Пример #1
0
 private void ClientOnReceiveMessage(NamedPipeConnection <TRead, TWrite> connection, TRead message)
 {
     if (ClientMessage != null)
     {
         ClientMessage(connection, message);
     }
 }
Пример #2
0
 private void ClientOnConnected(NamedPipeConnection <TRead, TWrite> connection)
 {
     if (ClientConnected != null)
     {
         ClientConnected(connection);
     }
 }
Пример #3
0
 private void OnClientConnected(NamedPipeConnection <string, string> connection)
 {
     if (FindByName(connection.Name) == null)
     {
         _clients.Add(new HeartbeatClient(connection.Name));
     }
     //SendCommand(Commands.SetTimeOut, HardTimeout);
 }
Пример #4
0
        private void OnClientDisconnected(NamedPipeConnection <string, string> connection)
        {
            var client = FindByName(connection.Name);

            if (client != null)
            {
                _clients.Remove(client);
            }
        }
Пример #5
0
        private void ClientOnDisconnected(NamedPipeConnection <TRead, TWrite> connection)
        {
            if (connection == null)
            {
                return;
            }

            lock (_connections)
            {
                _connections.Remove(connection);
            }

            if (ClientDisconnected != null)
            {
                ClientDisconnected(connection);
            }
        }
Пример #6
0
        private void WaitForConnection(string pipeName, PipeSecurity pipeSecurity)
        {
            NamedPipeServerStream handshakePipe            = null;
            NamedPipeServerStream dataPipe                 = null;
            NamedPipeConnection <TRead, TWrite> connection = null;

            var connectionPipeName = GetNextConnectionPipeName(pipeName);

            try
            {
                // Send the client the name of the data pipe to use
                handshakePipe = PipeServerFactory.CreateAndConnectPipe(pipeName, pipeSecurity);
                var handshakeWrapper = new PipeStreamWrapper <string, string>(handshakePipe);
                handshakeWrapper.WriteObject(connectionPipeName);
                handshakeWrapper.WaitForPipeDrain();
                handshakeWrapper.Close();

                // Wait for the client to connect to the data pipe
                dataPipe = PipeServerFactory.CreatePipe(connectionPipeName, pipeSecurity);
                dataPipe.WaitForConnection();

                // Add the client's connection to the list of connections
                connection = ConnectionFactory.CreateConnection <TRead, TWrite>(dataPipe);
                connection.ReceiveMessage += ClientOnReceiveMessage;
                connection.Disconnected   += ClientOnDisconnected;
                connection.Error          += ConnectionOnError;
                connection.Open();

                lock (_connections)
                {
                    _connections.Add(connection);
                }

                ClientOnConnected(connection);
            }
            // Catch the IOException that is raised if the pipe is broken or disconnected.
            catch (Exception e)
            {
                Console.Error.WriteLine("Named pipe is broken or disconnected: {0}", e);

                Cleanup(handshakePipe);
                Cleanup(dataPipe);

                ClientOnDisconnected(connection);
            }
        }
Пример #7
0
        private void OnClientMessage(NamedPipeConnection <string, string> connection, string message)
        {
            var args = message.Split(',');

            if (args.Length == 0)
            {
                return;
            }
            uint command; if (!uint.TryParse(args[0], out command))

            {
                return;
            }

            switch (command)
            {
            case (int)Commands.Heartbeat:
            {
                var client = FindByName(connection.Name);
                if (client == null)
                {
                    break;
                }
                if (args.Length < 2)
                {
                    return;
                }
                client.ProcessName   = args[1];
                client.LastHeartbeat = DateTime.Now;
                Debug.WriteLine("received heartbeat");
            }
            break;

            case (int)Commands.RequestKill:
            {
                var client = FindByName(connection.Name);
                if (client == null)
                {
                    break;
                }
                if (args.Length < 2)
                {
                    return;
                }
                client.ProcessName = args[1];

                if (args.Length == 3)
                {
                    uint delay;
                    if (!uint.TryParse(args[2], out delay))
                    {
                        return;
                    }
                    client.KillTime = DateTime.Now + TimeSpan.FromSeconds(delay);
                    Logger.Warn("Received kill after {0} seconds request by Process {1}", delay, client.ProcessName);
                    //Debug.WriteLine("received delayed kill");
                }
                else
                {
                    client.KillTime = DateTime.Now;
                    Logger.Warn("Received kill request by Process {0}", client.ProcessName);
                    //Debug.WriteLine("received  kill");
                }
                client.RequestKill = true;
            }
            break;

            default:
                Debug.WriteLine("Unrecognized command");
                break;
            }
        }
Пример #8
0
 /// <summary>
 ///     Invoked on the UI thread.
 /// </summary>
 private void ConnectionOnError(NamedPipeConnection <TRead, TWrite> connection, Exception exception)
 {
     OnError(exception);
 }