public Result CreateCommittedResource1 <T>( HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, ID3D12ProtectedResourceSession protectedSession, ClearValue optimizedClearValue, out T?resource) where T : ID3D12Resource1 { Result result = CreateCommittedResource1(ref heapProperties, heapFlags, ref description, initialResourceState, optimizedClearValue, protectedSession, typeof(T).GUID, out IntPtr nativePtr); if (result.Failure) { resource = default; return(result); } resource = MarshallingHelpers.FromPointer <T>(nativePtr); return(result); }
public ID3D12Resource CreateCommittedResource(HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, ClearValue?optimizedClearValue = null) { return(CreateCommittedResource( ref heapProperties, heapFlags, ref description, initialResourceState, optimizedClearValue, typeof(ID3D12Resource).GUID)); }
public T CreateCommittedResource1 <T>( HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, ID3D12ProtectedResourceSession protectedSession, ClearValue?optimizedClearValue = null) where T : ID3D12Resource1 { CreateCommittedResource1(ref heapProperties, heapFlags, ref description, initialResourceState, optimizedClearValue, protectedSession, typeof(T).GUID, out IntPtr nativePtr).CheckError(); return(MarshallingHelpers.FromPointer <T>(nativePtr)); }
public T CreateCommittedResource2 <T>( HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription1 description, ResourceStates initialResourceState, ClearValue?optimizedClearValue, ID3D12ProtectedResourceSession protectedSession) where T : ID3D12Resource { Result result = CreateCommittedResource2( ref heapProperties, heapFlags, ref description, initialResourceState, optimizedClearValue, protectedSession, typeof(T).GUID, out IntPtr nativePtr); if (result.Success) { return(FromPointer <T>(nativePtr)); } return(default);