Пример #1
0
        /*private static void OnTrackPurchaseEvent(AnalyticsPurchaseInfo purchaseInfo)
         * {
         *  var data = new Dictionary<string, object> {
         *      {VoodooAnalyticsConstants.IAP_ID, purchaseInfo.productId},
         *      {VoodooAnalyticsConstants.PRICE, (float) purchaseInfo.localizedPrice},
         *      {VoodooAnalyticsConstants.CURRENCY, purchaseInfo.isoCurrencyCode},
         *  };
         *  VoodooAnalyticsManager.TrackEvent(EventName.iap, data);
         * }*/

        //private static void OnTrackPurchaseVerificationEvent(PurchaseAnalyticsInfo purchaseInfo, bool validated)
        //{
        //    var data = new Dictionary<string, object> {
        //        {VoodooAnalyticsConstants.IAP_ID, purchaseInfo.productId},
        //        {VoodooAnalyticsConstants.PRICE, (float) purchaseInfo.localizedPrice},
        //        {VoodooAnalyticsConstants.CURRENCY, purchaseInfo.isoCurrencyCode},
        //        {VoodooAnalyticsConstants.VALIDATED, validated}
        //    };
        //    VoodooAnalyticsManager.TrackEvent(EventName.iap, data);
        //}

        private static void OnGameStarted(string level, Dictionary <string, object> eventProperties)
        {
            var data = new Dictionary <string, object> {
                { VoodooAnalyticsConstants.LEVEL, level },
                { VoodooAnalyticsConstants.GAME_COUNT, AnalyticsStorageHelper.GetGameCount() },
                { VoodooAnalyticsConstants.HIGHEST_SCORE, AnalyticsStorageHelper.GetGameHighestScore() }
            };

            VoodooAnalyticsManager.TrackEvent(EventName.game_start, data, null, eventProperties);
        }
Пример #2
0
        private static void OnGameFinished(bool levelComplete, float score, string level, Dictionary <string, object> eventProperties)
        {
            var data = new Dictionary <string, object> {
                { VoodooAnalyticsConstants.LEVEL, level },
                { VoodooAnalyticsConstants.GAME_COUNT, AnalyticsStorageHelper.GetGameCount() },
                { VoodooAnalyticsConstants.STATUS, levelComplete },
                { VoodooAnalyticsConstants.SCORE, score }
            };

            VoodooAnalyticsManager.TrackEvent(EventName.game_finish, data, null, eventProperties);
        }
Пример #3
0
        internal static void TrackGameFinished(bool levelComplete, float score, string level, Dictionary <string, object> eventProperties)
        {
            HasGameStarted = false;
            AnalyticsStorageHelper.UpdateLevel(level);
            if (levelComplete)
            {
                // used to calculate the win rate (for RemoteConfig)
                AnalyticsStorageHelper.IncrementSuccessfulGameCount();
            }

            OnGamePlayed?.Invoke(AnalyticsStorageHelper.GetGameCount(), AnalyticsStorageHelper.UpdateGameHighestScore(score));
            OnGameFinishedEvent?.Invoke(levelComplete, score, level ?? NO_GAME_LEVEL, eventProperties);
        }