Пример #1
0
 /// <summary>
 /// Creates a new custom NPCEntry with the given Id.
 /// The id must be hardcoded, so the client will always recognize it in its cache.
 /// </summary>
 public static void AddEntry(uint id, NPCEntry entry)
 {
     if (id < (uint)NPCId.End)
     {
         throw new ArgumentException("Cannot create an NPCEntry with id < NPCId.End (" + (int)NPCId.End + ")");
     }
     entry.Id = id;
     CustomEntries.Add(id, entry);
     entry.FinalizeDataHolder();
 }
Пример #2
0
 /// <summary>
 /// Creates a new custom NPCEntry with the given Id.
 /// The id must be hardcoded, so the client will always recognize it in its cache.
 /// </summary>
 public static void AddEntry(uint id, NPCEntry entry)
 {
     if (id < 844U)
     {
         throw new ArgumentException("Cannot create an NPCEntry with id < NPCId.End (" + (object)844 + ")");
     }
     if (NPCMgr.CustomEntries.ContainsKey(id))
     {
         NPCMgr.CustomEntries.Remove(id);
     }
     entry.Id = id;
     NPCMgr.CustomEntries.Add(id, entry);
     entry.FinalizeDataHolder();
 }
Пример #3
0
		static void SetupGrizzly()
		{
			// default settings
			GrizzlyBear = new NPCEntry
			{
				Id = BearId,
				DefaultName = "Sample Grizzly",
				EntryFlags = NPCEntryFlags.Tamable,
				Type = CreatureType.Humanoid,
				DisplayIds = new[] { 21635u },
				Scale = 1,
				MinLevel = 73,
				MaxLevel = 74,
				HordeFactionId = FactionTemplateId.Monster_2,
				MinHealth = 100000,
				MaxHealth = 500000,
				AttackPower = 314,
				AttackTime = 1500,
				MinDamage = 250,
				MaxDamage = 360,
				WalkSpeed = 2.5f,
				RunSpeed = 8f,
				FlySpeed = 14f,

				MinMana = 2000
			};

			GrizzlyBear.SetResistance(DamageSchool.Physical, 7600);

			// AOE damage spell
			GrizzlyBear.AddSpell(SpellId.ConeOfFire);

			// A spell with a freeze debuff
			GrizzlyBear.AddSpell(SpellId.Chilled);

			// Sample gossip menu
			GossipMgr.AddText(sampleGossipTextId, new GossipText
			{
				Probability = 1,
				TextMale = "Sample Gossip Menu",
				TextFemale = "Take a good look"
			});
			GrizzlyBear.DefaultGossip = CreateSampleGossipMenu();

			GrizzlyBear.FinalizeDataHolder();

			//NPCMgr.AddEntry(BearId, GrizzlyBear);
		}