private static void PrintPath(Path path) { int count = 0; foreach (var point3D in path.Points3D) { count++; Console.WriteLine("poin: [{0}] {1}", count, point3D); } }
static void Main(string[] args) { Point3D pointA = new Point3D(3, 4, 5); Point3D pointB = new Point3D(3, 4, 4); Console.WriteLine("point A: {0}", pointA); Console.WriteLine("point B: {0}", pointB); Console.Write("\nDistance between point A & B: "); Console.WriteLine(Point3DMath.Distance(pointA, pointB)); Path path = new Path(); path.Points3D.Add(pointA); path.Points3D.Add(pointB); Console.WriteLine("\nSave path. . ."); PathStorage.Save(path); path = null; path = PathStorage.Load(); Console.WriteLine("\nLoaded path content:"); PrintPath(path); Console.WriteLine(); }