public static void Main() { int n = 6; GameEngine engine = new GameEngine(n); engine.Start(); Console.WriteLine(engine.BoardToString()); }
public void CreateEngineWork() { var engine = new GameEngine(6); string expected = "1 16 17 18 19 20 \r\n15 2 27 28 29 21 \r\n14 31 3 26 30 22 \r\n13 36 32 4 25 23 \r\n12 35 34 33 5 24 \r\n11 10 9 8 7 6 \r\n"; engine.Start(); Assert.AreEqual(expected, engine.BoardToString()); }
public void CreateEnginePrintWithoutStart() { var engine = new GameEngine(6); string expected = string.Empty; var actual = engine.BoardToString(); Assert.AreEqual(expected, actual); }
public void CreateValidEngine() { var engine = new GameEngine(3); }
public void CreateInvalidEngine() { var engine = new GameEngine(0); }