Пример #1
0
        public static void Load()
        {
            foreach (var file in FileExplorer.FilesIn(FileExplorer.Saves))
            {
                if (file != DefaultSaveName && !file.EndsWith("_map"))                 //make sure that we don't add any maps
                {
                    Saves.Add(new GameSave(file));
                }
            }

            DefaultSave = new GameSave(DefaultSaveName);
        }