static void Main(string[] args) { List <Animal> animals = new List <Animal>(); string[] animalInput = Console.ReadLine().Split(); string[] foodInput = Console.ReadLine().Split(); while (animalInput[0] != "End") { string type = animalInput[0]; string name = animalInput[1]; double weight = double.Parse(animalInput[2]); string foodType = foodInput[0]; int quantity = int.Parse(foodInput[1]); if (type == nameof(Hen)) { double wingSize = double.Parse(animalInput[3]); Bird hen = new Hen(name, weight, wingSize); Console.WriteLine(hen.AskForFood()); hen.Eat(foodType, quantity); animals.Add(hen); } else if (type == nameof(Owl)) { double wingSize = double.Parse(animalInput[3]); Bird owl = new Owl(name, weight, wingSize); Console.WriteLine(owl.AskForFood()); owl.Eat(foodType, quantity); animals.Add(owl); } else if (type == nameof(Cat)) { string livingRegion = animalInput[3]; string breed = animalInput[4]; Feline cat = new Cat(name, weight, livingRegion, breed); Console.WriteLine(cat.AskForFood()); cat.Eat(foodType, quantity); animals.Add(cat); } else if (type == nameof(Tiger)) { string livingRegion = animalInput[3]; string breed = animalInput[4]; Feline tiger = new Tiger(name, weight, livingRegion, breed); Console.WriteLine(tiger.AskForFood()); tiger.Eat(foodType, quantity); animals.Add(tiger); } else if (type == nameof(Mouse)) { string livingRegion = animalInput[3]; Mammal mouse = new Mouse(name, weight, livingRegion); Console.WriteLine(mouse.AskForFood()); mouse.Eat(foodType, quantity); animals.Add(mouse); } else if (type == nameof(Dog)) { string livingRegion = animalInput[3]; Mammal dog = new Dog(name, weight, livingRegion); Console.WriteLine(dog.AskForFood()); dog.Eat(foodType, quantity); animals.Add(dog); } animalInput = Console.ReadLine().Split(); if (animalInput[0] == "End") { break; } foodInput = Console.ReadLine().Split(); } foreach (var item in animals) { Console.WriteLine(item.ToString()); } }
static void Main(string[] args) { var animals = new List <Animal>(); while (true) { string[] animalInput = Console.ReadLine().Split(); if (animalInput[0] == "End") { break; } string[] foodInput = Console.ReadLine().Split(); Animal animal = null; Food food = null; string type = animalInput[0]; string name = animalInput[1]; double weight = double.Parse(animalInput[2]); switch (type) { case "Owl": animal = new Owl(name, weight, double.Parse(animalInput[3])); break; case "Hen": animal = new Hen(name, weight, double.Parse(animalInput[3])); break; case "Mouse": animal = new Mouse(name, weight, animalInput[3]); break; case "Dog": animal = new Dog(name, weight, animalInput[3]); break; case "Cat": animal = new Cat(name, weight, animalInput[3], animalInput[4]); break; case "Tiger": animal = new Tiger(name, weight, animalInput[3], animalInput[4]); break; default: break; } string foodType = foodInput[0]; int foodQuantity = int.Parse(foodInput[1]); switch (foodType) { case "Fruit": food = new Fruit(foodQuantity); break; case "Vegetable": food = new Vegetable(foodQuantity); break; case "Meat": food = new Meat(foodQuantity); break; case "Seeds": food = new Seeds(foodQuantity); break; default: break; } Console.WriteLine(animal.AskForFood()); animal.Feed(food); animals.Add(animal); } foreach (var animal in animals) { Console.WriteLine(animal.ToString()); } }
static void Main(string[] args) { List <Animal> animals = new List <Animal>(); string input = Console.ReadLine(); while (input.ToLower() != "end") { var tokens = input.Split(" "); string[] foods = Console.ReadLine().Split(" "); var animalType = tokens[0]; var foodType = foods[0]; int food = int.Parse(foods[1]); switch (animalType) { case "Cat": Cat cat = new Cat(tokens[1], double.Parse(tokens[2]), tokens[3], tokens[4]); animals.Add(cat); cat.AskForFood(); if (foodType == "Vegetable" || foodType == "Meat") { cat.EatFood(food); cat.IncreaseWeight(); } else { Console.WriteLine($"Cat does not eat {foodType}!"); } break; case "Tiger": Tiger tiger = new Tiger(tokens[1], double.Parse(tokens[2]), tokens[3], tokens[4]); animals.Add(tiger); tiger.AskForFood(); if (foodType == "Meat") { tiger.EatFood(food); tiger.IncreaseWeight(); } else { Console.WriteLine($"Tiger does not eat {foodType}!"); } break; case "Dog": Dog dog = new Dog(tokens[1], double.Parse(tokens[2]), tokens[3]); animals.Add(dog); dog.AskForFood(); if (foodType == "Meat") { dog.EatFood(food); dog.IncreaseWeight(); } else { Console.WriteLine($"Dog does not eat {foodType}!"); } break; case "Mouse": Mouse mouse = new Mouse(tokens[1], double.Parse(tokens[2]), tokens[3]); animals.Add(mouse); mouse.AskForFood(); if (foodType == "Vegetable" || foodType == "Fruit") { mouse.EatFood(food); mouse.IncreaseWeight(); } else { Console.WriteLine($"Mouse does not eat {foodType}!"); } break; case "Hen": Hen hen = new Hen(tokens[1], double.Parse(tokens[2]), double.Parse(tokens[3])); animals.Add(hen); hen.AskForFood(); hen.EatFood(food); hen.IncreaseWeight(); break; case "Owl": Owl owl = new Owl(tokens[1], double.Parse(tokens[2]), double.Parse(tokens[3])); animals.Add(owl); owl.AskForFood(); if (foodType == "Meat") { owl.EatFood(food); owl.IncreaseWeight(); } else { Console.WriteLine($"Owl does not eat {foodType}!"); } break; } input = Console.ReadLine(); } foreach (var animal in animals) { Console.WriteLine(animal); } }
static void Main(string[] args) { var rowCounter = 0; var animals = new List <IAnimal>(); while (true) { var input = Console.ReadLine(); if (input == "End") { break; } if (rowCounter % 2 == 0) { var animalInfo = input.Split(); var animalType = animalInfo[0]; var animalName = animalInfo[1]; var animalWeight = decimal.Parse(animalInfo[2]); var foodInfo = Console.ReadLine().Split(); var foodName = foodInfo[0]; //var vegetable = new Vegetable(4); //var typePath = vegetable.GetType().FullName; //var foodType = Type.GetType(typePath); var foodType = Type.GetType($"WildFarm.Foods.{foodName}"); var foodQuantity = int.Parse(foodInfo[1]); var food = Activator.CreateInstance(foodType, new Object[] { foodQuantity }); //var food = new Vegetable(int.Parse(foodInfo[1])); if (animalType == "Tiger") { var livingRegion = animalInfo[3]; var breed = animalInfo[4]; var tiger = new Tiger(animalName, animalWeight, livingRegion, breed); Console.WriteLine(tiger.AskForFood()); TryEatFood(tiger, (IFood)food); animals.Add(tiger); } else if (animalType == "Cat") { var livingRegion = animalInfo[3]; var breed = animalInfo[4]; var cat = new Cat(animalName, animalWeight, livingRegion, breed); Console.WriteLine(cat.AskForFood()); TryEatFood(cat, (IFood)food); animals.Add(cat); } else if (animalType == "Owl") { var wingSize = decimal.Parse(animalInfo[3]); var owl = new Owl(animalName, animalWeight, wingSize); Console.WriteLine(owl.AskForFood()); TryEatFood(owl, (IFood)food); animals.Add(owl); } else if (animalType == "Hen") { var wingSize = decimal.Parse(animalInfo[3]); var hen = new Hen(animalName, animalWeight, wingSize); Console.WriteLine(hen.AskForFood()); TryEatFood(hen, (IFood)food); animals.Add(hen); } else if (animalType == "Mouse") { var livingRegion = animalInfo[3]; var mouse = new Mouse(animalName, animalWeight, livingRegion); Console.WriteLine(mouse.AskForFood()); TryEatFood(mouse, (IFood)food); animals.Add(mouse); } else if (animalType == "Dog") { var livingRegion = animalInfo[3]; var dog = new Dog(animalName, animalWeight, livingRegion); Console.WriteLine(dog.AskForFood()); TryEatFood(dog, (IFood)food); animals.Add(dog); } } rowCounter += 2; } foreach (var animal in animals) { Console.WriteLine(animal); } }