public MakeShadowTest() { this.sizeofMat = 6; this.package = new ShadowPackage(); this.rnd = new Random(); this.center = new Point3f(); this.shadowCalor = new Scalar[sizeofMat]; this.players = new _playrer[sizeofMat]; this.pt = new Point[sizeofMat]; this.kinect = KinectSensor.GetDefault(); this.joints = new Joint[this.sizeofMat]; this.moveCenter = new Point3f(); this.vecofCenter = new Vec3f(); this.param = new Parameter(); }
public void ShowForm() { if (this.param.IsDisposed ) { this.param = new Parameter(); this.param.Show(); } else { this.param.Show(); } }