Пример #1
0
        protected void CallShotClient(AimApply interaction, bool isSuicide)
        {
            var dir = gunComp.ApplyRecoil(interaction.TargetVector.normalized);

            gunComp.DisplayShot(PlayerManager.LocalPlayer, dir, interaction.TargetBodyPart, isSuicide, gunComp.CurrentMagazine.containedBullets[0].name, gunComp.CurrentMagazine.containedProjectilesFired[0]);
        }