private void ReceiveMessageT() { while (true) { try { byte[] data = new byte[256]; StringBuilder builder = new StringBuilder(); int bytes = 0; do { bytes = stream.Read(data, 0, data.Length); builder.Append(Encoding.Unicode.GetString(data, 0, bytes)); }while (stream.DataAvailable); string message = builder.ToString(); if (message.Contains("_" + id.ToString())) { break; } else { message = message.Remove(message.IndexOf('_')); } if (message == "Start") { parentForm.EnemyIsReady = true; } int.TryParse(message, out int res); if (res > 0 && res < 101 && parentForm.Turn) { parentForm.StrikeEnemy(res - 1); } if (res > 0 && res < 101 && !parentForm.Turn) { parentForm.StrikePlayer(res - 1); } if (res < 0 && parentForm.Turn) { parentForm.ConfirmEnemyStrike(res); } } catch { } } }