void OnEnable()
 {
     _decorator = (WorldMap2D_Decorator)target;
     groupNames = new string[WorldMap2D_Decorator.NUM_GROUPS];
     ReloadGroupNames();
     _decorator.ReloadCountryNames();
 }
Пример #2
0
        void OnEnable()
        {
            Color backColor = EditorGUIUtility.isProSkin ? new Color(0.18f, 0.18f, 0.18f) : new Color(0.7f, 0.7f, 0.7f);

            _blackTexture           = MakeTex(4, 4, backColor);
            _blackTexture.hideFlags = HideFlags.DontSave;
            blackStyle = new GUIStyle();
            blackStyle.normal.background = _blackTexture;
            _decorator = (WorldMap2D_Decorator)target;
            groupNames = new string[WorldMap2D_Decorator.NUM_GROUPS];
            ReloadGroupNames();
            _decorator.ReloadCountryNames();
        }