Пример #1
0
        private static void SelectSettings()
        {
            ReplayKitSettings _settings = ReplayKitSettings.Instance;

            if (_settings != null)
            {
                Selection.activeObject = _settings;
            }
        }
Пример #2
0
        private static void RebuildSettings()
        {
            // rebuild associated files
            ReplayKitSettings _settings = ReplayKitSettings.Instance;

            if (_settings != null)
            {
                _settings.Rebuild();
            }
        }