private void FightEndCallBacks()
        {
            // 执行玩家角色战斗结束技能回调
            battlePlayerCtr.ExcuteFightEndCallBacks(battleMonsterCtr);

            // 执行怪物角色战斗结束技能回调
            battleMonsterCtr.ExcuteFightEndCallBacks(battlePlayerCtr);

            // 清理所有状态和技能回调
            battlePlayerCtr.ClearAllEffectStatesAndSkillCallBacks();
            battleMonsterCtr.ClearAllEffectStatesAndSkillCallBacks();
        }