public void TestHandleCommandForBuildNotificationRaisesCommandReceivedEvent()
        {
            // Setup
            Listener listener = new Listener(IPAddress.Any, 0);
            IBuildServerNotification actualNotification = null;
            listener.OnCommandReceived += delegate(object sender, EventArgs args) { actualNotification = (IBuildServerNotification)sender; };
            BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
            string projectId = "project1";
            string buildConfigId = "buildconfig1";
            string username1 = "user1";
            string username2 = "user2";
            string[] recipients = { username1, username2 };
            BuildNotification expectedBuildNotification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
            string command = Parser.Encode(expectedBuildNotification);

            // Fire
            listener.HandleCommand(command);

            // Test
            Assert.That(actualNotification, Is.Not.Null);
            Assert.That(actualNotification, Is.InstanceOf(typeof(BuildNotification)));
            BuildNotification actualBuildNotification = (BuildNotification)actualNotification;
            Assert.That(actualBuildNotification.Type, Is.EqualTo(notificationType));
            Assert.That(actualBuildNotification.ProjectId.Equals(projectId));
            Assert.That(actualBuildNotification.BuildConfigId.Equals(buildConfigId));
            Assert.That(actualBuildNotification.Recipients.Length, Is.EqualTo(2));
            Assert.That(actualBuildNotification.Recipients, Is.EqualTo(recipients));
        }
        public void TestHandleBuildNotification()
        {
            UserCache userCache = null;
            NotificationManager notificationManager = null;
            try
            {
                userCache = new UserCache();
                notificationManager = new NotificationManager(0, 0, userCache, false);
                string username = "******";
                string[] recipients = { username };
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
                string projectId = "project1";
                string buildConfigId = "buildconfig1";
                IBuildServerNotification buildServerNotification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
                string buildKey = Utils.CreateBuildKey(buildServerNotification);
                notificationManager.HandleCommand(buildServerNotification, EventArgs.Empty);
                User user = userCache.GetUser(username);
                Assert.That(user.Username, Is.EqualTo(username));
                Assert.That(user.ActiveBuilds.Contains(buildKey));
            }
            finally
            {
                if (notificationManager != null)
                {
                    notificationManager.Dispose();
                }

                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestHandleCommandForMultipleCommandsReceivedEvent()
        {
            // Setup
            int maxCommands = 200;
            int numberOfCommandsReceived = 0;
            object runLock = new object();
            int timeout = 30000;
            string hostname = "localhost";
            int port = 39191;
            Listener listener = new Listener(IPAddress.Any, port);
            ConcurrentQueue<IBuildServerNotification> actualNotifications = new ConcurrentQueue<IBuildServerNotification>();

            listener.OnCommandReceived += (sender, args) =>
            {
                lock (runLock)
                {
                    actualNotifications.Enqueue((IBuildServerNotification)sender);
                    Interlocked.Increment(ref numberOfCommandsReceived);
                    Console.WriteLine("Number of commands received: {0}/{1}", numberOfCommandsReceived, maxCommands);
                    if (numberOfCommandsReceived == maxCommands)
                    {
                        Monitor.Pulse(runLock);
                    }
                }
            };

            BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
            string projectId = "project1";
            string buildConfigId = "buildconfig1";
            string username1 = "user1";
            string username2 = "user2";
            string[] recipients = { username1, username2 };
            BuildNotification expectedBuildNotification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
            string command = Parser.Encode(expectedBuildNotification);
            listener.Start();
            Assert.That(listener.Running, Is.True);
            Console.WriteLine("Port: {0}", port);

            // Fire
            List<bool> sendResults = new List<bool>(maxCommands);
            Thread[] threads = new Thread[maxCommands];
            Console.WriteLine("Creating {0} threads", maxCommands);
            for (int i = 0; i < maxCommands; i++)
            {
                threads[i] = new Thread(() => sendResults.Add(Utils.SendCommand(hostname, port, command)));

                threads[i].Name = i.ToString(CultureInfo.InvariantCulture);
            }

            Console.WriteLine("Starting {0} threads", maxCommands);
            Parallel.ForEach(threads, thread =>
            {
                Console.WriteLine("Starting thread {0}", thread.Name);
                thread.Start();
            });

            lock (runLock)
            {
                Console.WriteLine("Waiting to receive all commands");
                Monitor.Wait(runLock, timeout);
            }

            listener.Stop();
            Assert.That(listener.Running, Is.False);
            Console.WriteLine("Total notifications received: {0}/{1}", actualNotifications.Count, maxCommands);
            Assert.That(sendResults.Contains(false), Is.False, "One or more commands could not be sent");
            Assert.That(actualNotifications.Count, Is.EqualTo(maxCommands), "Not all commands were received - test might have timed out");

            foreach (IBuildServerNotification actualNotification in actualNotifications)
            {
                Assert.That(actualNotification, Is.Not.Null);
                Assert.That(actualNotification, Is.InstanceOf(typeof(BuildNotification)));
                BuildNotification actualBuildNotification = (BuildNotification)actualNotification;
                Assert.That(actualBuildNotification.Type, Is.EqualTo(notificationType));
                Assert.That(actualBuildNotification.ProjectId.Equals(projectId));
                Assert.That(actualBuildNotification.BuildConfigId.Equals(buildConfigId));
                Assert.That(actualBuildNotification.Recipients.Length, Is.EqualTo(2));
                Assert.That(actualBuildNotification.Recipients, Is.EqualTo(recipients));
            }
        }
 public void TestUpdateWithBuildFailingNotification([Values(BuildServerNotificationType.BuildFailed, BuildServerNotificationType.BuildFailedToStart, BuildServerNotificationType.BuildFailing, BuildServerNotificationType.BuildHanging)] BuildServerNotificationType notificationType)
 {
     UserCache userCache = null;
     try
     {
         string projectId = "project1";
         string buildConfigId = "buildconfig1";
         string username = "******";
         string[] recipients = { username };
         IBuildServerNotification notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
         userCache = new UserCache();
         userCache.Update(notification);
         User user = userCache.GetUser(username);
         Assert.That(user.IsAttentionRequired());
     }
     finally
     {
         if (userCache != null)
         {
             userCache.Dispose();
         }
     }
 }
 public void TestUpdateWithBuildBuildingNotificationForSingleUserDoesNotExist()
 {
     UserCache userCache = null;
     try
     {
         BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
         string projectId = "project1";
         string buildConfigId = "buildconfig1";
         string username = "******";
         string[] recipients = { username };
         IBuildServerNotification notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
         userCache = new UserCache();
         userCache.Update(notification);
         User user = userCache.GetUser(username);
         Assert.That(user.IsBuildActive());
     }
     finally
     {
         if (userCache != null)
         {
             userCache.Dispose();
         }
     }
 }
        public void TestUpdateUserBothResponsibleAndHasActiveBuild()
        {
            UserCache userCache = null;
            try
            {
                // Setup
                userCache = new UserCache();
                User actualUser = null;
                userCache.OnUpdate += delegate(object sender, EventArgs args) { actualUser = (User)sender; };
                string username = "******";
                string projectId = "project1";

                // First notification
                BuildServerNotificationType notificationType1 = BuildServerNotificationType.BuildResponsibilityAssigned;
                string buildConfigId1 = "buildconfig1";
                string state = BuildServerResponsibilityState.Taken;
                IBuildServerNotification notification1 = new ResponsibilityNotification(notificationType1, projectId, buildConfigId1, username, state);
                userCache.Update(notification1);

                // Second notification
                BuildServerNotificationType notificationType2 = BuildServerNotificationType.BuildBuilding;
                string buildConfigId2 = "buildconfig2";
                string[] recipients = { username };
                IBuildServerNotification notification2 = new BuildNotification(notificationType2, projectId, buildConfigId2, recipients);
                userCache.Update(notification2);

                // Test
                Assert.That(actualUser, NUnit.Framework.Is.Not.Null);
                Assert.That(actualUser.Username, NUnit.Framework.Is.EqualTo(username));
                Assert.That(actualUser.IsBuildActive(), NUnit.Framework.Is.True);
                Assert.That(actualUser.IsAttentionRequired(), NUnit.Framework.Is.True);
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestUpdateNotificationForActiveBuild()
        {
            UserCache userCache = null;
            try
            {
                // Setup
                userCache = new UserCache();
                ConcurrentDictionary<string, User> userDictionary = new ConcurrentDictionary<string, User>();
                userCache.OnUpdate += delegate(object sender, EventArgs args)
                {
                    User user = (User)sender;
                    userDictionary[user.Username] = user;
                };
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
                string projectId = "project1";
                string buildConfigId = "buildconfig1";
                string username1 = "user11";
                string username2 = "user21";
                string[] recipients = { username1, username2 };
                IBuildServerNotification expectedNotification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);

                // Execute
                userCache.Update(expectedNotification);

                // Test
                foreach (string recipient in recipients)
                {
                    Assert.That(userDictionary.ContainsKey(recipient));
                    User actualUser = userDictionary[recipient];
                    Assert.That(actualUser.Username, NUnit.Framework.Is.EqualTo(recipient));
                    Assert.That(actualUser.IsBuildActive(), NUnit.Framework.Is.True);
                    Assert.That(actualUser.IsAttentionRequired(), NUnit.Framework.Is.False);
                }
            }
            catch (AggregateException ex)
            {
                if (ex.InnerExceptions != null)
                {
                    foreach (Exception exception in ex.InnerExceptions)
                    {
                        Console.WriteLine(exception.Message);
                        Console.WriteLine(exception.StackTrace);
                    }
                }

                throw;
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        /// <summary>
        /// Updates the builds the user is responsible for.
        /// </summary>
        /// <param name="buildKey">The build key.</param>
        /// <param name="buildNotification">The build notification.</param>
        /// <param name="user">The user.</param>
        private static void UpdateUserBuildsResponsibleFor(string buildKey, BuildNotification buildNotification, ref User user)
        {
            // Active vs. inactive build is mutually exclusive, but unfortunately not attention when it is
            // a build notification. Since IsAttentionRequired tests for build failures, it's negation doesn't
            // imply success. E.g. if the build is not failed, failed to start, failing or hanging, it doesn't
            // imply success. This is because we're mixing these with responsibility notifications, which
            // make it ambiguous. So, we need to actively test that attention can be cancelled.
            if (Utils.IsAttentionRequired(buildNotification.Type))
            {
                // If this is the first notification of responsibility
                if (user.BuildsResponsibleFor.Count == 0)
                {
                    user.AttentionFirstRequired = DateTime.Now;
                }

                if (!user.BuildsResponsibleFor.Contains(buildKey))
                {
                    user.BuildsResponsibleFor.Add(buildKey);
                }
            }
            else if (Utils.IsNoAttentionRequired(buildNotification.Type))
            {
                user.BuildsResponsibleFor.Remove(buildKey);
                if (user.BuildsResponsibleFor.Count == 0)
                {
                    CancelPriority(user);
                }
            }
        }
        public void TestUpdateDuplicateBuildKeyOnActiveBuildForResponsibleUser()
        {
            UserCache userCache = null;
            try
            {
                // Shared
                string projectId = "project1";
                string buildConfigId = "buildconfig1";
                userCache = new UserCache();

                // Events
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildFailed;
                string username = "******";
                string[] recipients = { username };
                IBuildServerNotification notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
                string buildKey = Utils.CreateBuildKey(notification);
                userCache.Update(notification);
                userCache.Update(notification);

                // Test
                Assert.That(userCache.GetUser(username).BuildsResponsibleFor.Contains(buildKey));
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestUpdateDuplicateBuildKeyForActiveBuildsOneMustRemainAfterTheOtherFinished()
        {
            UserCache userCache = null;
            try
            {
                // Shared
                string projectId = "project1";
                string buildConfigId = "buildconfig1";
                userCache = new UserCache();

                // Events
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
                string username = "******";
                string[] recipients = { username };
                IBuildServerNotification notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
                string buildKey = Utils.CreateBuildKey(notification);
                userCache.Update(notification);
                userCache.Update(notification);
                notificationType = BuildServerNotificationType.BuildSuccessful;
                notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
                userCache.Update(notification);

                // Test
                Assert.That(userCache.GetUser(username).ActiveBuilds.Contains(buildKey));
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestPriorityTimerWithBuildFailureFollowedByBuildSuccess()
        {
            UserCache userCache = null;
            try
            {
                object syncRoot = new object();
                int numberOfEvents = 0;
                int priorityTimerPeriod = 1000;
                TimeSpan priorityPeriod = TimeSpan.Zero;
                string projectId = "project1";
                string buildConfigId = "buildConfig1";
                string username = "******";
                string[] recipients = { username };
                userCache = new UserCache(priorityTimerPeriod, priorityPeriod);
                User user = null;
                userCache.OnUpdate += (sender, args) =>
                {
                    numberOfEvents++;
                    if (numberOfEvents != 2)
                    {
                        return;
                    }

                    user = (User)sender;
                    lock (syncRoot)
                    {
                        Monitor.Pulse(syncRoot);
                    }
                };

                // We fail a build and after the priority timer period expires this user's
                // priority attention will be required
                BuildNotification notification = new BuildNotification(BuildServerNotificationType.BuildFailed, projectId, buildConfigId, recipients);
                userCache.Update(notification);
                lock (syncRoot)
                {
                    Monitor.Wait(syncRoot, 2 * priorityTimerPeriod);
                }

                Assert.That(numberOfEvents, NUnit.Framework.Is.EqualTo(2));
                Assert.That(user, NUnit.Framework.Is.Not.Null);
                Assert.That(user.BuildsResponsibleFor.Count, NUnit.Framework.Is.EqualTo(1));
                Assert.That(user.ActiveBuilds.Count, NUnit.Framework.Is.EqualTo(0));
                Assert.That(user.IsAttentionPriority, NUnit.Framework.Is.True);

                // A successful build must now correctly reset the priority properties for the user
                notification = new BuildNotification(BuildServerNotificationType.BuildSuccessful, projectId, buildConfigId, recipients);
                userCache.Update(notification);
                lock (syncRoot)
                {
                    Monitor.Wait(syncRoot, 2 * priorityTimerPeriod);
                }

                Assert.That(numberOfEvents, NUnit.Framework.Is.EqualTo(3));
                Assert.That(user, NUnit.Framework.Is.Not.Null);
                Assert.That(user.BuildsResponsibleFor.Count, NUnit.Framework.Is.EqualTo(0));
                Assert.That(user.ActiveBuilds.Count, NUnit.Framework.Is.EqualTo(0));
                Assert.That(user.IsAttentionPriority, NUnit.Framework.Is.False);
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestInitializeWithMocks()
        {
            UserCache userCache = null;
            try
            {
                // Setup
                string username = "******";
                string projectId = "project1";
                string buildConfigId = "config1";
                string[] recipients = { username };
                IBuildServerNotification buildBuildingNotification = new BuildNotification(BuildServerNotificationType.BuildBuilding, projectId, buildConfigId, recipients);
                IBuildServerNotification buildFailedNotification = new BuildNotification(BuildServerNotificationType.BuildFailed, projectId, buildConfigId, recipients);
                string buildKey = Utils.CreateBuildKey(buildFailedNotification);

                // Mocks
                Mock<IBuildServerClient> mockBuildServerClient = this.mockFactory.CreateMock<IBuildServerClient>();
                List<IBuildServerNotification> activeBuilds = new List<IBuildServerNotification> {
                                                                                                         buildBuildingNotification
                                                                                                 };
                mockBuildServerClient.Expects.One.Method(x => x.GetAllActiveBuildNotifications()).WillReturn(activeBuilds);
                List<IBuildServerNotification> buildsThatRequireAttention = new List<IBuildServerNotification> {
                                                                                                                       buildFailedNotification
                                                                                                               };
                mockBuildServerClient.Expects.One.Method(x => x.GetAllBuildsThatRequireAttention()).WillReturn(buildsThatRequireAttention);

                // Execute
                userCache = new UserCache();
                userCache.Initialize(mockBuildServerClient.MockObject);

                // Test
                User actualUser = userCache.GetUser(username);
                Assert.That(actualUser.ActiveBuilds.Count, NUnit.Framework.Is.EqualTo(1));
                Assert.That(actualUser.ActiveBuilds.Contains(buildKey));
                Assert.That(actualUser.BuildsResponsibleFor.Count, NUnit.Framework.Is.EqualTo(1));
                Assert.That(actualUser.BuildsResponsibleFor.Contains(buildKey));
                this.mockFactory.VerifyAllExpectationsHaveBeenMet();
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestUsernameKeyIsLowerCase()
        {
            UserCache userCache = null;
            try
            {
                // Setup
                string username = "******";
                string projectId = "project1";
                string buildConfigId = "buildConfigId";
                string[] recipients = { username };
                userCache = new UserCache();
                BuildNotification buildNotification = new BuildNotification(BuildServerNotificationType.BuildBuilding, projectId, buildConfigId, recipients);
                userCache.Update(buildNotification);

                // User1 must not exist
                try
                {
                    userCache.GetUser(username);
                    Assert.Fail();
                }
                catch (KeyNotFoundException)
                {
                }

                // But user1 must
                User user = userCache.GetUser(username.ToLower());

                // Check the details
                Assert.That(user, NUnit.Framework.Is.Not.Null);
                Assert.That(user.Username, NUnit.Framework.Is.EqualTo(username.ToLower()));
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestEncodeBuildNotification()
        {
            // Construct notification object
            BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
            string projectId = "project1";
            string buildConfigId = "buildconfig1";
            string username1 = "user1";
            string username2 = "user2";
            string[] recipients = { username1, username2 };
            BuildNotification notification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);

            // Manually construct a packet
            string notificationPart = Field.NotificationTypeId + Packet.FieldSeparator + ((int)notificationType).ToString(CultureInfo.InvariantCulture) + Packet.CommandSeparator;
            string projectPart = Field.ProjectId + Packet.FieldSeparator + projectId + Packet.CommandSeparator;
            string buildConfigPart = Field.BuildConfigId + Packet.FieldSeparator + buildConfigId + Packet.CommandSeparator;
            string recipientList = string.Join(Packet.ListSeparator.ToString(CultureInfo.InvariantCulture), recipients);
            string recipientsPart = Field.BuildRecipients + Packet.FieldSeparator + recipientList + Packet.PacketTerminator;
            string expectedCommand = notificationPart + projectPart + buildConfigPart + recipientsPart;

            // Test
            string actualCommand = Parser.Encode(notification);
            Assert.That(actualCommand.Equals(expectedCommand));
        }
        public void TestHandleRegistrationRequestAfterBuildNotification()
        {
            UserCache userCache = null;
            NotificationManager notificationManager = null;
            try
            {
                // Setup
                userCache = new UserCache();
                notificationManager = new NotificationManager(0, 0, userCache, false);
                string username = "******";
                string[] recipients = { username };
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
                string projectId = "project1";
                string buildConfigId = "buildconfig1";
                IBuildServerNotification buildServerNotification = new BuildNotification(notificationType, projectId, buildConfigId, recipients);
                string buildKey = Utils.CreateBuildKey(buildServerNotification);

                // Check that the user doesn't exist prior to the notification
                try
                {
                    userCache.GetUser(username);
                    Assert.Fail();
                }
                catch (KeyNotFoundException)
                {
                    // Expected
                }

                // This will create a user in the cache, but without a hostname
                notificationManager.HandleCommand(buildServerNotification, EventArgs.Empty);
                User user = userCache.GetUser(username);
                Assert.That(user.Username, Is.EqualTo(username));
                Assert.That(user.ActiveBuilds.Contains(buildKey));
                Assert.That(string.IsNullOrEmpty(user.Hostname));

                // Now we create a registration request, which should update the existing user with a hostname
                string hostname = username + "-ws";
                IRequest registrationRequest = new RegistrationRequest(hostname, username);
                notificationManager.HandleCommand(registrationRequest, EventArgs.Empty);
                user = userCache.GetUser(username);
                Assert.That(user.Username, Is.EqualTo(username));
                Assert.That(user.Hostname, Is.EqualTo(hostname));
            }
            finally
            {
                if (notificationManager != null)
                {
                    notificationManager.Dispose();
                }

                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
        public void TestUpdateMultipleUsersMultipleBuildsOneBuildingOneSuccessful()
        {
            UserCache userCache = null;
            try
            {
                // Shared
                string projectId1 = "project1";
                string buildConfigId1 = "buildconfig1";
                string projectId2 = "project2";
                string buildConfigId2 = "buildconfig2";
                userCache = new UserCache();

                // Events -- all building
                BuildServerNotificationType notificationType = BuildServerNotificationType.BuildBuilding;
                string username1 = "user1";
                string username2 = "user2";
                string[] recipients = { username1, username2 };
                IBuildServerNotification notification1 = new BuildNotification(notificationType, projectId1, buildConfigId1, recipients);
                string buildKey1 = Utils.CreateBuildKey(notification1);
                userCache.Update(notification1);
                IBuildServerNotification notification2 = new BuildNotification(notificationType, projectId2, buildConfigId2, recipients);
                string buildKey2 = Utils.CreateBuildKey(notification2);
                userCache.Update(notification2);

                // Events -- one successful
                notificationType = BuildServerNotificationType.BuildSuccessful;
                notification1 = new BuildNotification(notificationType, projectId1, buildConfigId1, recipients);
                userCache.Update(notification1);

                // Both users must have only 1 build active
                User user1 = userCache.GetUser(username1);
                Assert.That(user1.IsBuildActive());
                Assert.That(user1.ActiveBuilds.Count, NUnit.Framework.Is.EqualTo(1));
                Assert.That(user1.ActiveBuilds.Contains(buildKey1), NUnit.Framework.Is.False);
                Assert.That(user1.ActiveBuilds.Contains(buildKey2));
                User user2 = userCache.GetUser(username2);
                Assert.That(user2.IsBuildActive());
                Assert.That(user2.ActiveBuilds.Count, NUnit.Framework.Is.EqualTo(1));
                Assert.That(user2.ActiveBuilds.Contains(buildKey1), NUnit.Framework.Is.False);
                Assert.That(user2.ActiveBuilds.Contains(buildKey2));
            }
            finally
            {
                if (userCache != null)
                {
                    userCache.Dispose();
                }
            }
        }
 /// <summary>
 /// Updates the user's active builds.
 /// </summary>
 /// <param name="buildKey">The build key.</param>
 /// <param name="buildNotification">The build notification.</param>
 /// <param name="user">The user.</param>
 private static void UpdateUserActiveBuilds(string buildKey, BuildNotification buildNotification, ref User user)
 {
     // Active and inactive is mutually exclusive, i.e. if a build is not building (active) it must consequently
     // be inactive.
     if (Utils.IsActiveBuild(buildNotification.Type))
     {
         if (!user.ActiveBuilds.Contains(buildKey))
         {
             user.ActiveBuilds.Add(buildKey);
         }
     }
     else
     {
         user.ActiveBuilds.Remove(buildKey);
     }
 }