Пример #1
0
        private void Animation_Tick(object sender, EventArgs e)
        {
            _dBgrfx.DrawImage(Properties.Resources.Menu, -10, 0, Width, Height - 50);

            PM1.SetX(PM1.GetX() + 15);
            RG.SetX(RG.GetX() + 15);
            BG.SetX(BG.GetX() + 15);
            YG.SetX(YG.GetX() + 15);
            PG.SetX(PG.GetX() + 15);

            if (PacmanPicState == 1)
            {
                PM1.SetImage(Properties.Resources.Pacman2);
                PacmanPicState = 2;
            }
            else
            {
                PM1.SetImage(Properties.Resources.Pacman1);
                PacmanPicState = 1;
            }

            if (PM1.GetX() > Width)
            {
                PM1.SetX(0);
            }
            if (RG.GetX() > Width)
            {
                RG.SetX(0);
            }
            if (BG.GetX() > Width)
            {
                BG.SetX(0);
            }
            if (YG.GetX() > Width)
            {
                YG.SetX(0);
            }
            if (PG.GetX() > Width)
            {
                PG.SetX(0);
            }

            PM1.DrawItem(_dBgrfx);
            PM2.DrawItem(_dBgrfx);
            RG.DrawItem(_dBgrfx);
            BG.DrawItem(_dBgrfx);
            YG.DrawItem(_dBgrfx);
            PG.DrawItem(_dBgrfx);

            grfx.DrawImage(_backBuffer, 0, 0);
        }
Пример #2
0
        private void GhostTimer_Tick(object sender, EventArgs e)
        {
            YGhost.MoveToRandomDirection(maze.GetMaze());
            RGhost.ChasePacman(Pman, maze.GetMaze());

            if (BGhost.GetChaseTime() != 0)
            {
                BGhost.ChasePacman(Pman, maze.GetMaze());
                BGhost.ReduceChaseTime();
            }
            else if (BGhost.GetRandomMoveTime() != 0)
            {
                if (maze.GetMaze()[BGhost.GetY() / 20, BGhost.GetX() / 20] != 3)
                {
                    BGhost.MoveToRandomDirection(maze.GetMaze());
                }
                BGhost.ReduceRandomMoveTime();
            }
            else
            {
                BGhost.ResetRandomMoveTime();
                BGhost.SetRandomChaseTime();
            }

            PinkGhostAppearTimer--;
            if (PinkGhostAppearTimer >= 0)
            {
                PGhost.SetImageOpacity((float)0.95);
            }
            else
            {
                PGhost.SetNewLocation(maze.GetMaze(), Pman);
                PinkGhostAppearTimer = 25;
            }
        }