Пример #1
0
        private void RemoveFromParent(IAbcVisual oldVisualParent)
        {
            if (this.control == null)
            {
                return;
            }

            if (oldVisualParent == null)
            {
                return;
            }

            WFVisual wfVisualParent = (WFVisual)oldVisualParent;
            Panel    panel          = (Panel)wfVisualParent.control;

            panel.Controls.Remove(this.control);
        }
Пример #2
0
        private void AddToParent()
        {
            if (this.control == null)
            {
                return;
            }

            IAbcVisual abcVisual       = this;
            IAbcVisual abcVisualParent = abcVisual.VisualParent;

            if (abcVisualParent == null)
            {
                return;
            }

            WFVisual wfVisualParent = (WFVisual)abcVisualParent;
            Panel    panel          = (Panel)wfVisualParent.control;

            panel.Controls.Add(this.control);
        }
Пример #3
0
        internal override void ArrangeOverride(AbcArrangeContext context)
        {
            IAbcCanvas abcCanvas = this;

            foreach (IAbcVisual abcChild in abcCanvas.Children)
            {
                AbcContextualPropertyValue arrangeSlotPropertyValue = abcChild.GetContextualPropertyValue(AbcCanvasContextualProperties.ArrangeSlotPropertyKey);
                context.arrangeSlot = arrangeSlotPropertyValue != null ? ((AbcContextualPropertyValue.AbcRect)arrangeSlotPropertyValue).value : abcCanvas.ArrangeSlot;

                WFVisual wfVisual      = (WFVisual)abcChild;
                Control  visualControl = (Control)wfVisual.control;

                if (visualControl != null)
                {
                    visualControl.Bounds = new Rectangle((int)context.arrangeSlot.x, (int)context.arrangeSlot.y, (int)context.arrangeSlot.size.width, (int)context.arrangeSlot.size.height);
                }

                abcChild.Arrange(context);
            }

            base.ArrangeOverride(context);
        }