Пример #1
0
        void InitializeControls()
        {
            Desktop.BackgroundColor = Color.Black;

            var screenOverlay = new Overlay(this)
            {
                Opacity = 1
            };
            var screenOverlayOpacityAnimation = new FloatLerpAnimation
            {
                Action = (current) => { screenOverlay.Opacity = current; },
                From = 1,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.5d),
                Enabled = true
            };
            screenOverlayOpacityAnimation.Completed += (s, e) => screenOverlay.Close();
            screenOverlay.Animations.Add(screenOverlayOpacityAnimation);

            var nowLoadingTextBlock = new TextBlock(this)
            {
                Text = "NOW LOADING...",
                ForegroundColor = Color.White,
                BackgroundColor = Color.Black,
                FontStretch = new Vector2(2),
                Padding = new Thickness(8)
            };
            Desktop.Content = nowLoadingTextBlock;

            screenOverlay.Show();
        }
Пример #2
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        public SelectLanguageDialog(Screen screen)
            : base(screen)
        {
            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            Overlay.Opacity = 0.5f;

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            var title = new TextBlock(screen)
            {
                Text = Strings.SelectLanguageTitle,
                Padding = new Thickness(4),
                ForegroundColor = Color.Yellow,
                BackgroundColor = Color.Black,
                HorizontalAlignment = HorizontalAlignment.Stretch,
                TextHorizontalAlignment = HorizontalAlignment.Left,
                ShadowOffset = new Vector2(2)
            };
            stackPanel.Children.Add(title);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            var jaButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.JaButton);
            jaButton.Click += OnJaButtonClick;
            stackPanel.Children.Add(jaButton);

            var enButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.EnButton);
            enButton.Click += OnEnButtonClick;
            stackPanel.Children.Add(enButton);

            var defaultButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.DefaultButton);
            defaultButton.Click += OnDefaultButtonClick;
            stackPanel.Children.Add(defaultButton);

            var cancelButon = ControlUtil.CreateDefaultMenuButton(screen, Strings.CancelButton);
            cancelButon.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButon);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 240,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            cancelButon.Focus();
        }
Пример #3
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 public FadeOverlay(Screen screen)
     : base(screen)
 {
     OpacityAnimation = new FloatLerpAnimation
     {
         Action = (current) => { Opacity = current; },
         To = 1
     };
     Animations.Add(OpacityAnimation);
 }
Пример #4
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        protected override void Update(GameTime gameTime)
        {
            // LoadedScreen プロパティが null ではなければ、
            // 非同期な Screen のロードが完了しています。
            if (LoadedScreen != null)
            {
                var exitOverlay = new Overlay(this);

                var animation = new FloatLerpAnimation
                {
                    Action = (current) => { exitOverlay.Opacity = current; },
                    To = 1,
                    Duration = TimeSpan.FromSeconds(0.5d),
                    Enabled = true
                };
                animation.Completed += OnExitAnimationCompleted;
                exitOverlay.Animations.Add(animation);

                exitOverlay.Show();
            }

            base.Update(gameTime);
        }
Пример #5
0
        /// <summary>
        /// インスタンスを生成します。
        /// </summary>
        /// <param name="screen"></param>
        public PredefinedColorDialog(Screen screen)
            : base(screen)
        {
            PredefinedColors = new List<PredefinedColor>();
            PredefinedColors.AddRange(PredefinedColor.PredefinedColors);
            PredefinedColors.Sort((x, y) => x.Name.CompareTo(y.Name));

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            tab = new TabControl(screen)
            {
                SelectedIndex = 0
            };
            stackPanel.Children.Add(tab);

            predefinedColorGrid = new PredefinedColorGrid(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorGrid);

            predefinedColorList = new PredefinedColorList(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorList);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            viewModeButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.ListViewModeButton);
            viewModeButton.Click += OnViewModeButtonClick;
            stackPanel.Children.Add(viewModeButton);

            var sortByNameButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByNameButton);
            sortByNameButton.Click += OnSortByNameClick;
            stackPanel.Children.Add(sortByNameButton);

            var sortByColorButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByColorButton);
            sortByColorButton.Click += OnSortByColorClick;
            stackPanel.Children.Add(sortByColorButton);

            cancelButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.CancelButton);
            cancelButton.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButton);

            const float windowWidth = 400;

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = windowWidth,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            // 閉じる場合には closeAnimation を実行し、その完了で完全に閉じます。
            closeAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = windowWidth,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            closeAnimation.Completed += (s, e) => base.Close();
            Animations.Add(closeAnimation);
        }
Пример #6
0
        public LoadBlockMeshDialog(Screen screen)
            : base(screen)
        {
            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            var pageButtonPanel = new StackPanel(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Right
            };
            stackPanel.Children.Add(pageButtonPanel);

            var backPageButton = new Button(screen)
            {
                Focusable = false,
                Width = BlockViewerGame.SpriteSize,
                HorizontalAlignment = HorizontalAlignment.Left,
                Content = new Image(screen)
                {
                    Texture = screen.Content.Load<Texture2D>("UI/ArrowLeft")
                }
            };
            backPageButton.Click += (Control s, ref RoutedEventContext c) =>
            {
                ViewModel.BackPage();
            };
            pageButtonPanel.Children.Add(backPageButton);

            pageTextBlock = new TextBlock(screen)
            {
                Width = BlockViewerGame.SpriteSize * 2,
                ForegroundColor = Color.White,
                BackgroundColor = Color.Black,
                ShadowOffset = new Vector2(2)
            };
            pageButtonPanel.Children.Add(pageTextBlock);

            var forwardPageButton = new Button(screen)
            {
                Focusable = false,
                Width = BlockViewerGame.SpriteSize,
                HorizontalAlignment = HorizontalAlignment.Right,
                Content = new Image(screen)
                {
                    Texture = screen.Content.Load<Texture2D>("UI/ArrowRight")
                }
            };
            forwardPageButton.Click += (Control s, ref RoutedEventContext c) =>
            {
                ViewModel.ForwardPage();
            };
            pageButtonPanel.Children.Add(forwardPageButton);

            var fileListPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            stackPanel.Children.Add(fileListPanel);

            for (int i = 0; i < fileButtons.Length; i++)
            {
                fileButtons[i] = new FileButton(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch
                };
                fileButtons[i].Click += OnFileButtonClick;
                fileButtons[i].KeyDown += OnFileNameButtonKeyDown;
                fileListPanel.Children.Add(fileButtons[i]);
            }

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            cancelButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.CancelButton);
            cancelButton.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButton);

            const float windowWidth = 480;

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = windowWidth,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            // 閉じる場合には closeAnimation を実行し、その完了で完全に閉じます。
            closeAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = windowWidth,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            closeAnimation.Completed += (s, e) => base.Close();
            Animations.Add(closeAnimation);
        }
Пример #7
0
        public MainMenuWindow(Screen screen)
            : base(screen)
        {
            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            Height = 480;
            Padding = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Top,
                Orientation = Orientation.Vertical
            };
            Content = stackPanel;

            var title = new TextBlock(screen)
            {
                Text = Strings.MainMenuTitle,
                Padding = new Thickness(4),
                ForegroundColor = Color.Yellow,
                BackgroundColor = Color.Black,
                HorizontalAlignment = HorizontalAlignment.Stretch,
                TextHorizontalAlignment = HorizontalAlignment.Left,
                ShadowOffset = new Vector2(2)
            };
            stackPanel.Children.Add(title);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            tab = new TabControl(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Top,
                SelectedIndex = mainMenuIndex
            };
            stackPanel.Children.Add(tab);

            var mainMenuPanel = CreateMainMenuPanel();
            tab.Items.Add(mainMenuPanel);

            var modeMenuPanel = CreateModeMenuPanel();
            tab.Items.Add(modeMenuPanel);

            var lodMenuPanel = CreateLodMenuPanel();
            tab.Items.Add(lodMenuPanel);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 240,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            // 閉じる場合には closeAnimation を実行し、その完了で完全に閉じます。
            closeAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 240,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            closeAnimation.Completed += (s, e) =>
            {
                base.Close();
                // Screen は最前面の Window をアクティブにするので、
                // 強制的に Desktop をアクティブにします。
                //Screen.Desktop.Activate();
            };
            Animations.Add(closeAnimation);

            // デフォルト フォーカス。
            loadButton.Focus();
        }
Пример #8
0
        public BoxSetupWizardDialog(Screen screen)
            : base(screen)
        {
            viewModel = new BoxSetupViewModel(screen.Game);
            DataContext = viewModel;

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);
            Overlay.Opacity = 0.5f;

            tabControl = new TabControl(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            Content = tabControl;

            attentionTabItem = new AttentionTabItem(Screen);
            attentionTabItem.FocusToDefault();
            attentionTabItem.AgreeSelected += OnAttentionTabItemAgreeSelected;
            attentionTabItem.CancelSelected += OnAttentionTabItemCancelSelected;
            tabControl.Items.Add(attentionTabItem);
            tabControl.SelectedIndex = 0;

            authorizationTabItem = new AuthorizationTabItem(Screen);
            authorizationTabItem.NextSelected += OnAuthorizationTabItemNextSelected;
            authorizationTabItem.BackSelected += OnAuthorizationTabItemBackSelected;
            tabControl.Items.Add(authorizationTabItem);

            accessTabItem = new AccessTabItem(Screen);
            accessTabItem.NextSelected += OnAccessTabItemNextSelected;
            accessTabItem.BackSelected += OnAccessTabItemBackSelected;
            tabControl.Items.Add(accessTabItem);

            prepareFolderTreeTabItem = new PrepareFolderTreeTabItem(Screen);
            prepareFolderTreeTabItem.CreateSelected += OnPrepareFolderTreeTabItemCreateSelected;
            prepareFolderTreeTabItem.CancelSelected += OnPrepareFolderTreeTabItemCancelSelected;
            tabControl.Items.Add(prepareFolderTreeTabItem);

            saveSettingsTabItem = new SaveSettingsTabItem(Screen);
            saveSettingsTabItem.YesSelected += OnSaveSettingsTabItemYesSelected;
            saveSettingsTabItem.NoSelected += OnSaveSettingsTabItemNoSelected;
            tabControl.Items.Add(saveSettingsTabItem);

            finishTabItem = new FinishTabItem(Screen);
            finishTabItem.UploadSelected += OnFinishTabItemUploadSelected;
            finishTabItem.CancelSelected += OnFinishTabItemCancelSelected;
            tabControl.Items.Add(finishTabItem);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 480,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);
        }
Пример #9
0
        void InitializeControls()
        {
            var firstWindow = new FirstWindow(this);
            firstWindow.Show();

            var secondWindow = new SecondWindow(this);
            secondWindow.Show();

            var thirdWindow = new ThirdWindow(this);
            thirdWindow.Show();

            var startEffectOverlay = new Overlay(this)
            {
                Opacity = 1
            };
            startEffectOverlay.Show();

            var startEffectOverlay_opacityAnimation = new FloatLerpAnimation
            {
                Action = (current) => { startEffectOverlay.Opacity = current; },
                From = 1,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.5d),
                Enabled = true
            };
            startEffectOverlay_opacityAnimation.Completed += (s, e) =>
            {
                startEffectOverlay.Close();
                thirdWindow.Activate();
            };
            startEffectOverlay.Animations.Add(startEffectOverlay_opacityAnimation);
        }
Пример #10
0
            void OnSwitchScreenButtonClick(Control sender, ref RoutedEventContext context)
            {
                var overlay = new Overlay(Screen)
                {
                    Opacity = 0,
                    BackgroundColor = Color.Black
                };
                overlay.Show();

                var opacityAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { overlay.Opacity = current; },
                    To = 1,
                    Duration = TimeSpan.FromSeconds(0.5d),
                    Enabled = true
                };
                opacityAnimation.Completed += (s, e) =>
                {
                    Screen.ShowScreen("MainMenuDemoScreen");
                };
                Animations.Add(opacityAnimation);
            }
Пример #11
0
            public ThirdWindow(Screen screen)
                : base(screen)
            {
                Width = unit * 15;
                Height = unit * 10;
                BackgroundColor = Color.Blue;

                var stackPanel = new StackPanel(screen)
                {
                    Orientation = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment = VerticalAlignment.Stretch,
                    Margin = new Thickness(8)
                };
                Content = stackPanel;

                var title = new TextBlock(screen)
                {
                    Text = "3rd window",
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset = new Vector2(2),
                    TextOutlineWidth = 1,
                    FontStretch = new Vector2(1.5f)
                };
                stackPanel.Children.Add(title);

                var changingLookAndFeelDemoButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Changing look & feel demo",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                changingLookAndFeelDemoButton.Click += (Control s, ref RoutedEventContext c) =>
                {
                    (screen as WindowDemoScreen).SwitchLookAndFeelSource();
                };
                stackPanel.Children.Add(changingLookAndFeelDemoButton);

                var overlayDialogDemoButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Overlay dialog demo",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                overlayDialogDemoButton.Click += (Control sender, ref RoutedEventContext context) =>
                {
                    var dialog = new FirstOverlayDialog(Screen);
                    dialog.Overlay.Opacity = 0.5f;
                    dialog.Show();
                };
                stackPanel.Children.Add(overlayDialogDemoButton);

                var drawing3DDemoButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Drawing 3D demo",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                drawing3DDemoButton.Click += (Control s, ref RoutedEventContext c) =>
                {
                    var window = new CubeWindow(Screen);
                    window.Show();
                };
                stackPanel.Children.Add(drawing3DDemoButton);

                var listBoxDemoButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "ListBox demo",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                listBoxDemoButton.Click += (Control s, ref RoutedEventContext c) =>
                {
                    var window = new ListBoxDemoWindow(screen);
                    window.Show();
                };
                stackPanel.Children.Add(listBoxDemoButton);

                var switchScreenButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Switch screen",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                switchScreenButton.Click += OnSwitchScreenButtonClick;
                stackPanel.Children.Add(switchScreenButton);

                var exitButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Exit",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black,
                        HorizontalAlignment = HorizontalAlignment.Left
                    }
                };
                exitButton.Click += OnExitButtonClick;
                stackPanel.Children.Add(exitButton);

                var startWidthAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { Width = current; },
                    To = Width,
                    Duration = TimeSpan.FromSeconds(0.3f),
                    Enabled = true
                };
                Animations.Add(startWidthAnimation);

                var startHeightAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { Height = current; },
                    To = Height,
                    Duration = TimeSpan.FromSeconds(0.3f),
                    Enabled = true
                };
                Animations.Add(startHeightAnimation);

                overlayDialogDemoButton.Focus();
            }
Пример #12
0
            public SecondWindow(Screen screen)
                : base(screen)
            {
                Width = unit * 10;
                Height = unit * 10;
                HorizontalAlignment = HorizontalAlignment.Right;
                VerticalAlignment = VerticalAlignment.Bottom;
                Margin = new Thickness(0, 0, unit, unit);
                BackgroundColor = Color.Green;
                Padding = new Thickness(16);

                Content = new TextBlock(screen)
                {
                    Text = "2nd Window",
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset = new Vector2(2),
                    TextOutlineWidth = 1,
                    FontStretch = new Vector2(1.5f),
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment = VerticalAlignment.Bottom,
                    TextHorizontalAlignment = HorizontalAlignment.Right
                };

                var opacityAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { Opacity = current; },
                    To = 1,
                    Repeat = Repeat.Forever,
                    Duration = TimeSpan.FromSeconds(2),
                    AutoReversed = true,
                    Enabled = true
                };
                Animations.Add(opacityAnimation);
            }
Пример #13
0
            public FirstWindow(Screen screen)
                : base(screen)
            {
                Width = unit * 10;
                Height = unit * 10;
                HorizontalAlignment = HorizontalAlignment.Left;
                VerticalAlignment = VerticalAlignment.Top;
                Margin = new Thickness(unit, unit, 0, 0);
                BackgroundColor = Color.Red;
                Padding = new Thickness(16);

                Content = new TextBlock(screen)
                {
                    Text = "1st Window",
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset = new Vector2(2),
                    TextOutlineWidth = 1,
                    FontStretch = new Vector2(1.5f),
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment = VerticalAlignment.Top,
                    TextHorizontalAlignment = HorizontalAlignment.Left
                };

                var repeatedWidthAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { Width = current; },
                    To = Width,
                    Repeat = Repeat.Forever,
                    Duration = TimeSpan.FromSeconds(2),
                    Enabled = true
                };
                Animations.Add(repeatedWidthAnimation);

                var repeatedHeightAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { Height = current; },
                    To = Height,
                    Repeat = Repeat.Forever,
                    Duration = TimeSpan.FromSeconds(2),
                    Enabled = true
                };
                Animations.Add(repeatedHeightAnimation);
            }
Пример #14
0
            public CubeWindow(Screen screen)
                : base(screen)
            {
                var stackPanel = new StackPanel(screen)
                {
                    Orientation = Orientation.Vertical,
                    Margin = new Thickness(8)
                };
                Content = stackPanel;

                var cubeControl = new CubeControl(screen)
                {
                    CubePrimitive = CreateCubePrimitive(),
                    ForegroundColor = Color.White,
                    Width = unit * 7,
                    Height = unit * 7,
                    CubeVisible = true
                };
                stackPanel.Children.Add(cubeControl);

                var closeButton = new Button(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = new Thickness(8),

                    Content = new TextBlock(screen)
                    {
                        Text = "Close",
                        ForegroundColor = Color.White,
                        BackgroundColor = Color.Black
                    }
                };
                closeButton.Click += (Control s, ref RoutedEventContext c) => Close();
                stackPanel.Children.Add(closeButton);

                rotateCubeAnimation = new FloatLerpAnimation
                {
                    Action = (current) =>
                    {
                        cubeControl.Orientation = Matrix.CreateFromYawPitchRoll(current, current, current);
                    },
                    To = MathHelper.TwoPi,
                    Duration = TimeSpan.FromSeconds(4),
                    Repeat = Repeat.Forever
                };
                cubeControl.MouseEnter += OnCubeControlMouseEnter;
                cubeControl.MouseLeave += OnCubeControlMouseLeave;
                Animations.Add(rotateCubeAnimation);
            }
Пример #15
0
            void OnSwitchScreenButtonClick(Control sender, ref RoutedEventContext context)
            {
                var overlay = new Overlay(Screen);
                overlay.Show();

                var opacityAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { overlay.Opacity = current; },
                    To = 1,
                    Duration = TimeSpan.FromSeconds(0.5d),
                    Enabled = true
                };
                opacityAnimation.Completed += (s, e) =>
                {
                    var uiService = Screen.Game.Services.GetRequiredService<IUIService>();
                    uiService.Show("WindowDemoScreen");
                };
                Animations.Add(opacityAnimation);
            }
Пример #16
0
            void OnExitButtonClick(Control sender, ref RoutedEventContext context)
            {
                var overlay = new Overlay(Screen);
                overlay.Show();

                var opacityAnimation = new FloatLerpAnimation
                {
                    Action = (current) => { overlay.Opacity = current; },
                    To = 1,
                    Duration = TimeSpan.FromSeconds(0.5d),
                    Enabled = true
                };
                opacityAnimation.Completed += (s, e) => Screen.Game.Exit();
                Animations.Add(opacityAnimation);
            }