Пример #1
0
        public void Load(VoreSaves parSaves, BasicChar pred)
        {
            VoreEngine vore = pred.Vore;

            LoadPreys(Stomach, parSaves.Stomach, vore.Stomach.Preys);
            LoadPreys(Anal, parSaves.Anal, vore.Anal.Preys);
            LoadPreys(V****a, parSaves.V****a, vore.V****a.Preys);
            LoadPreys(Boobs, parSaves.Boobs, vore.Boobs.Preys);
            LoadPreys(Balls, parSaves.Balls, vore.Balls.Preys);
        }
Пример #2
0
        private void Start()
        {
            player = player != null ? player : PlayerMain.GetPlayer;
            VoreEngine vore = player.Vore;

            sortAll.onClick.AddListener(ShowAll);
            sortStomach.onClick.AddListener(() => SortPrey(vore.Stomach));
            sortAnal.onClick.AddListener(() => SortPrey(vore.Anal));
            sortBalls.onClick.AddListener(() => SortPrey(vore.Balls));
            sortBoobs.onClick.AddListener(() => SortPrey(vore.Boobs));
            sortVagina.onClick.AddListener(() => SortPrey(vore.V****a));
            sortAll.onClick.Invoke();
        }
Пример #3
0
 private void ShowAll()
 {
     optionContainer.KillChildren();
     preyContainer.KillChildren();
     if (player != null)
     {
         VoreEngine vore = player.Vore;
         if (vore.Active)
         {
             SetupPrey(vore.Stomach);
             SetupPrey(vore.Anal);
             SetupPrey(vore.Balls);
             SetupPrey(vore.Boobs);
             SetupPrey(vore.V****a);
         }
     }
     organText.text = "All";
     ChangeDrainEss();
 }
Пример #4
0
        private void ShowCapacityAll()
        {
            VoreEngine vore     = player.Vore;
            string     capaText = Capacity(vore.Stomach);

            if (vore.Balls.MaxCapacity() > 0)
            {
                capaText += "\n" + Capacity(vore.Balls);
            }
            if (vore.Boobs.MaxCapacity() > 0)
            {
                capaText += "\n" + Capacity(vore.Boobs);
            }
            if (vore.V****a.MaxCapacity() > 0)
            {
                capaText += "\n" + Capacity(vore.V****a);
            }
            capaText         += "\n" + Capacity(vore.Anal);
            capacityText.text = capaText;
        }