Пример #1
0
        private static void Loading_OnLoadingComplete(EventArgs bla)
        {
            if (Player.Instance.Hero != Champion.Cassiopeia)
            {
                return;
            }
            SpellsManager.InitializeSpells();
            Menus.CreateMenu();
            ModeManager.InitializeModes();
            DrawingsManager.InitializeDrawings();

            Chat.Print("<font color='#FA5858'>Wladis Cassiopeia loaded</font>");
            Chat.Print("Credits to Apollyon, Uzumaki Boruto and Ouija");
        }
Пример #2
0
        public static void Execute9()
        {
            var rtarget = TargetSelector.GetTarget(SpellsManager.R.Range, DamageType.Magical);

            if ((rtarget == null) || rtarget.IsInvulnerable)
            {
                return;
            }
            //Cast E
            if (!rtarget.IsDead && SpellsManager.R.IsReady() && rtarget.IsValidTarget((SpellsManager.R.Range)) &&
                Prediction.Health.GetPrediction(rtarget, SpellsManager.R.CastDelay) <=
                SpellsManager.GetRealDamage(rtarget, SpellSlot.R) && !rtarget.IsDead)
            {
                SpellsManager.R.Cast(rtarget);
            }
        }
Пример #3
0
        public static void Execute10()
        {
            var etarget = TargetSelector.GetTarget(SpellsManager.E.Range, DamageType.Magical);

            if ((etarget == null) || etarget.IsInvulnerable)
            {
                return;
            }
            //Cast E
            if (SpellsManager.E.IsReady() && etarget.IsValidTarget((SpellsManager.E.Range)) &&
                Prediction.Health.GetPrediction(etarget, SpellsManager.E.CastDelay) <=
                SpellsManager.GetRealDamage(etarget, SpellSlot.E))
            {
                SpellsManager.E.Cast(etarget);
            }
        }
Пример #4
0
        public static void Execute13()
        {
            var minione = EntityManager.MinionsAndMonsters.Get(EntityManager.MinionsAndMonsters.EntityType.Minion,
                                                               EntityManager.UnitTeam.Enemy,
                                                               Player.Instance.ServerPosition, SpellsManager.E.Range)
                          .FirstOrDefault(m => SpellsManager.E.IsReady() && m.IsValidTarget(SpellsManager.E.Range) &&
                                          Prediction.Health.GetPrediction(m, SpellsManager.E.CastDelay) <=
                                          SpellsManager.GetRealDamage(m, SpellSlot.E));

            if (Menus.LaneClearMenu["ELastHit"].Cast <CheckBox>().CurrentValue&&  !(Menus.LaneClearMenu["EPoison"].Cast <CheckBox>().CurrentValue) && SpellsManager.E.IsReady() && minione.IsValidTarget(SpellsManager.E.Range))
            {
                SpellsManager.E.Cast(minione);
            }

            if (Menus.LaneClearMenu["ELastHit"].Cast <CheckBox>().CurrentValue&& Menus.LaneClearMenu["EPoison"].Cast <CheckBox>().CurrentValue&& SpellsManager.E.IsReady() && minione.IsValidTarget(SpellsManager.E.Range) && minione.HasBuffOfType(BuffType.Poison))
            {
                SpellsManager.E.Cast(minione);
            }
        }
Пример #5
0
        public static void Execute3()
        {
            var minion = EntityManager.MinionsAndMonsters.GetLaneMinions().Where(m => m.IsValidTarget(SpellsManager.E.Range)).OrderBy(m => !(m.Health <= SpellsManager.GetRealDamage(m, SpellSlot.E))).ThenBy(m => !m.HasBuffOfType(BuffType.Poison)).ThenBy(m => m.Health).FirstOrDefault();

            var minione = EntityManager.MinionsAndMonsters.GetLaneMinions().FirstOrDefault(m => m.IsValidTarget(SpellsManager.E.Range) && m.HasBuffOfType(BuffType.Poison));
            var minions =
                EntityManager.MinionsAndMonsters.GetLaneMinions()
                .Where(m => m.IsValidTarget(SpellsManager.W.Range))
                .ToArray();

            if (minions.Length == 0)
            {
                return;
            }

            var farmLocation = Prediction.Position.PredictCircularMissileAoe(minions, SpellsManager.W.Range, SpellsManager.W.Width,
                                                                             SpellsManager.W.CastDelay, SpellsManager.W.Speed).OrderByDescending(r => r.GetCollisionObjects <Obj_AI_Minion>().Length).FirstOrDefault();

            //Cast Q
            if (Menus.LaneClearMenu["Q"].Cast <CheckBox>().CurrentValue&& SpellsManager.Q.IsReady())
            {
                var predictedMinion = farmLocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Menus.LaneClearMenu["QX"].Cast <Slider>().CurrentValue)
                {
                    SpellsManager.Q.Cast(farmLocation.CastPosition);
                }
            }

            //Cast Q
            if (Menus.LaneClearMenu["Q"].Cast <CheckBox>().CurrentValue&& SpellsManager.Q.IsReady() && myhero.ManaPercent >= Menus.LaneClearMenu["ManaSlider"].Cast <Slider>().CurrentValue)
            {
                var predictedMinion = farmLocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Menus.LaneClearMenu["QX"].Cast <Slider>().CurrentValue)
                {
                    SpellsManager.Q.Cast(farmLocation.CastPosition);
                }
            }

            if (Menus.LaneClearMenu["W"].Cast <CheckBox>().CurrentValue&& SpellsManager.W.IsReady() && myhero.ManaPercent >= Menus.LaneClearMenu["ManaSlider"].Cast <Slider>().CurrentValue)
            {
                var predictedMinion = farmLocation.GetCollisionObjects <Obj_AI_Minion>();
                if (predictedMinion.Length >= Menus.LaneClearMenu["WX"].Cast <Slider>().CurrentValue)
                {
                    SpellsManager.W.Cast(farmLocation.CastPosition);
                }
            }

            if (Menus.LaneClearMenu["E"].Cast <CheckBox>().CurrentValue&& SpellsManager.E.IsReady() && myhero.ManaPercent >= Menus.LaneClearMenu["ManaSlider"].Cast <Slider>().CurrentValue&& minion.IsValidTarget(SpellsManager.E.Range))
            {
                if (Menus.LaneClearMenu["EOnly"].Cast <CheckBox>().CurrentValue)
                {
                    SpellsManager.E.Cast(minione);
                }
                if (!Menus.LaneClearMenu["EOnly"].Cast <CheckBox>().CurrentValue) //&& !minione.HasBuffOfType(BuffType.Poison))
                {
                    SpellsManager.E.Cast(minion);
                }
            }
        }