Пример #1
0
        internal void UpdateFromProxy(Proxy_VGPU proxy)
        {
            this.uuid = (proxy.uuid == null) ? null : proxy.uuid;
            this.VM   = (proxy.VM == null) ? null : XenRef <WinAPI.VM> .Create(proxy.VM);

            this.GPU_group = (proxy.GPU_group == null) ? null : XenRef <WinAPI.GPU_group> .Create(proxy.GPU_group);

            this.device             = (proxy.device == null) ? null : proxy.device;
            this.currently_attached = proxy.currently_attached;
            this.other_config       = (proxy.other_config == null) ? null : Maps.convert_from_proxy_string_string(proxy.other_config);
        }
Пример #2
0
 public VGPU(Proxy_VGPU proxy)
 {
     this.UpdateFromProxy(proxy);
 }