
                {
                    this.MySqlReader.Close();
                }
                else
                {
                    this.OutPacket.Add(num5);
                    this.OutPacket.Add(this.MySqlReader[0].ToString());
                    this.OutPacket.Add((byte)0);
                    this.OutPacket.Add((uint)this.MySqlReader.GetByte(1));
                    this.OutPacket.Add((uint)this.MySqlReader.GetByte(3));
                    this.OutPacket.Add((uint)this.MySqlReader.GetByte(2));
                    this.MySqlReader.Close();
                    Client.Send(OpCodes.SMSG_NAME_QUERY_RESPONSE, this.OutPacket);
                }
                Label_0E44 :;
            }
        }