Пример #1
0
        public PacketCrypt(byte[] sessionKey)
        {
            var encryptHash = s_encryptServerDataHMAC.ComputeHash(sessionKey);
            var decryptHash = s_decryptClientDataHMAC.ComputeHash(sessionKey);

            // Used by the client to decrypt packets sent by the server
            //var decryptServerData = new ARC4(encryptHash); // CLIENT-SIDE
            // Used by the server to decrypt packets sent by the client
            decryptClientData = new ARC4(decryptHash);             // SERVER-SIDE
            // Used by the server to encrypt packets sent to the client
            encryptServerData = new ARC4(encryptHash);             // SERVER-SIDE
            // Used by the client to encrypt packets sent to the server
            //var encryptClientData = new ARC4(decryptHash); // CLIENT-SIDE

            // Use the 2 encryption objects to generate a common starting point
            var syncBuffer = new byte[DropN];

            encryptServerData.Process(syncBuffer, 0, syncBuffer.Length);
            //encryptClientData.Process(syncBuffer, 0, syncBuffer.Length);

            // Use the 2 decryption objects to generate a common starting point
            syncBuffer = new byte[DropN];
            //decryptServerData.Process(syncBuffer, 0, syncBuffer.Length);
            decryptClientData.Process(syncBuffer, 0, syncBuffer.Length);
        }
Пример #2
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 public PacketCrypt(byte[] sessionKey)
 {
     byte[] hash = s_encryptServerDataHMAC.ComputeHash(sessionKey);
     decryptClientData = new ARC4(s_decryptClientDataHMAC.ComputeHash(sessionKey));
     encryptServerData = new ARC4(hash);
     byte[] buffer1 = new byte[1024];
     encryptServerData.Process(buffer1, 0, buffer1.Length);
     byte[] buffer2 = new byte[1024];
     decryptClientData.Process(buffer2, 0, buffer2.Length);
 }
Пример #3
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		public PacketCrypt(byte[] sessionKey)
		{
			var encryptHash = s_encryptServerDataHMAC.ComputeHash(sessionKey);
			var decryptHash = s_decryptClientDataHMAC.ComputeHash(sessionKey);

			// Used by the client to decrypt packets sent by the server
			//var decryptServerData = new ARC4(encryptHash); // CLIENT-SIDE
			// Used by the server to decrypt packets sent by the client
			decryptClientData = new ARC4(decryptHash); // SERVER-SIDE
			// Used by the server to encrypt packets sent to the client
			encryptServerData = new ARC4(encryptHash); // SERVER-SIDE
			// Used by the client to encrypt packets sent to the server
			//var encryptClientData = new ARC4(decryptHash); // CLIENT-SIDE

			// Use the 2 encryption objects to generate a common starting point
			var syncBuffer = new byte[DropN];
			encryptServerData.Process(syncBuffer, 0, syncBuffer.Length);
			//encryptClientData.Process(syncBuffer, 0, syncBuffer.Length);

			// Use the 2 decryption objects to generate a common starting point
			syncBuffer = new byte[DropN];
			//decryptServerData.Process(syncBuffer, 0, syncBuffer.Length);
			decryptClientData.Process(syncBuffer, 0, syncBuffer.Length);
		}
Пример #4
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 public void Encrypt(byte[] data, int start, int count)
 {
     encryptServerData.Process(data, start, count);
 }
Пример #5
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 public void Decrypt(byte[] data, int start, int count)
 {
     decryptClientData.Process(data, start, count);
 }