// new void Awake(){ // mapItemAnimator = GetComponent<Animator> (); // // mapItemRenderer = GetComponent<SpriteRenderer> (); // // bc2d = GetComponent<BoxCollider2D> (); // this.range = new Vector2 (10, 10); // this.towards = MyTowards.Right; // bulletPool = InstancePool.GetOrCreateInstancePool ("BulletPool", CommonData.poolContainerName); // SetUpLauncher (); // } public override void InitMapItem() { bc2d.enabled = true; SetUpLauncher(); SetSortingOrder(-(int)transform.position.y); bulletPool = InstancePool.GetOrCreateInstancePool("BulletPool", CommonData.poolContainerName); }
void Awake() { Transform poolContainerOfBagCanvas = TransformManager.FindOrCreateTransform(CommonData.poolContainerName + "/PoolContainerOfBagCanvas"); //创建缓存池 bagItemsPool = InstancePool.GetOrCreateInstancePool("BagItemsPool", poolContainerOfBagCanvas.name); }
/// <summary> /// 初始化记录页面 /// </summary> /// <param name="learnInfo">Learn info.</param> /// <param name="tabIndex">选项卡序号 【0:基本信息 1:错误单词】.</param> public void SetUpRecordView(LearningInfo learnInfo) { this.learnInfo = learnInfo; // 创建缓存池 wordPool = InstancePool.GetOrCreateInstancePool("WordItemPool", CommonData.poolContainerName); SetUpGeneralLearningInfo(); GetComponent <Canvas>().enabled = true; }
public void InitLearnView(int totalWordsCount) { crystalHarvestCount.text = "0"; UpdateLearningProgress(0, totalWordsCount, false); totalTurnCount = 0; isShowRightAnswerFinished = true; crystalPool = InstancePool.GetOrCreateInstancePool("CrystalPool", CommonData.poolContainerName); SetUpBasicInformation(); }
public void InitExploreAgentView() { statusTintPool = InstancePool.GetOrCreateInstancePool("StatusTintPool", CommonData.exploreScenePoolContainerName); fightTextPool = InstancePool.GetOrCreateInstancePool("FightTextPool", CommonData.exploreScenePoolContainerName); fightTextManager.InitFightTextManager(fightTextPool, fightTextModel, fightTextContainer); }
void Awake() { recipesItemPool = InstancePool.GetOrCreateInstancePool("RecipesItemPool", CommonData.bagCanvasPoolContainerName); }
void Awake() { this.choiceButtonPool = InstancePool.GetOrCreateInstancePool("NPCChoiceButtonPool", CommonData.exploreScenePoolContainerName); this.goodsPool = InstancePool.GetOrCreateInstancePool("NPCGoodsPool", CommonData.exploreScenePoolContainerName); }
void Awake() { consumablesButtonPool = InstancePool.GetOrCreateInstancePool("ConsumablesButtonPool", CommonData.exploreScenePoolContainerName); }
public void InitUnlockedItemView() { unlockedItemsPool = InstancePool.GetOrCreateInstancePool("UnlockedItemPool", CommonData.poolContainerName); }
public void InitCharactersInBagHUD() { characterPool = InstancePool.GetOrCreateInstancePool("CharacterPool", CommonData.poolContainerName); }