Пример #1
0
 public Level(World world, int? stage)
 {
     _world = world;
     _player = new Player(_world, stage.HasValue ? _world.GetStageStartIndex(stage.Value) : _world.PlayerSpawnIndex);
     _gameClock = new GameClock();
 }
Пример #2
0
 public GameClockRenderer(GameClock gameClock)
 {
     _gameClock = gameClock;
 }