Пример #1
0
        /// <summary>
        /// Toggle the state of an object on and off (Light or group)
        /// </summary>
        /// <param name="bridge">Bridge to get the information from.</param>
        /// <param name="obj">Object to toggle.</param>
        /// <param name="tt">Transition Time (Optional)</param>
        /// <param name="dimvalue">Value for the dim (Optional)</param>
        /// <param name="state">New state at toggle (Optional)</param>
        /// <returns>The new image of the object.</returns>
        public async Task <ImageSource> ToggleObjectOnOffStateAsyncTask(IHueObject obj, ushort?tt = null, byte?dimvalue = null, IBaseProperties state = null)
        {
            ImageSource hr = null;

            if (obj is Light)
            {
                Light bresult = await GetObjectAsync <Light>(obj.Id);

                if (bresult == null)
                {
                    return(null);
                }
                Light currentState = bresult;

                if (currentState.state.reachable == false && currentState.manufacturername != "OSRAM")
                {
                    hr = GetImageForLight(LightImageState.Unr, currentState.modelid, currentState.config.archetype);
                }
                else
                {
                    if (currentState.state.@on == true)
                    {
                        log.Debug("Toggling light state : OFF");
                        bool bsetlightstate = await SetStateAsyncTask(new State { @on = false, transitiontime = tt }, obj.Id);

                        if (bsetlightstate)
                        {
                            hr = GetImageForLight(LightImageState.Off, currentState.modelid, currentState.config.archetype);
                        }
                    }
                    else
                    {
                        log.Debug("Toggling light state : ON");

                        State newstate;

                        if (WinHueSettings.settings.SlidersBehavior == 0)
                        {
                            newstate = new State()
                            {
                                on             = true,
                                transitiontime = tt
                            };;
                            if (!WinHueSettings.settings.UseLastBriState && bresult.state.bri != null)
                            {
                                newstate.bri = dimvalue ?? WinHueSettings.settings.DefaultBriLight;
                            }
                        }
                        else
                        {
                            newstate                = state as State ?? new State();
                            newstate.on             = true;
                            newstate.transitiontime = tt;
                        }

                        bool bsetlightstate = await SetStateAsyncTask(newstate, obj.Id);

                        if (bsetlightstate)
                        {
                            hr = GetImageForLight(LightImageState.On, currentState.modelid, currentState.config.archetype);
                        }
                    }
                }
            }
            else
            {
                Group bresult = await GetObjectAsync <Group>(obj.Id);

                if (bresult == null)
                {
                    return(null);
                }
                Group currentstate = bresult;
                if (currentstate.action.@on == true)
                {
                    log.Debug("Toggling group state : ON");
                    bool bsetgroupstate = await SetStateAsyncTask(new Action { @on = false, transitiontime = tt }, obj.Id);

                    if (bsetgroupstate)
                    {
                        hr = GDIManager.CreateImageSourceFromImage(Properties.Resources.HueGroupOff_Large);
                    }
                }
                else
                {
                    log.Debug("Toggling group state : OFF");

                    Action newaction;

                    if (WinHueSettings.settings.SlidersBehavior == 0)
                    {
                        newaction = new Action()
                        {
                            on             = true,
                            transitiontime = tt
                        };

                        if (!WinHueSettings.settings.UseLastBriState)
                        {
                            newaction.bri = dimvalue ?? WinHueSettings.settings.DefaultBriGroup;
                        }
                    }
                    else
                    {
                        newaction                = state as Action ?? new Action();
                        newaction.on             = true;
                        newaction.transitiontime = tt;
                    }

                    bool bsetgroupstate = await SetStateAsyncTask(newaction, obj.Id);

                    if (bsetgroupstate)
                    {
                        hr = GDIManager.CreateImageSourceFromImage(Properties.Resources.HueGroupOn_Large);
                    }
                }
            }

            return(hr);
        }
Пример #2
0
        public void EditSchedule(Schedule sc)
        {
            Header.Description = sc.description;
            Header.Name        = sc.name;
            Header.Recycle     = sc.recycle;
            Header.Autodelete  = sc.autodelete;
            Header.Enabled     = sc.status;

            if (sc.localtime.Contains("PT"))
            {
                Header.ScheduleType = "PT";
                Regex timerRegex = new Regex(@"(^R(\d{2})\/?)?PT(\d\d:\d\d:\d\d)(A\d\d:\d\d:\d\d)?$");
                Match mc         = timerRegex.Match(sc.localtime);
                Header.Datetime = DateTime.Parse(mc.Groups[3].Value);

                if (mc.Groups[2].Value != string.Empty)
                {
                    Repetitions = Convert.ToInt32(mc.Groups[2].Value);
                }

                if (mc.Groups[4].Value != string.Empty)
                {
                    Header.Randomize = true;
                }
            }
            else if (sc.localtime.Contains("W"))
            {
                Header.ScheduleType = "W";
                Regex alarmRegex = new Regex(@"(^W(\d{3})//?)T(\d{2}:\d{2}:\d{2})(A\d{2}:\d{2}:\d{2})?$");
                Match mc         = alarmRegex.Match(sc.localtime);
                Header.Datetime = DateTime.Parse(mc.Groups[3].Value);
                if (mc.Groups[2].Value != string.Empty)
                {
                    ScheduleMask = mc.Groups[2].Value;
                }

                if (mc.Groups[4].Value != string.Empty)
                {
                    Header.Randomize = true;
                }
            }
            else
            {
                Header.ScheduleType = "T";

                Regex scheduleRegex = new Regex(@"^(\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2})(A\d{2}:\d{2}:\d{2})?$");
                Match mc            = scheduleRegex.Match(sc.localtime);
                Header.Datetime = DateTime.Parse(mc.Groups[1].Value, CultureInfo.InvariantCulture);

                if (mc.Groups[2].Value != string.Empty)
                {
                    Header.Randomize = true;
                }
            }

            if (sc.command?.address?.objecttype == null)
            {
                return;
            }

            if (!sc.command.body.Contains("scene"))
            {
                switch (sc.command.address.objecttype)
                {
                case "lights":
                    Content = ContentTypeVm.Light;
                    break;

                case "groups":
                    Content = ContentTypeVm.Group;
                    break;

                case "schedules":
                    Content = ContentTypeVm.Schedule;
                    break;

                case "sensors":
                    Content = ContentTypeVm.Sensor;
                    break;

                default:
                    break;
                }
            }
            else
            {
                Content = ContentTypeVm.Scene;
            }

            if (Content != ContentTypeVm.Scene)
            {
                SelectedTarget = _listTargetHueObject.FirstOrDefault(x => x.Id == sc.command.address.id);
            }
            else
            {
                Action scene = Serializer.DeserializeToObject <Action>(sc.command.body);
                SelectedTarget = _listTargetHueObject.FirstOrDefault(x => x.Id == scene.scene);
            }

            if (SelectedTarget == null)
            {
                MessageBox.Show(GlobalStrings.Object_Does_Not_Exists, GlobalStrings.Error, MessageBoxButton.OK,
                                MessageBoxImage.Error);
            }
            else
            {
                switch (SelectedTarget)
                {
                case Sensor _:
                {
                    ((ScheduleCreatorPropertyGridViewModel)_selectedViewModel).SelectedObject =
                        Serializer.DeserializeToObject(sc.command.body, HueSensorStateFactory.CreateSensorStateFromSensorType(((Sensor)SelectedTarget).type).GetType());
                    break;
                }

                case Schedule _:
                {
                    ((ScheduleCreatorPropertyGridViewModel)_selectedViewModel).SelectedObject = Serializer.DeserializeToObject <Schedule>(sc.command.body);
                    break;
                }

                case Scene _:
                {
                    SelectedViewModel = null;
                    break;
                }

                case Light _:
                case Group _:
                {
                    if (_propGridLG)
                    {
                        ((ScheduleCreatorPropertyGridViewModel)_selectedViewModel).SelectedObject = Serializer.DeserializeToObject <State>(sc.command.body);
                    }
                    else
                    {
                        SelectedViewModel = Serializer.DeserializeToObject <ScheduleCreatorSlidersViewModel>(sc.command.body);
                        if (SelectedViewModel == null)
                        {
                            SetEmptyViewModel();
                        }
                    }

                    break;
                }
                }
            }
        }
Пример #3
0
        /// <summary>
        /// Toggle the state of an object on and off (Light or group)
        /// </summary>
        /// <param name="bridge">Bridge to get the information from.</param>
        /// <param name="obj">Object to toggle.</param>
        /// <param name="tt">Transition Time (Optional)</param>
        /// <param name="dimvalue">Value for the dim (Optional)</param>
        /// <param name="state">New state at toggle (Optional)</param>
        /// <returns>The new image of the object.</returns>
        public async Task <bool> ToggleObjectOnOffStateAsyncTask(IHueObject obj, ushort?tt = null, byte?dimvalue = null, IBaseProperties state = null)
        {
            bool result = false;

            if (obj is Light)
            {
                Light bresult = await GetObjectAsync <Light>(obj.Id);

                if (bresult == null)
                {
                    return(false);
                }
                Light currentState = bresult;

                if (currentState.state.@on == true)
                {
                    log.Debug("Toggling light state : OFF");
                    result = await SetStateAsyncTask(new State { @on = false, transitiontime = tt }, obj.Id);
                }
                else
                {
                    log.Debug("Toggling light state : ON");

                    State newstate;

                    if (WinHueSettings.settings.SlidersBehavior == 0)
                    {
                        newstate = new State()
                        {
                            on             = true,
                            transitiontime = tt
                        };;
                        if (!WinHueSettings.settings.UseLastBriState && bresult.state.bri != null)
                        {
                            newstate.bri = dimvalue ?? WinHueSettings.settings.DefaultBriLight;
                        }
                    }
                    else
                    {
                        newstate                = state as State ?? new State();
                        newstate.on             = true;
                        newstate.transitiontime = tt;
                    }

                    result = await SetStateAsyncTask(newstate, obj.Id);
                }
            }
            else
            {
                Group bresult = await GetObjectAsync <Group>(obj.Id);

                if (bresult == null)
                {
                    return(false);
                }
                Group currentstate = bresult;
                if (currentstate.action.@on == true)
                {
                    log.Debug("Toggling group state : ON");
                    result = await SetStateAsyncTask(new Action { @on = false, transitiontime = tt }, obj.Id);
                }
                else
                {
                    log.Debug("Toggling group state : OFF");

                    Action newaction;

                    if (WinHueSettings.settings.SlidersBehavior == 0)
                    {
                        newaction = new Action()
                        {
                            on             = true,
                            transitiontime = tt
                        };

                        if (!WinHueSettings.settings.UseLastBriState)
                        {
                            newaction.bri = dimvalue ?? WinHueSettings.settings.DefaultBriGroup;
                        }
                    }
                    else
                    {
                        newaction                = state as Action ?? new Action();
                        newaction.on             = true;
                        newaction.transitiontime = tt;
                    }

                    result = await SetStateAsyncTask(newaction, obj.Id);
                }
            }

            return(result);
        }