public void UnShow(MapNode node) { throw new System.NotImplementedException(); }
public void UnShow(MapNode node) { }
public void Show(MapNode node, Vector2Int index) { Vector2Int currentIndex = node.index; Vector2Int unit = MapManager.Instance.mapUnit; MeshRenderer mr; if (renderers.ContainsKey(currentIndex) && renderers[currentIndex] != null) { mr = renderers[node.index]; } else { GameObject panel = GameObject.CreatePrimitive(PrimitiveType.Quad); panel.name = node.index.ToString(); panel.transform.position = new Vector3(node.index.x * MapManager.Instance.mapUnit.x + 16, 0, node.index.y * MapManager.Instance.mapUnit.y + 16); panel.transform.rotation = Quaternion.AngleAxis(90, Vector3.right); panel.transform.localScale = new Vector3(node.size.x, node.size.y, 1); mr = panel.GetComponent <MeshRenderer>(); textures[currentIndex] = new Texture2D(1024, 1024);//,TextureFormat.ARGB32,false); mr.material = mapManager.groundMaterial; mr.material.mainTexture = textures[currentIndex]; renderers[currentIndex] = mr; } Dictionary <byte, byte> cid = new Dictionary <byte, byte>(); for (byte i = 0; i < node.Data.coners.GetLength(2); i++) { if (node.Data.coners[index.x, index.y, i] == 0) { continue; } if (cid.ContainsKey(node.Data.coners[index.x, index.y, i])) { cid[node.Data.coners[index.x, index.y, i]] += (byte)(i + 1); } else { cid[node.Data.coners[index.x, index.y, i]] = i; } } enumraterConerDic = cid.GetEnumerator(); Color targetColor = Color.white; textures[currentIndex].SetPixels(index.x * unit.x, index.y * unit.y, unit.x, unit.y, BrushManager.Instance.gourndTextures[enumraterConerDic.Current.Key].GetPixels(0, 0, 32, 32)); while (enumraterConerDic.MoveNext()) { for (int i = 0; i < unit.x; i++) { for (int j = 0; j < unit.y; j++) { targetColor = BrushManager.Instance.gourndTextures[enumraterConerDic.Current.Key].GetPixel((enumraterConerDic.Current.Value + 1) * unit.x + i, j); if (targetColor.a != 0) { textures[currentIndex].SetPixel(index.x * unit.x + i, index.y * unit.y + j, BrushManager.Instance.gourndTextures[enumraterConerDic.Current.Key].GetPixel((enumraterConerDic.Current.Value + 1) * unit.x + i, j)); } } } //textures[currentIndex].SetPixels(index.x * unit.x, index.y * unit.y, unit.x, unit.y, BrushManager.Instance.gourndTextures[enumraterConerDic.Current.Key].GetPixels((enumraterConerDic.Current.Value + 1) * unit.x, 0, unit.x, unit.y)); } updateTexture[node.index] = true; }
public void CreateMap(MapNode node) { }
public void ShowMark(MapNode node, Vector2Int index) { }