public VoxelData GetVoxelData()
        {
            var data = new VoxelData()
            {
                Version    = Version,
                Voxels     = new List <int[, , ]>(),
                Palette    = new List <Color>(Palette),
                Materials  = new List <VoxelData.MaterialData>(Materials),
                Transforms = new Dictionary <int, VoxelData.TransformData>(),
                Groups     = new Dictionary <int, VoxelData.GroupData>(),
                Shapes     = new Dictionary <int, VoxelData.ShapeData>(),
                Rigs       = new Dictionary <int, VoxelData.RigData>(),
            };

            // Voxels
            for (int i = 0; i < Voxels.Length; i++)
            {
                var sourceV = Voxels[i];
                int[,,] vs = new int[sourceV.SizeX, sourceV.SizeY, sourceV.SizeZ];
                for (int x = 0; x < sourceV.SizeX; x++)
                {
                    for (int y = 0; y < sourceV.SizeY; y++)
                    {
                        for (int z = 0; z < sourceV.SizeZ; z++)
                        {
                            vs[x, y, z] = sourceV.Get(x, y, z);
                        }
                    }
                }
                data.Voxels.Add(vs);
            }

            // Transforms
            for (int i = 0; i < Transforms.Length; i++)
            {
                data.Transforms.Add(TransformIndexs[i], Transforms[i]);
            }

            // Groups
            for (int i = 0; i < Groups.Length; i++)
            {
                var groupData = new VoxelData.GroupData()
                {
                    ChildNodeId = Groups[i].ChildNodeId,
                    Attributes  = new Dictionary <string, string>(),
                };
                for (int j = 0; j < Groups[i].AttKeys.Length; j++)
                {
                    groupData.Attributes.Add(Groups[i].AttKeys[j], Groups[i].Attributes[j]);
                }
                data.Groups.Add(Groups[i].Index, groupData);
            }

            // Shapes
            for (int i = 0; i < Shapes.Length; i++)
            {
                var sourceShape = Shapes[i];
                var shapeData   = new VoxelData.ShapeData()
                {
                    Attributes = new Dictionary <string, string>(),
                    ModelData  = new KeyValuePair <int, Dictionary <string, string> > [sourceShape.ModelDatas.Length],
                };
                for (int j = 0; j < sourceShape.Attributes.Length; j++)
                {
                    shapeData.Attributes.Add(sourceShape.AttKeys[j], sourceShape.Attributes[j]);
                }
                for (int j = 0; j < sourceShape.ModelDatas.Length; j++)
                {
                    shapeData.ModelData[j] = new KeyValuePair <int, Dictionary <string, string> >(
                        sourceShape.ModelDataIndexs[j],
                        new Dictionary <string, string>()
                        );
                    var sourceData = sourceShape.ModelDatas[j];
                    for (int k = 0; k < sourceData.Value.Length; k++)
                    {
                        shapeData.ModelData[j].Value.Add(sourceData.Key[k], sourceData.Value[k]);
                    }
                }
                data.Shapes.Add(sourceShape.Index, shapeData);
            }

            // Rig
            for (int i = 0; i < Rigs.Length; i++)
            {
                var bones = Rigs[i].Bones;
                for (int j = 0; j < bones.Count; j++)
                {
                    bones[j].Parent = null;
                    int pIndex = bones[j].ParentIndex;
                    if (pIndex >= 0 && pIndex < bones.Count)
                    {
                        bones[j].Parent = bones[pIndex];
                    }
                }
                data.Rigs.Add(RigIndexs[i], Rigs[i]);
            }

            return(data);
        }
        public VoxelData GetVoxelData()
        {
            var data = new VoxelData {
                Version    = 150,
                Palette    = new List <Color>(),
                Transforms = new Dictionary <int, VoxelData.TransformData>()
                {
                    { 0, new VoxelData.TransformData()
                      {
                          ChildID  = 1,
                          Hidden   = false,
                          LayerID  = -1,
                          Name     = "",
                          Reserved = -1,
                          Frames   = new VoxelData.TransformData.FrameData[1] {
                              new VoxelData.TransformData.FrameData()
                              {
                                  Position = Vector3.zero,
                                  Rotation = Vector3.zero,
                                  Scale    = Vector3.one,
                              }
                          },
                      } },
                },
                Shapes = new Dictionary <int, VoxelData.ShapeData>(),
                Groups = new Dictionary <int, VoxelData.GroupData>()
                {
                    { 1, new VoxelData.GroupData()
                      {
                          Attributes  = new Dictionary <string, string>(),
                          ChildNodeId = new int[MatrixList.Count],
                      } }
                },
                Materials = new List <VoxelData.MaterialData>(),
                Voxels    = new List <int[, , ]>(),
            };

            bool leftHanded = ZAxisOrientation == 0;

            var palette = new Dictionary <Color, int>();

            for (int index = 0; index < MatrixList.Count; index++)
            {
                var m = MatrixList[index];
                int[,,] voxels = new int[m.SizeX, m.SizeY, m.SizeZ];

                for (int x = 0; x < m.SizeX; x++)
                {
                    for (int y = 0; y < m.SizeY; y++)
                    {
                        for (int z = 0; z < m.SizeZ; z++)
                        {
                            int colorInt = m.Voxels[x, y, z];
                            if (colorInt == 0)
                            {
                                if (leftHanded)
                                {
                                    voxels[x, y, m.SizeZ - z - 1] = 0;
                                }
                                else
                                {
                                    voxels[x, y, z] = 0;
                                }
                            }
                            else
                            {
                                var color = GetColor(colorInt);
                                int cIndex;
                                if (palette.ContainsKey(color))
                                {
                                    cIndex = palette[color];
                                }
                                else
                                {
                                    cIndex = palette.Count;
                                    palette.Add(color, cIndex);
                                    data.Palette.Add(color);
                                }
                                if (leftHanded)
                                {
                                    voxels[x, y, m.SizeZ - z - 1] = cIndex + 1;
                                }
                                else
                                {
                                    voxels[x, y, z] = cIndex + 1;
                                }
                            }
                        }
                    }
                }

                data.Voxels.Add(voxels);
                data.Groups[1].ChildNodeId[index] = index * 2 + 2;
                data.Transforms.Add(index * 2 + 2, new VoxelData.TransformData()
                {
                    ChildID  = index * 2 + 3,
                    Hidden   = false,
                    LayerID  = 0,
                    Reserved = 0,
                    Name     = "",
                    Frames   = new VoxelData.TransformData.FrameData[1] {
                        new VoxelData.TransformData.FrameData()
                        {
                            Position = leftHanded ?
                                       new Vector3(m.PosX + m.SizeX / 2, m.PosY + m.SizeY / 2, -(m.PosZ + Mathf.CeilToInt(m.SizeZ / 2f))) :
                                       new Vector3(m.PosX + m.SizeX / 2, m.PosY + m.SizeY / 2, m.PosZ + m.SizeZ / 2),
                            Rotation = Vector3.zero,
                            Scale    = Vector3.one,
                        }
                    },
                });
                data.Shapes.Add(index * 2 + 3, new VoxelData.ShapeData()
                {
                    Attributes = new Dictionary <string, string>(),
                    ModelData  = new KeyValuePair <int, Dictionary <string, string> >[1] {
                        new KeyValuePair <int, Dictionary <string, string> >(index, new Dictionary <string, string>())
                    },
                });
            }

            return(data);
        }
        public VoxelJsonData(VoxelData source)
        {
            // Version
            Version = source.Version;

            // Voxels
            Voxels = new IntArray3[source.Voxels.Count];
            for (int i = 0; i < Voxels.Length; i++)
            {
                int sizeX        = source.Voxels[i].GetLength(0);
                int sizeY        = source.Voxels[i].GetLength(1);
                int sizeZ        = source.Voxels[i].GetLength(2);
                var voxels       = new IntArray3(sizeX, sizeY, sizeZ);
                var sourceVoxels = source.Voxels[i];
                for (int x = 0; x < sizeX; x++)
                {
                    for (int y = 0; y < sizeY; y++)
                    {
                        for (int z = 0; z < sizeZ; z++)
                        {
                            voxels.Set(x, y, z, sourceVoxels[x, y, z]);
                        }
                    }
                }
                Voxels[i] = voxels;
            }

            // Palette
            Palette = source.Palette.ToArray();

            // Materials
            Materials = source.Materials.ToArray();

            // Transforms
            var tfMap = source.Transforms;

            TransformIndexs = new int[tfMap.Count];
            Transforms      = new VoxelData.TransformData[tfMap.Count];
            int index = 0;

            foreach (var tf in tfMap)
            {
                TransformIndexs[index] = tf.Key;
                Transforms[index]      = tf.Value;
                index++;
            }

            // Groups
            var gpMap = source.Groups;

            Groups = new SerGroupData[gpMap.Count];
            index  = 0;
            foreach (var gp in gpMap)
            {
                Groups[index] = new SerGroupData()
                {
                    Index       = gp.Key,
                    ChildNodeId = gp.Value.ChildNodeId,
                    AttKeys     = new string[gp.Value.Attributes.Count],
                    Attributes  = new string[gp.Value.Attributes.Count],
                };
                var attMap = gp.Value.Attributes;
                int i      = 0;
                foreach (var att in attMap)
                {
                    Groups[index].AttKeys[i]    = att.Key;
                    Groups[index].Attributes[i] = att.Value;
                    i++;
                }
                index++;
            }

            // Shapes
            var shMap = source.Shapes;

            Shapes = new SerShapeData[shMap.Count];
            index  = 0;
            foreach (var sh in shMap)
            {
                Shapes[index] = new SerShapeData {
                    Index           = sh.Key,
                    ModelDataIndexs = new int[sh.Value.ModelData.Length],
                    ModelDatas      = new SerShapeData.ModelMap[sh.Value.ModelData.Length],
                    AttKeys         = new string[sh.Value.Attributes.Count],
                    Attributes      = new string[sh.Value.Attributes.Count],
                };
                var attMap = sh.Value.Attributes;
                int i      = 0;
                foreach (var att in attMap)
                {
                    Shapes[index].AttKeys[i]    = att.Key;
                    Shapes[index].Attributes[i] = att.Value;
                    i++;
                }
                for (i = 0; i < sh.Value.ModelData.Length; i++)
                {
                    Shapes[index].ModelDataIndexs[i] = sh.Value.ModelData[i].Key;
                    Shapes[index].ModelDatas[i]      = new SerShapeData.ModelMap()
                    {
                        Key   = new string[sh.Value.ModelData[i].Value.Count],
                        Value = new string[sh.Value.ModelData[i].Value.Count],
                    };
                    int j   = 0;
                    var map = sh.Value.ModelData[i].Value;
                    foreach (var aj in map)
                    {
                        Shapes[index].ModelDatas[i].Key[j]   = aj.Key;
                        Shapes[index].ModelDatas[i].Value[j] = aj.Value;
                        j++;
                    }
                }
                index++;
            }

            // Rigs
            var rigMap = source.Rigs;

            RigIndexs = new int[rigMap.Count];
            Rigs      = new VoxelData.RigData[rigMap.Count];
            index     = 0;
            foreach (var rig in rigMap)
            {
                RigIndexs[index] = rig.Key;
                Rigs[index]      = rig.Value;
                var bones = Rigs[index].Bones;
                for (int i = 0; i < bones.Count; i++)
                {
                    bones[i].ParentIndex = bones.IndexOf(bones[i].Parent);
                }
                index++;
            }
        }
Пример #4
0
        private static VoxelData GetVoxelDataFromVox(byte[] voxBytes, OnProgressHandler onProgress)
        {
            VoxelData data = new VoxelData();

            if (!CheckID(voxBytes, "VOX "))
            {
                Debug.LogError("Error with Magic Number. The file is not a vox file.");
                return(null);
            }

            using (MemoryStream ms = new MemoryStream(voxBytes)) {
                using (BinaryReader br = new BinaryReader(ms)) {
                    // VOX_
                    br.ReadInt32();

                    // VERSION
                    data.Version = System.BitConverter.ToInt32(br.ReadBytes(4), 0);

                    // MAIN
                    byte[] chunkId          = br.ReadBytes(4);
                    int    mainChunkSize    = br.ReadInt32();
                    int    mainChildrenSize = br.ReadInt32();
                    br.ReadBytes(mainChunkSize);
                    if (!CheckID(chunkId, "MAIN"))
                    {
                        Debug.LogError("Error with Main Chunk ID");
                        return(null);
                    }

                    // Containt
                    int     readSize = 0;
                    Vector3 tempSize = new Vector3();

                    while (readSize < mainChildrenSize)
                    {
                        string id = GetID(br.ReadBytes(4));
                        readSize += 4;

                        switch (id)
                        {
                        case "PACK":
                            readSize += ReadPackChunk(br);
                            break;

                        case "SIZE":
                            readSize += ReadSizeChunk(br, out tempSize);
                            break;

                        case "XYZI":
                            int[,,] tempVoxels = new int[(int)tempSize.x, (int)tempSize.y, (int)tempSize.z];
                            readSize          += ReadVoxelChunk(br, ref tempVoxels);
                            data.Voxels.Add(tempVoxels);
                            break;

                        case "RGBA":
                            readSize += ReadPalattee(br, ref data.Palette);
                            break;

                        case "nTRN":
                            readSize += ReadTransform(br, ref data);
                            break;

                        case "nGRP":
                            readSize += ReadGroup(br, ref data);
                            break;

                        case "nSHP":
                            readSize += ReadShape(br, ref data);
                            break;

                        case "MATL":
                            readSize += ReadMaterial(br, ref data);
                            break;

                        case "RIGG":
                            readSize += ReadRig(br, ref data, 0);
                            break;

                        case "_RIG":
                            readSize += ReadRig(br, ref data, VoxelData.RigData.CURRENT_VERSION);
                            break;

                        default:
                            int chunkSize    = br.ReadInt32();
                            int childrenSize = br.ReadInt32();
                            br.ReadBytes(chunkSize + childrenSize);
                            readSize += chunkSize + childrenSize + 4 + 4;
                            break;
                        }
                    }

                    if (onProgress != null)
                    {
                        onProgress.Invoke((float)readSize / mainChildrenSize);
                    }

                    // Add Default Node if No Node
                    if (data.Transforms.Count == 0)
                    {
                        data.ResetToDefaultNode();
                    }
                }
            }
            return(data);
        }
Пример #5
0
        private static byte[] WriteMain(VoxelData data, OnProgressHandler onProgress)
        {
            const float STEP_COUNT = 5f;

            List <byte> bytes = new List <byte>();

            if (data.Voxels.Count > 1)
            {
                // PACK
                //bytes.AddRange(WritePack(data));
            }

            for (int i = 0; i < data.Voxels.Count; i++)
            {
                if (onProgress != null)
                {
                    onProgress.Invoke((i + 1) / STEP_COUNT / data.Voxels.Count);
                }

                // SIZE
                bytes.AddRange(WriteSize(data.Voxels[i]));
                // XYZI
                bytes.AddRange(WriteVoxels(data.Voxels[i]));
            }

            // RGBA
            if (onProgress != null)
            {
                onProgress.Invoke((2 / STEP_COUNT));
            }

            bytes.AddRange(WritePalette(data.Palette));


            // TGS
            var tgsList = new SortedList <int, byte[]>();

            if (onProgress != null)
            {
                onProgress.Invoke(3 / STEP_COUNT);
            }

            // nTRN
            foreach (var t in data.Transforms)
            {
                tgsList.Add(t.Key, WriteTransform(t.Key, t.Value));
            }

            // nGRP
            foreach (var g in data.Groups)
            {
                tgsList.Add(g.Key, WriteGroup(g.Key, g.Value));
            }

            // nSHP
            foreach (var s in data.Shapes)
            {
                tgsList.Add(s.Key, WriteShape(s.Key, s.Value));
            }

            for (int i = 0; i < tgsList.Keys.Count; i++)
            {
                bytes.AddRange(tgsList[tgsList.Keys[i]]);
            }

            if (onProgress != null)
            {
                onProgress.Invoke(4 / STEP_COUNT);
            }
            // MATL
            for (int i = 0; i < data.Materials.Count; i++)
            {
                bytes.AddRange(WriteMaterial(data.Materials[i]));
            }

            if (onProgress != null)
            {
                onProgress.Invoke(5 / STEP_COUNT);
            }
            // RIGG
            foreach (var r in data.Rigs)
            {
                bytes.AddRange(WriteRig(r.Key, r.Value));
            }

            return(bytes.ToArray());
        }
Пример #6
0
        private static int ReadRig(BinaryReader _br, ref VoxelData data, int version)
        {
            int chunkSize    = _br.ReadInt32();
            int childrenSize = _br.ReadInt32();

            int id = _br.ReadInt32();

            var rigData = new VoxelData.RigData()
            {
                Bones   = new List <VoxelData.RigData.Bone>(),
                Weights = new List <VoxelData.RigData.Weight>(),
                Version = version,
            };

            // Bone
            int boneCount = _br.ReadInt32();

            for (int i = 0; i < boneCount; i++)
            {
                var bone = new VoxelData.RigData.Bone {
                    Name        = ReadString(_br),
                    ParentIndex = _br.ReadInt32(),
                    PositionX   = _br.ReadInt32(),
                    PositionY   = _br.ReadInt32(),
                    PositionZ   = _br.ReadInt32(),
                };
                rigData.Bones.Add(bone);
            }

            for (int i = 0; i < rigData.Bones.Count; i++)
            {
                int pIndex = rigData.Bones[i].ParentIndex;
                if (pIndex >= 0 && pIndex < rigData.Bones.Count)
                {
                    rigData.Bones[i].Parent = rigData.Bones[pIndex];
                }
            }

            // Weight
            int WeightCount = _br.ReadInt32();

            for (int i = 0; i < WeightCount; i++)
            {
                var weight = new VoxelData.RigData.Weight {
                    X          = _br.ReadInt32(),
                    Y          = _br.ReadInt32(),
                    Z          = _br.ReadInt32(),
                    BoneIndexA = _br.ReadInt32(),
                    BoneIndexB = _br.ReadInt32(),
                };
                rigData.Weights.Add(weight);
            }

            // Version
            rigData.FixVersion();

            // End
            if (!data.Rigs.ContainsKey(id))
            {
                data.Rigs.Add(id, rigData);
            }

            if (childrenSize > 0)
            {
                _br.ReadBytes(childrenSize);
            }

            return(chunkSize + childrenSize + 4 + 4);
        }
Пример #7
0
 public static byte[] GetVoxelByte(VoxelData data, bool isVox, OnProgressHandler onProgress = null)
 {
     return(isVox ? GetVoxFromVoxelData(data, onProgress) : GetQbFromVoxelData(data));
 }
Пример #8
0
        private static void DoTask(Task task)
        {
            if (TaskMap.Count == 0)
            {
                return;
            }

            if (PathExportMod == ExportMod.AskEverytime && !BrowseExportPath())
            {
                return;
            }

            RefreshMergeSetting();

            string failMessage  = "[Voxel] Failed to create model for {0} model{1}.";
            int    successedNum = 0;
            int    failedNum    = 0;
            int    taskCount    = TaskMap.Count;
            var    resultList   = new List <VoxelCore.Result>();

            EditorUtil.ProgressBar("Creating", "Starting task...", 0f);
            EditorUtil.StartWatch();
            ForAllSelection((pathData) => {
                try {
                    string fileName = Util.GetNameWithoutExtension(pathData.Path);

                    EditorUtil.ProgressBar("Creating", string.Format("[{1}/{2}] Creating {0}", fileName, successedNum + failedNum + 1, taskCount), (float)(successedNum + failedNum + 1) / (taskCount + 1));

                    VoxelData voxelData = null;
                    switch (task)
                    {
                    case Task.Prefab:
                    case Task.Lod:
                    case Task.Obj:
                        // Model
                        voxelData = VoxelFile.GetVoxelData(Util.FileToByte(pathData.Path), pathData.Extension == ".vox");
                        if (pathData.Extension == ".vox" || pathData.Extension == ".qb")
                        {
                            var result = VoxelCore.CreateLodModel(voxelData, ModelScale, task == Task.Lod ? LodNum : 1, LightMapSupportMode);
                            if (PathExportMod == ExportMod.OriginalPath)
                            {
                                result.ExportRoot    = Util.GetParentPath(pathData.Path);
                                result.ExportSubRoot = "";
                            }
                            else
                            {
                                result.ExportRoot    = ExportPath;
                                result.ExportSubRoot = pathData.Root;
                            }
                            result.FileName   = fileName;
                            result.Extension  = task == Task.Obj ? ".obj" : ".prefab";
                            result.IsRigged   = false;
                            result.WithAvatar = false;
                            resultList.Add(result);
                        }
                        break;

                    case Task.ToJson:
                        if (pathData.Extension == ".vox" || pathData.Extension == ".qb")
                        {
                            // Voxel To Json
                            voxelData   = VoxelFile.GetVoxelData(Util.FileToByte(pathData.Path), pathData.Extension == ".vox");
                            var json    = VoxelCore.VoxelToJson(voxelData);
                            string path = PathExportMod == ExportMod.OriginalPath ?
                                          Util.ChangeExtension(pathData.Path, ".json") :
                                          Util.CombinePaths(ExportPath, pathData.Root, fileName + ".json");
                            Util.CreateParent(path);
                            Util.Save(json, path);
                        }
                        break;

                    case Task.ToVox:
                    case Task.ToQb:
                        // Json To Voxel
                        string aimEx = task == Task.ToVox ? ".vox" : ".qb";
                        if (pathData.Extension == ".json")
                        {
                            voxelData = VoxelCore.JsonToVoxel(Util.Load(pathData.Path));
                        }
                        else if (pathData.Extension == ".vox" || pathData.Extension == ".qb")
                        {
                            if (aimEx != pathData.Extension)
                            {
                                voxelData = VoxelFile.GetVoxelData(Util.FileToByte(pathData.Path), pathData.Extension == ".vox");
                            }
                        }
                        if (voxelData)
                        {
                            string aimPath = PathExportMod == ExportMod.OriginalPath ?
                                             Util.ChangeExtension(pathData.Path, aimEx) :
                                             Util.CombinePaths(ExportPath, pathData.Root, fileName + aimEx);
                            Util.ByteToFile(
                                VoxelFile.GetVoxelByte(voxelData, task == Task.ToVox),
                                aimPath
                                );
                        }
                        break;
                    }
                    successedNum++;
                } catch (System.Exception ex) {
                    failMessage += "\n" + ex.Message;
                    failedNum++;
                }
            });

            // File
            try {
                EditorVoxelCore.CreateFileForResult(resultList, TheShader, ModelScale);

                double taskTime = EditorUtil.StopWatchAndGetTime();

                // Log Messages
                if (successedNum > 0)
                {
                    string msg = string.Format("[Voxel] {0} model{1} created in {2}sec.", successedNum, (successedNum > 1 ? "s" : ""), taskTime.ToString("0.00"));
                    if (LogMessage)
                    {
                        Debug.Log(msg);
                    }
                    if (ShowDialog)
                    {
                        EditorUtil.Dialog("Success", msg, "OK");
                    }
                }
                if (failedNum > 0)
                {
                    string msg = string.Format(failMessage, failedNum.ToString(), (failedNum > 1 ? "s" : ""));
                    if (LogMessage)
                    {
                        Debug.LogWarning(msg);
                    }
                    if (ShowDialog)
                    {
                        EditorUtil.Dialog("Warning", msg, "OK");
                    }
                }
            } catch (System.Exception ex) {
                Debug.LogError(ex.Message);
            }

            EditorUtil.ClearProgressBar();
        }
Пример #9
0
 // Json
 public static string VoxelToJson(VoxelData data)
 {
     return(JsonUtility.ToJson(new VoxelJsonData(data), false));
 }
Пример #10
0
        public static Result CreateModel(VoxelData data, float scale, LightMapSupportType supportLightMap, bool supportRig)
        {
            if (data == null)
            {
                return(null);
            }

            Data             = data;
            ModelScale       = scale;
            _SupportLightMap = supportLightMap;
            SupportRig       = supportRig;

            var result = new Result {
                VoxelModels = new Result.VoxelModel[1] {
                    new Result.VoxelModel()
                    {
                        Meshs          = new UnlimitiedMesh[data.Voxels.Count],
                        Textures       = new Texture2D[data.Voxels.Count],
                        ModelSize      = new Vector3[data.Voxels.Count],
                        FootPoints     = new Vector3[data.Voxels.Count],
                        MaxModelBounds = new Int3(data.GetBounds()).Max,
                    }
                }
            };

            for (int index = 0; index < data.Voxels.Count; index++)
            {
                UnlimitiedMesh mesh;
                Texture2D      texture;
                PointWeights = null;
                RootBones    = null;
                Voxels       = data.Voxels[index];
                SizeX        = Voxels.GetLength(0);
                SizeY        = Voxels.GetLength(1);
                SizeZ        = Voxels.GetLength(2);
                ModelIndex   = index;

                GetFaces();
                GetColors();
                if (SupportRig)
                {
                    var rootBoneList = GetChildBones(null);
                    if (rootBoneList != null)
                    {
                        RootBones = rootBoneList.ToArray();
                    }
                    GetWeights();
                }
                GetAreas();
                GetResultFromArea(out mesh, out texture);

                result.VoxelModels[0].Meshs[index]      = mesh;
                result.VoxelModels[0].Textures[index]   = texture;
                result.VoxelModels[0].ModelSize[index]  = data.GetModelSize(index);
                result.VoxelModels[0].FootPoints[index] = data.GetFootPoint(index);
                result.VoxelModels[0].RootBones         = RootBones;
            }

            result.VoxelModels[0].RootNode = GetTransformData(result.VoxelModels[0].Meshs, result.VoxelModels[0].Textures, 0);

            Data   = null;
            Voxels = null;
            Faces  = null;
            //Weights = null;
            PointWeights = null;
            RootBones    = null;
            Colors       = null;
            AreaList.Clear();
            PackingList.Clear();
            AreaPackingMap.Clear();

            return(result);
        }