Пример #1
0
        private void handleLobby()
        {
            WL.RegisterWorld initPacket = new WL.RegisterWorld(Program.WorldName, Program.Password, Program.ID);
            stream.Write(initPacket.ToArray(), 0, initPacket.ToArray().Length);
            stream.Flush();
            byte[] message = new byte[4096];
            int    bytesRead;

            while (true)
            {
                bytesRead = 0;
                try
                {
                    bytesRead = stream.Read(message, 0, 4096);
                }
                catch
                {
                    break;
                }
                if (bytesRead == 0)
                {
                    break;
                }
                IPacket packet = null;
                switch (message[0])
                {
                case (byte)OpCodes.LW_REGISTER_SUCCESS:
                    packet = new RegisterSuccess();
                    break;

                case (byte)OpCodes.LW_ACCOUNT_ENTER:
                    packet = new AccountEnter();
                    break;
                }
                packet.Write(message, 1, bytesRead - 1);
                packet.Handle();
            }
            Log.Error("Lobby.Client", "Lobby Server disconnected! Reconnecting...");
            client.Close();
            stream.Dispose();
            try
            {
                client = new TcpClient();
                connect(address);
                stream = client.GetStream();
                Log.Succes("Lobby.Client", "Reconnected!");
                handleLobby();
            }
            catch (Exception e)
            {
                Log.Error("Lobby.Client", "Failed to reconnect due to following exception:\n\n");
                Console.WriteLine(e.ToString());
                return;
            }
        }
Пример #2
0
 private void handleLobby()
 {
     WL.RegisterWorld initPacket = new WL.RegisterWorld(Program.WorldName, Program.Password, Program.ID);
     stream.Write(initPacket.ToArray(), 0, initPacket.ToArray().Length);
     stream.Flush();
     Byte[] message = new Byte[4096];
     int bytesRead;
     while (true)
     {
         bytesRead = 0;
         try
         {
             bytesRead = stream.Read(message, 0, 4096);
         }
         catch
         {
             break;
         }
         if (bytesRead == 0)
         {
             break;
         }
         IPacket packet = null;
         switch (message[0])
         {
             case (Byte)OpCodes.LW_REGISTER_SUCCESS:
                 packet = new RegisterSuccess();
                 break;
             case (Byte)OpCodes.LW_ACCOUNT_ENTER:
                 packet = new AccountEnter();
                 break;
         }
         packet.Write(message, 1, bytesRead - 1);
         packet.Handle();
     }
     Log.Error("Lobby.Client", "Lobby Server disconnected! Reconnecting...");
     client.Close();
     stream.Dispose();
     try
     {
         client = new TcpClient();
         connect(address);
         stream = client.GetStream();
         Log.Succes("Lobby.Client", "Reconnected!");
         handleLobby();
     }
     catch (Exception e)
     {
         Log.Error("Lobby.Client", "Failed to reconnect due to following exception:\n\n");
         Console.WriteLine(e.ToString());
         return;
     }
 }