Пример #1
0
 static void Postfix(ref bool __result, ref Pawn __state, ThingWithComps eq)
 {
     if (__state != null)
     {
         if (WorldComp.TryGetAssignedWeapons(__state, out AssignedWeaponContainer c) &&
             c.Contains(eq))
         {
             if (!Settings.AllowPawnsToDropWeapon)
             {
                 if (!WorldComp.Add(eq))
                 {
                     Log.Warning($"unable to find weapon storage that can hold {eq.ThingID} so it will be dropped.");
                     WorldComp.Drop(eq);
                 }
             }
             else
             {
                 if (c.Remove(eq))
                 {
                     if (eq.def.IsRangedWeapon)
                     {
                         if (!HarmonyPatchUtil.EquipRanged(c))
                         {
                             HarmonyPatchUtil.EquipMelee(c);
                         }
                     }
                     else
                     {
                         if (!HarmonyPatchUtil.EquipMelee(c))
                         {
                             HarmonyPatchUtil.EquipRanged(c);
                         }
                     }
                 }
                 if (Settings.PlaceDroppedWeaponsInStorage)
                 {
                     if (!WorldComp.Add(eq))
                     {
                         Log.Warning($"unable to find weapon storage that can hold {eq.ThingID} so it will be dropped.");
                         WorldComp.Drop(eq);
                     }
                 }
             }
         }
         else
         {
             foreach (SharedWeaponFilter swf in WorldComp.SharedWeaponFilter)
             {
                 if (swf.Allows(eq) &&
                     !WorldComp.Add(eq))
                 {
                     Log.Warning($"unable to find weapon storage that can hold {eq.ThingID} so it will be dropped.");
                     WorldComp.Drop(eq);
                     break;
                 }
             }
         }
     }
 }