ContainsLocationWithName() публичный Метод

public ContainsLocationWithName ( string name ) : bool
name string
Результат bool
Пример #1
0
        public void DrawFilteredWorldZones(IFilter Filter, Graphics g)
        {
            if (Zones == null)
            {
                return;
            }

            foreach (IZone i in Zones)
            {
                if (Filter is DefaultFilter)
                {
                    DefaultFilter DF    = (DefaultFilter)Filter;
                    Zone          Zonei = (Zone)i;

                    if (!DF.FilterChance && !DF.FilterFlag && !DF.FilterGroup && !DF.FilterLocation &&
                        !DF.FilterNoGroup && !DF.FilterNoLocation && !DF.FilterTerrain)
                    {
                        continue;
                    }

                    if (DF.FilterNoGroup)
                    {
                        if (Zonei.EncounterGroups != null)
                        {
                            if (Zonei.EncounterGroups.Count != 0)
                            {
                                continue;
                            }
                        }
                    }

                    if (DF.FilterNoLocation)
                    {
                        if (Zonei.EncounterLocations != null)
                        {
                            if (Zonei.EncounterLocations.Count > 0)
                            {
                                continue;
                            }
                        }
                    }

                    if (DF.FilterLocation)
                    {
                        if (!Zonei.ContainsLocationWithName(DF.Location))
                        {
                            continue;
                        }
                    }

                    if (DF.FilterGroup)
                    {
                        if (!Zonei.ContainsGroupWithName(DF.Group))
                        {
                            continue;
                        }
                    }

                    if (DF.FilterFlag)
                    {
                        if (Zonei.Flags.IndexOf(DF.Flag) == -1)
                        {
                            continue;
                        }
                    }
                }

                if (Filter.FilterChance)
                {
                    if (i.Chance != Filter.Chance)
                    {
                        continue;
                    }
                }

                if (Filter.FilterTerrain)
                {
                    if (i.Terrain != Filter.Terrain)
                    {
                        continue;
                    }
                }

                Drawing.DrawZone(g, Drawing.FilteredColor, i.X, i.Y);
            }
        }