private Tone GetNextToneToDisplay() { int actualNoteIndex = Convert.ToInt32(this.ActualNoteIndex.Value); if (this.ActualNoteIndex.Value.Equals("")) { return(null); } if (this.PreviousTone.Value.Equals("")) { return(this.ActualScale.StartingTone); } Tone tonePrev = ToneGraph.GetToneByName(this.PreviousTone.Value); int halftoneNumber; if (this.ActualScale.Type.Equals("dur")) { halftoneNumber = durIntervals[actualNoteIndex - 2]; } else { halftoneNumber = molIntervals[actualNoteIndex - 2]; } IntervalGenerator intervalGenerator = new IntervalGenerator(); GeneralInterval interval = intervalGenerator.GetIntervalByNumeralAndNumberOfHalftones(2, halftoneNumber); return(intervalGenerator.ComputeSecondToneOfInterval(tonePrev, interval)); }
private void NextExercise() { this.clearAnswerLabels(); this.ChangeBackgroundOfAnswerButtons("#8C8C8C"); IntervalGenerator intervalGenerator = new IntervalGenerator(); ActualInterval = intervalGenerator.GenerateIntervalWithTones(); StaveObjectsPosition sop = new StaveObjectsPosition(226, 30); Tuple <Point, Point, Point>[] notesPosition = sop.DrawInterval(ActualInterval, 240); this.ChangePositionOfNote(notesPosition[0], this.Note1, this.LedgerLine1, this.SharpFlatSymbol1, this.ActualInterval.Tone1); this.ChangePositionOfNote(notesPosition[1], this.Note2, this.LedgerLine2, this.SharpFlatSymbol2, this.ActualInterval.Tone2); }
private void NextExercise() { this.HideSecondNote(); this.AddPointerToFirstNote(); IntervalGenerator intervalGenerator = new IntervalGenerator(); this.ActualInterval = intervalGenerator.GenerateIntervalWithTones(); this.QuestionInterval.InnerText = this.ActualInterval.GeneralInterval.ToString(); this.QuestionInterval.Attributes.Add("title", this.WholeIntervalAdjective(this.ActualInterval.GeneralInterval.adjective) + " " + this.WholeIntervalNumeral(this.ActualInterval.GeneralInterval.numeral)); this.Tone1Index.Value = ToneGraph.GetReferenceToneIndex(this.ActualInterval.Tone1).ToString(); StaveObjectsPosition sop = new StaveObjectsPosition(226, 30); Tuple <Point, Point, Point> notePosition = sop.DrawNote(this.ActualInterval.Tone1, 240); this.ChangePositionOfNote(notePosition, this.Note1, this.LedgerLine1, this.SharpFlatSymbol1, this.ActualInterval.Tone1); }