Пример #1
0
        void Start()
        {
            numberOnLoop              = 1;
            checkPointPassageSuccess  = 0;
            CheckpointSuccess.enabled = false;

            alreadyIncrease = false;

            manager       = GameObject.FindWithTag("manager");
            managerScript = manager.GetComponent <FigureManager>();
        }
Пример #2
0
        public GameObject FourArrow;//le feedBack a deplacer


        void Start()
        {
            scriptScore   = GameObject.Find("_manager").GetComponent <CalculScore>();
            managerScript = GameObject.Find("_manager").GetComponent <FigureManager>();
            //feedBackCheckPointScript = GameObject.Find("1").GetComponent<feedBackCheckPoint>();


            checkPointPassageSuccess = 0;
            //  CheckpointSuccess.enabled = false;

            alreadyIncrease = false;
            numberOnLoop    = 1;
            //manager = GameObject.FindWithTag("manager");
            // managerScript = manager.GetComponent<FigureManager>();



            checkPointActual = 0;
            checkPointNext   = 1;
        }